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Metal Gear Solid V: The Phantom Pain PC performance thread

970 sli, Prologue ran flawlessly downsampling at 1440 w/ everything maxed, HBAO+, 60fps. So far Afghanistan is the same.

Great looking, smooth game. Third person controls are best in class. Big step up from GZ.
 

whitehawk

Banned
Also shows Xbox button prompts for controls a lot of times, lame. But other than that, the performance is flawless. I have everything maxed at a locked 60fps in actual gameplay (like PS4/XBO, the cutscenes can cause dips) at 1920x1080. I'm going to try playing higher and see how it goes.

HBAO+ integration:
http://www.geforce.com/whats-new/gu...m-pain-nvidia-control-panel-ambient-occlusion

https://farm1.staticflickr.com/656/20430070454_a23c11
[IMG]https://farm6.staticflickr.com/5690/20431650473_452b7771a7_oIMG]

The above shots are without HBAO+ applied and at 1920x1080, no downsampling yet and just quick shots at highest default settings via Steam shots.[/QUOTE]Why does his beard/hair look so bad?
 

JimPanzer

Member
anyone with a single 970 tried 1440p at max settings/HBAO+ enabled? Curious if it still runs at 60fps or if you have to lower the resolution to 1080p.
 
anyone with a single 970 tried 1440p at max settings/HBAO+ enabled? Curious if it still runs at 60fps or if you have to lower the resolution to 1080p.

GZ didn't run at a perfect 60 for me at max settings without HBAO+, so I'm guessing that this won't either. I imagine 1080p will be fine though.
 

SparkTR

Member
It doesn't stop piracy, and no DRM should ever be the only option. DRM only punishes the paying customers that it gets in the way of. I can't believe people still defend this bullshit.

It doesn't stop it, but it undeniably mitigates it dramatically at comparatively little cost on our end, that was my point.

Its nature as DRM is to be intrusive though. I don't need something guarding my games from being copied. Experience shows that whatever DRM always comes at a cost. And there have already been rumors of Denuvo using your CPU to do whatever bullshit it likes.

Also, if you think Denuvo is efficient anti-piracy measure, check torrent sites. Not a single Denuvo game hasn't been cracked. It's yet another DRM amongst so many others that do nothing but worsen the experience for legitimate consumers.

Edit: Sorry for taking this thread off-topic. I'll stop now.

That's all I've ever read about Denuvo, it's all speculation and rumors which usually turn out to be false (like that SSD thing). And yes I never said cracks never appear, I said that Denuvos ability to lock out Scene groups alongside the unreliability of released cracks has dramatically mitigated the impact of piracy. The cracked version of DA:I has received magnitudes less interest and downloads than, say, DA2 did back in 2011 due to this. People don't seem to realise the significance of defeating Scene groups.

You can argue about whether the cost is worth it to you personally, but right now it is absolutely effective at being an anti-piracy tool and publishers know it.
 

hlhbk

Member
It doesn't stop it, but it undeniably mitigates it dramatically at comparatively little cost on our end, that was my point.



That's all I've ever read about Denuvo, it's all speculation and rumors which usually turn out to be false (like that SSD thing). And yes I never said cracks never appear, I said that Denuvos ability to lock out Scene groups alongside the unreliability of released cracks has dramatically mitigated the impact of piracy. The cracked version of DA:I has received magnitudes less interest and downloads than, say, DA2 did back in 2011 due to this. People don't seem to realise the significance of defeating Scene groups.

You can argue about whether the cost is worth it to you personally, but right now it is absolutely effective at being an anti-piracy tool and publishers know it.

Yet quality developers like CD Projekt and others continue to have no DRM attached to their games or Steam at worst. Companies that are using DRM just don't get it and never will.
 

Panda Rin

Member
AMD 7950
i5 3570k
1080p

Early testing, just got to the open-world. Everything set on extra high aside from AO (high) and Shadows (high).

Getting solid 60 fps, no drops as of yet. Haven't tested out high-action sequences yet, but riding through the world with D-horse hasn't given me any problems whatsoever.

Props to whoever did the rock textures. They're legit. Game is gorgeous.

Tomorrow should be fun trying to tweak things, but I'm pretty content with what I have so far.

EDIT: 15.8 Beta
 

Houndi101

Member
Is there a setting/configure for draw distance? Because GZ atleast had some really weird character/red barrel pop in when aiming down sights across the helipad yard
 
AMD 7950
i5 3570k
1080p

Early testing, just got to the open-world. Everything set on extra high aside from AO (high) and Shadows (high).

