xaosslug
Member
I'm a Verendus believer now. He is a mystery. I hope the other things he said is true also about a new Suikoden, FF XII HD and Xenosaga HD.
didn't Verendus also hint @ a Legend of Dragoon sequel?
I'm a Verendus believer now. He is a mystery. I hope the other things he said is true also about a new Suikoden, FF XII HD and Xenosaga HD.
What scares me about making it completely 1:1 is the fucking scope of that. Remember those forests that you just ran through before?
Now they're a fully realized ecological system with actual trees, animals, rivers, ponds, etc. I just can't comprehend the magnitude of this project
Oh yeah I heard people saying that 1:1 scale of FFVII's overworld would be wtfhuge, but just to be clear, i'm not saying the whole forest for example should be explorable. I'm assuming the forest area is a fairly linear path?
The forest is still a part of the world map. It's not a different screen or anything. Only for battles is it a different screen.
They shouldn't make the whole world an open world. Have large open spaces to travel, but have them stitched together. Once you reach a certain distance, just travel you to the next key area. I think there are only a couple of spots in FFVII were just plain random exploring was rewarding.
are you seriously trying to argue that Nomura was more important to VII than the director of the original? lol
Lol I actually want him on the project. Provided the more sane people will stop his bullshit.
and?
based on a story doesn't mean very much on the larger scale. Nomura was part of a team that was shepherded by Kitase and Sakaguchi.
What's up with the open world argument anyway? Have people been asking for this to go an "open world" route? I mean I wouldn't mind it, but i'd be surprised to see people asking for that. I mainly hope the overworld is largely the same but just with a 1:1 scale.
i just want an open world where we can essentially do the same things we could in FFVII, i want the buggy where you could pass through the desert of corel and shallow rivers, i want the busted up plane where you can travel in shallow water to reach the temple of the ancients, i want the submarine where you can explore the depths, and especially the highwind, i want to see those specific stuff like the huge force field in the northern crater while flying the highwind or those events like ultima weapon soaring the skies and the player ramming it, and when we finally destroy it, to show us ultima weapon blowing up and leaving a path to the ancient forest, the diamond weapon comming out of the sea and slowly walking to midgar, ruby wapon in the coral desert, emerald under the sea, even expanding on sapphire weapon
seriously, i loved all this stuff
The reason I don't want them to do a modern open world kind of game is because then they'll want to do stuff like add side quests from NPCs. Something I enjoyed about the side stuff in FFVII is that none of it felt like filler side stuff. Everything that was optional felt like it was worth doing on its own, without the need for some sort of reward or to grind up for something.
I've done no such thing. I've only said what is true, which is, he's not nearly as central to the game as his delusional fans try to say he is.It's very amusing to see you try and downplay Nomura's importance on the original FFVII Project.
Open world in the sense that it should have a persistent large world.What's up with the open world argument anyway? Have people been asking for this to go an "open world" route? I mean I wouldn't mind it, but i'd be surprised to see people asking for that. I mainly hope the overworld is largely the same but just with a 1:1 scale.
What scares me about making it completely 1:1 is the fucking scope of that. Remember those forests that you just ran through before?
Now they're a fully realized ecological system with actual trees, animals, rivers, ponds, etc. I just can't comprehend the magnitude of this project
I'm thinking it'll be similar to FFXII, a halfway point between the world map and the "zones" of later games.
I think, either it will be Nomura's original world map concept for Versus, or something like Dragon Quest 8, only a tad bit bigger(2x the size).I hope not, that works for FFXII and it's combat system.
I want to experience the grandeur of escaping Midgar and having a large world lay before more. Doesn't have to be to scale, but I'm sure compromises will be made.
I think, either it will be Nomura's original world map concept for Versus, or something like Dragon Quest 8, only a tad bit bigger(2x the size).
That would be betterI think, either it will be Nomura's original world map concept for Versus, or something like Dragon Quest 8, only a tad bit bigger(2x the size).
didn't Verendus also hint @ a Legend of Dragoon sequel?
Do FFXIII style maps
Then no one is happy D:
I guess this answers my questions about the port that was announced last December.
http://www.polygon.com/2015/6/16/8790319/final-fantasy-7-coming-to-ios-pc-to-ps4-port-delayed
I feel like replaying the game, don't have a vita and I lost my PSP charger.
I have a original PSX copy, and a physical (published by Eidos) PC copy of the game tough.
Wait....ps3 play's PSX games right? I don't feel like hooking up my PSX.
Only certain, older PS3s. You may need to hook up your PSX, depending on your version.
All ps3's play ps1 games... dont know where you heard differently from? and i've had every ps3 (phat/slim/super slim) its ps2s you cant play except on old ps3s(with bc)
Ahhh, yeah, I'm sorry. I was having a stupidity moment. You're right of course.
didn't Verendus also hint @ a Legend of Dragoon sequel?
didn't Verendus also hint @ a Legend of Dragoon sequel?
Motomu Toriyama worked on the original FF7, as an Event Planner.It's time:
Has this been posted yet? I think this might ease some worries people may have about things being cut. Check it out.
http://www.khinsider.com/news/Quick-Time-Events-Will-Not-be-in-KH3-5575
I can't wait to play all the mini games again. Motorcycle chase, snowboarding, submarine battles and chocobo racing. Most of my time is going to be wasted at the gold saucer trying to get the golden ticket, champion belts, and Cloud's final limit break.
Has anyone ever asked Kitase why he stopped directing games? He co-directed FF6 and then directed 7 and 8. Then just stopped. He has an unbelievable track record as a director, so it's weird that he just stopped all of a sudden.
I'm up to this place again! Just say NO to open world style or else we risk losing out on places like this where I still get hopelessly lost 18~ years later x.x
They shouldn't make the whole world an open world. Have large open spaces to travel, but have them stitched together. Once you reach a certain distance, just travel you to the next key area. I think there are only a couple of spots in FFVII were just plain random exploring was rewarding.
Has this been posted yet? I think this might ease some worries people may have about things being cut. Check it out.
http://www.khinsider.com/news/Quick-Time-Events-Will-Not-be-in-KH3-5575
As for the episode of the Honeybee inn and for it being lost in everyones nostalgic memories, please dont worry.
How will snowboard work? Imagine Red on board too...The minigames are being proceeded into full-fledged production although not necessarily attached yet. Since it was already proposed by the production team, its a stage that was confirmed in planning.
Probably talked about, but this was interesting.
Adam Boyes, head of third-party developer relations at PlayStation, told me at E3 that hes known about Squares Final Fantasy VII remake for a year. It was a fun secret to keep.
...
Sony officials knew about the forthcoming remake for about a year, well before the notorious December announcement of the port of the PC port of the original FFVII to PS4. What was supposed to be a fun announcement about the polished PC version of the 97 PSOne classic coming to PS4 became a moment of dashed expectations. Final Fantasy producer Shinji Hashimoto at appeared on stage at the big PlayStation Experience fan event, started introducing something FFVII-related to suddenly-shocked fans... only to then reveal that he was just talking about a PC port, not the long-demanded remake. Fans in the audience seemed bummed. Teased, maybe. Trolled, perhaps. It was unintentional, Boyes said. You learn with these things.
It doesn't have to be 1:1, but if I can't hop in the Highwind and fly across the globe, under control the entire time, uninterrupted and land on a remote island, get out my chocobo, run across the ocean to Chocobo Ranch, release my chocobo, trash my Chocobo Lure materia in the menu, and render the game impossible to complete...well, then what the hell is the point of a remake anyway?
Link?didn't Verendus also hint @ a Legend of Dragoon sequel?