Someone have actually figured it out. I remember reading this topic yesterday and found it just now.
How to Use a Custom Resolution to Remove Grey Bars and Keep Aspect Ratio
Damn, no nvidia here
Someone have actually figured it out. I remember reading this topic yesterday and found it just now.
How to Use a Custom Resolution to Remove Grey Bars and Keep Aspect Ratio
so this is what Ruby looks like
Honestly, I wish I could turn the checkpoint saving off. I can manage my own saving.
Is there even a sign when the game is autosaving?
I haven't noticed it. I'm still manual saving on every Moogle I come across just like old school.
Just manually load your game and ignore the continue option.
I think it auto-saves every time you enter a new screen, but I'm not sure.
So to help celebrate the release of the game for possible new playersand because I have nothing better to do, here are some quick tips and advice that you may or may not know. These are also not factoring in boosters, btw, so if you wanna use those then go ahead.
- Jump Rope seems like a killer, but it really only requires patience. Looking for the "!" indicator is a bit of a red herring; the better visual cue is to watch Vivi's feet and press the button as soon as he lands. This is visually more consistent than waiting for the exclamation point, especially once the pattern changes. You can also listen for the sound of Vivi hitting the ground as another indicator.
- Stealing is based off of Zidane's Spirit stat. Keep that in mind as you outfit him with stuff if you're going all-in with Steal.
- Vivi's Focus command only raises his Magic stat by 25%. Yes you can stack it multiple times, but because of this it might seem a little underwhelming at the beginning. Still godlike though.
- Dagger becomes obsolete as a White Mage as soon as Eiko shows up, but this doesn't mean she becomes useless. Summons are wicked underrated by a lot of people, and she can hold her own with them, especially after a certain character growth moment.
- The swordfight minigame at the start of the game where you impress nobles is where you can get your first Moonstone, but only if you get 100/100 so good luck lol
- If you're willing to do a bit of grinding (and by "a bit" I mean a TON), then you can spend time leveling Marcus while he's in your party, and all of his stat/AP Jewel gains will be transferred to Eiko when she joins your party. This won't affect her default level either!
- The Ozma fight is honestly deserving of its own post, but the most important tip is that he cheats the ATB system and will get an instant action if you confirm anything while he isn't already in the middle of casting something.
- All of the Beatrix fights are timed, so don't bother dealing damage to her and instead focus on stealing and staying healthy.
- I'm not sure if it was fixed in the PC/Mobile versions, but Steiner's Sword Skill "Thunder Slash" is glitched, and will not work ever. Because of this, Iai Strike has a higher accuracy rating than its normal 30% because the accuracy of Thunder Slash was added to Iai Strike.
- If you're going to put in work with Quina, then save the Golden Frogs. Having a Golden Frog stick around in the marsh will speed up the regen rate of all the frogs there. With that in mind, make sure there's at least one male and one female before you leave each marsh, in addition to a Golden Frog.
- Speaking of Quina, (s)he is amazing at power-leveling during Disc 3. Directly outside of Daguerro, you can fight Grand Dragons. Those dragons happen to have a level that is a multiple of 5, hint hint
How is the speed modifier not just a single button that only activates while it's being held down?
1574 x 1080? So I guess FFIX isn't actually 4:3, then, or it would be 1440 x 1080. Interesting.
The jump rope mini game is the worst in the entire franchise, even worse than dodging the lightings in FFX. I wish someone make a macro for it in the future so I can just get done with it. My thumb is not that coordinate and I often lose my focus after 100s or so jumps.
Try clicking the exclamation mark with a mouse. Just put it on auto click or something, you can't miss by clicking too early or too late. At least that's what I read earlier.
I refuse to play this until someone develops a jump-rope cheat!
I spent an hour trying different click speeds in AHK, even trying my built-in mouse macro program to no avail. Vivi always gets caught slippin'.
Oh, I will try this. Thanks.Try clicking the exclamation mark with a mouse. Just put it on auto click or something, you can't miss by clicking too early or too late. At least that's what I read earlier.
Analog is working for me via Xinput and DS4Windows.
But the issue the movement is only 8-directional whether you use the D-pad or analog through Xinput.
Unlike the PS version which you get to actually have decent analog movement.
It also doesn't discriminate the analog push between half and full tilt for walking/running which is really dumb.