Getting solid 60 fps, no drops as of yet. Haven't tested out high-action sequences yet, but riding through the world with D-horse hasn't given me any problems whatsoever.

Props to whoever did the rock textures. They're legit. Game is gorgeous.
What drivers are you on, can I ask?
 
Anyone with a gaming laptop, GTX 860M can comment on how well its running/settings? Or anyone, comment on how the performance compares to Ground Zeroes.
 

Shinjica

Member
If DRM hasn't been cracked within the first month or so I'd say that they've done their job. Most sales are made close to release rather than later.

a month safe for having a DMR for the rest of your game life. For customers is not so great
 

SparkTR

Member
not really Starforce was much more effective (took a year or scene to defeat , Denuvo was just couple months)

Starforce was cracked in such a way where it was 100% effective one day and 0% effective the next, that hasn't been the case with Denuvo yet. Currently Denovo is more like 'this crack is 30% effective for this game, this game has no crack, this crack is 40% effective if you install Origin/Steam and run it in offline mode etc (you might get banned) etc'. Without Scene releases it's just a shitshow that releases weeks/months after the legit copies.

Well for example FIFA's denuvo games sells pretty much the same as the non-Denuvo ones.
DA:I is unknown , but it was any good i am sure that EA would be shouting about it.
BFH and its http://bfhstats.com/ talks for itself (even bf3 has more players).
LotF is still broken as hell and just barely got to 1m with steam being 1/4 according to steam
and now Max and PP launched with it

i just dont see that glorious effectivity, now i just see only Konami's greed and Avalanche's hypocrisy

That's a separate discussion. I agree that piracy causes a negligible impact on sales and no data I've seen suggests otherwise. DA:I is still not yet consistently cracked.
 
Anyone with a GTX 970 (Gigabyte G1 preferably) playing on a 1080p? Can you sustain locked 60fps with everything maxed out like GZ?
Won't start my game until Friday. Will post my impressions then (i5-4670K, G1 970 @ 1080p TV).
 
Anyone with a GTX 970 (Gigabyte G1 preferably) playing on a 1080p? Can you sustain locked 60fps with everything maxed out like GZ?
Won't start my game until Friday. Will post my impressions then (i5-4670K, G1 970 @ 1080p TV).

Same processor, DOF and motion blur off, Zotac 970 at stock speeds. Locked 60 at max
 

Panda Rin

Member
Quick pics of the different shadow qualities.

LOW
wL46N3j.jpg

MEDIUM

HIGH

EXTRA HIGH
 

Houndi101

Member
I'm such a pleb that I've always been fine with low shadow settings

edit running i7-3770k clocked to 4,4, GTX 970, 16gb ram so I think I should be able to do with better ones too
 
No but I'm getting a 'Metal Gear Solid V: The Phantom Pain has stopped working' error when I try to launch the game. And verifying games cache didn't help either.

Wtf, GZ ran perfectly on my machine and now this...

I have an nvidia GPU (GTX 970), but my CPU is AMD (Phenom II X4 965 BE).

EDIT: And it seems the steam TPP forum is already on fire regarding this and other issues.

Yeah, I can't start the game either. Currently verifying integrity of cache, but that doesn't seem to help from the sound of it.
 

JimPanzer

Member
I'm such a pleb that I've always been fine with low shadow settings

edit running i7-3770k clocked to 4,4, GTX 970, 16gb ram so I think I should be able to do with better ones too

afaik shadow quality also effects the draw distance of shadows, which makes a much higher impact than the differences in the screenshots above
 

Vuze

Member
DRM defense force... I've seen it all lol. Can't say I had trouble with Denuvo games (well yeah, batman obviously) but I don't want that shit regardless. Steamworks is enough.

Apart from that, sound like its a decent PC version as expected. Hope it doesn't stutter for me like GZ when using DSR, as apparently there's still no MSAA or SMAA.
 

Salsa

Member
wow

game opened up big on chapter 1. still mantaining rock solid 60fps with the absolute max settings, whereas on Ground Zeroes I had to turn HBAO into SSAO

delight
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
It's pretty amusing how cheap the GZ/TPP SSAO seems to be. It's not even remotely accurate, and also seems to be rendered around the frame of the image.
 

Akronis

Member
Having some weird slowdowns when using CQC and peeking. Hopefully just some post-processing filter or maybe DOF causing it. Patch should sort it out I'd imagine.
 

baphomet

Member
Hopefully someone figures out how to unlock the framerate. I know I could probably play it at 144hz maxed out.
 
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