Boss★Moogle;158030689 said:The issue with the 3DS and the Vita not selling as well as the PSP and DS did is simple to explain. For the Vita is doesn't have anywhere near as strong a library of commercial games as the PSP had. As for the 3DS, I think some people like myself are tired of Nintendo's handhelds being underpowered, gimmicky , made of cheap bulky plastic that makes it look like a child's toy and controls that feel cheap and inaccurate. I'm an adult I'd like a system that I'm not embarrassed to travel with. Don't think that aesthetics don't matter to people because Apple made a lot of its fortune with aesthetics. Also the fact that again it launched without an online account system that keeps track of all your digital purchases and makes for easy redownloading if need be is beyond insane in this day and age. Both systems have major shortcomings and to me that's why they haven't sold as well as their predecessors. The core gaming audience isn't shrinking it's just a very demanding bunch; they know what they want and they won't lay out cash if their expectations aren't met.
I can tell you right now that the original DS's massive sales were definitely propped up by many of the people who are now playing cell phone games. A decade ago a shitload of those people were buying DS's to play New Super Mario Bros., Mario Kart DS, Brain Age, and Nintendogs. People forget the DS had an affect and appeal similar to the Wii, just in handheld form. Don't forget Nintendo's Touch Generations line of games.
As for the 3DS, Nintendo just really bungled the launch, both in terms of price and software. It was able to salvage things though because Nintendo knows how to make the games people want to play on dedicated handhelds.
A lot of the PSP's strength was in Japan. For a while the PSP pretty much was the main force for core gaming in Japan because of Monster Hunter. A chunk of that market went towards mobile gaming which is taking over Japan, and all you've got left for the Vita is the super niche. Mobile in Japan also sucked away a lot of the third party support that used to go into the original DS and would have gone into the 3DS.
And I actually do think the growth of the core gamer market has at the least slowed down significantly if not stagnated in the last 10 years. It's definitely not growing at a significant rate. A huge amount of the people playing console games today are the same people who were playing them 10-15 years ago. A limited number of younger people are coming up to play console games. This goes double for dedicated handhelds.
I think Nintendo might be able to keep dedicated handhelds alive if it can keep up the same quality of games AND if any other Japanese developers are there to support it AND if it shares a software library with whatever its next console is. Grabbing western indies wouldn't hurt either.