Supermanisdead
Member
Kids are building castles and cities in Minecraft. They're not going to be overwhelmed by 2 different kinds of Koopa.
Link is tired after completing the dungeon. Please wait 24 hours for his stamina to recharge.
This isn't a good thing, it's an arbitrary lock. It doesn't add anything, it doesn't make anything easier.
I'll buy when the game is two weeks old. Fuck that noise.
It's the perfect free to play system for Mobile.
Nintendo future.
The new DLC: buy now, enjoy later
I'll buy when the game is two weeks old. Fuck that noise.
I dont understand why this is a big deal. So in the first 9 days just get used to making amazing levels with the tools that are available to you. Each day you get something new to add to your levels. Seems like a pointless thing to moan about.
It literally does make everything easier but you're just refusing to see it because it doesn't fit in with the OH MY GOD I'M SO ANGRY narrative.
Kids are building castles and cities in Minecraft. They're not going to be overwhelmed by 2 different kinds of Koopa.
Pokémon does drip-feed its types, it's not like you walk into the grass outside Pallet Town and there's a bloody great dragon type there. It does it differently but it still does it gradually.
Seriously though, IT'S NINE DAYS. If the world ends sometime in the nine days after Super Mario Maker releases then I apologise because boy will I have egg on my face but seriously this is so fucking insignificant.
The new DLC: buy now, enjoy later
I'll buy when the game is two weeks old. Fuck that noise.
Why should any tools be locked off in the first place? What tools people will use will vary, so you may not care, but someone else will, and the point is to just unlock everything so everyone can use it.
It's not the biggest deal, it's just mildly annoying.
Kids are building castles and cities in Minecraft. They're not going to be overwhelmed by 2 different kinds of Koopa.
It literally does make everything easier but you're just refusing to see it because it doesn't fit in with the OH MY GOD I'M SO ANGRY narrative.
Nintendo seriously shot themselves in the foot. I'm not going to buy this game. There are a ton of over games coming out this fall that will be complete DAY 1! Why am I going to wait one day to play a game I payed for in full?
Full price = full game.
I'm selling my Wii U.
At this point, who the hell is a newcomer to Mario sidescrollers - especially the hardcore Nintendo fans who own a Wii U? God, Nintendo is so out of touch.
Why did Sakurai give us almost fifty Smash characters? Why didn't he only have the base roster the first day, and then on the second day you could unlock Falco, and on the third day you could unlock Wario, and on the fourth day you could get ROB. After about three weeks, you can have the full roster.
IT'S SO DUMB
I don't like when these threads turn into people shitting on each other for "defending" or being "against" the topic on hand.
For me it's no problem. I was fine with it for splatoon and I'm fine here.
The new DLC: buy now, enjoy later
I'll buy when the game is two weeks old. Fuck that noise.
It literally does make everything easier but you're just refusing to see it because it doesn't fit in with the OH MY GOD I'M SO ANGRY narrative.
It literally does make everything easier but you're just refusing to see it because it doesn't fit in with the OH MY GOD I'M SO ANGRY narrative.
400 Pokemon locked behind a 2 week "time wall" because it might be too overwhelming for the new players.
Melee required you to play the game for 20 hours before you could unlock the last two characters and All Star mode, along with almost half of the stages in the game.
Melee required you to play the game for 20 hours before you could unlock the last two characters and All Star mode, along with almost half of the stages in the game.
5 hours with four players
I can see your point but I don't understand why you respond to me in particular.400 Pokemon locked behind a 2 week "time wall" because it might be too overwhelming for the new players.
It really is just silly. I'm OK with DVDs being packaged with Mario Galaxy to help people out but then forcing your system upon everyone is just intrusive. Stuff like this makes me think the developer has no faith in their products even a week after launch.
I'm worried that Nintendo has given the community too much credit, and having all the tools available within nine days (which is totally insignificant by the way - it's like nothing!) will be way too overwhelming.
Instead, I think players should only get new tools once a year, for nine years. It'll really give players enough time to digest the full scope of each set of tools. I'm worried that some people won't fully explore all of the options if they don't take a full year to check each tool set out.
Slow rollout already killed Splatoon for me. Nice to see Nintendo wants to completely destroy any interest I have in Mario Maker as well. With Splatoon, I guess the rollout kind of made sense, but since I really enjoyed the game, it just lead to me burning out incredibly fast since there was so little content. Now I apparently get to jump through hoops for 9 days if I want to enjoy Mario Maker? Awful.
I'm shocked that people are trying to defend this. 9 days is a ridiculous amount of time. I already have so little patience for tutorials that I tend to drop games within minutes if the intro feels too hand-holdy. A 9 day long tutorial? No way I'll ever get through that.
90% of people who THINK they know what they are doing would ignore any tutorial, and go on to make crappy levels and blame the editor for their failings.Let's not get ahead of ourselves. I doubt this is some "games as a service" experiment shit. Just a silly one off thing that'll people changing the clocks.
That implies that people need to do so, or that this limit is going to magically make people produce better levels. A more surefire way is a damn good tutorial, something of which other creators lack.
I mean, they are halfway there with the drag-and-drop aspect and the tablet.
They weren't building them the first day they played Minecraft though. Maybe it took something like 9 days.
It literally does make everything easier but you're just refusing to see it because it doesn't fit in with the OH MY GOD I'M SO ANGRY narrative.
It doesn't drip-feed via a calendar. Of course games present you with the basics before it introduces more complexities, but regulating this to actual real time is lunacy. Seriously, what advantage does this serve?
What about that post was angry?
I can see your point but I don't understand why you respond to me in particular.
If for my first statement I was just talking in general, no one specifically.
Melee required you to play the game for 20 hours before you could unlock the last two characters and All Star mode, along with almost half of the stages in the game.
You don't want to buy a game because of an annoying feature? Like dude, that's going too far.
Guys, nobody is outraged or furious or whatever. Just mostly annoyed at how silly the whole thing is. Like as if 9 days is going to make or break someone's creative spirit. It's just long enough to annoy and too short to provide any meaningful tutorialization. 9 days later, people are still either going to get it, or not. 9 days later, most levels online will be 1 room Bowser-filled hell challenges.
It's not an annoying feature. It's actually the exact opposite: an annoying lack of features.
Where is your god now, Skyward Sword haters?9 day tutorial
Now ive seen it all
Can people not be legitimately annoyed about this, or discuss methods they think would suit people's needs better? I agree that this isn't a deal breaker or a reason to doubt every game Nintendo releases from now on, but it's still a pain in the ass for a lot of people.
Rösti;175166640 said:I assume they have thought about people adjusting Wii U's internal clock to make the process faster. But perhaps could still be worth a try.
Why?
They want to force people to learn the tools with an arbitrary limitation? Sometimes I just don't understand Nintendo.
Sure, it's only 9 days but there's no reason for it to be.
It's silly but it cannot be considered a problem. It's just 9 days.