They didn't fix FF7 or FF8 PC with this either though, so there is little hope anyway.
FF7 is a little understandable since the original never had it, but FF8 or FF9 on PS1 both had full analog stick control support.
Yeah, this is the problem. Apparently the mod above fix it.
Also, looks like the game doesn't have steam cloud support? FFVIII had it and I was able to play back and forth between work (on lunch only) and home, but I just checked and the save on my work computer was from yesterday and 2 hours behind the save I have at home.
Or well... still Disc 1 which is my usuall "fuck all I am gonna grind you to death" spot. Just get Quinna and his canon skill that does 9999 dmg if he has 1HP. Go outside and have Quinna hat 1HP and kill them easily. <3
http://steamcommunity.com/app/377840/discussions/0/361787186423810433/
A fix for the controller issue.
http://steamcommunity.com/app/377840/discussions/0/361787186423810433/
A fix for the controller issue.
The problem is the backgrounds are not vastly superior, despite the other aspects being much better looking.
The FMVs and 3D character models look excellent, but the backgrounds look the same, if not worse.
It needs better upscaling/filtering.
It's the same mod that is talked couple posts above yours. It does not really fix the issues with directional movement.
So to help celebrate the release of the game for possible new playersand because I have nothing better to do, here are some quick tips and advice that you may or may not know. These are also not factoring in boosters, btw, so if you wanna use those then go ahead.
- Jump Rope seems like a killer, but it really only requires patience. Looking for the "!" indicator is a bit of a red herring; the better visual cue is to watch Vivi's feet and press the button as soon as he lands. This is visually more consistent than waiting for the exclamation point, especially once the pattern changes. You can also listen for the sound of Vivi hitting the ground as another indicator.
- Stealing is based off of Zidane's Spirit stat. Keep that in mind as you outfit him with stuff if you're going all-in with Steal.
- Vivi's Focus command only raises his Magic stat by 25%. Yes you can stack it multiple times, but because of this it might seem a little underwhelming at the beginning. Still godlike though.
- Dagger becomes obsolete as a White Mage as soon as Eiko shows up, but this doesn't mean she becomes useless. Summons are wicked underrated by a lot of people, and she can hold her own with them, especially after a certain character growth moment.
- The swordfight minigame at the start of the game where you impress nobles is where you can get your first Moonstone, but only if you get 100/100 so good luck lol
- If you're willing to do a bit of grinding (and by "a bit" I mean a TON), then you can spend time leveling Marcus while he's in your party, and all of his stat/AP Jewel gains will be transferred to Eiko when she joins your party. This won't affect her default level either!
- The Ozma fight is honestly deserving of its own post, but the most important tip is that he cheats the ATB system and will get an instant action if you confirm anything while he isn't already in the middle of casting something.
- All of the Beatrix fights are timed, so don't bother dealing damage to her and instead focus on stealing and staying healthy.
- I'm not sure if it was fixed in the PC/Mobile versions, but Steiner's Sword Skill "Thunder Slash" is glitched, and will not work ever. Because of this, Iai Strike has a higher accuracy rating than its normal 30% because the accuracy of Thunder Slash was added to Iai Strike.
- If you're going to put in work with Quina, then save the Golden Frogs. Having a Golden Frog stick around in the marsh will speed up the regen rate of all the frogs there. With that in mind, make sure there's at least one male and one female before you leave each marsh, in addition to a Golden Frog.
- Speaking of Quina, (s)he is amazing at power-leveling during Disc 3. Directly outside of Daguerro, you can fight Grand Dragons. Those dragons happen to have a level that is a multiple of 5, hint hint
Is there no way to turn on boosters on a controller outside pause?
Is it assignable with config?
Someone here mapped them with a Steam controller a few pages back, I don't think it's possible with any other controller.
so this is what Ruby looks like
Sorry for the lazy question, but is this worth a buy if I have the disc copy and usually emulate it? I looked through the steam forums and there seems to be a lot of bickering going on about good/bad port. I don't care about the boosters, but is anything significantly different otherwise that I should know? Skipping the battle intro sounds good, but the new textures, are they anything we haven't been doing for years with emulation and humping graphics up to 4k resolutions?
Probably my favourite game of all time and more than happy to buy again and again and again, as long as I'm getting.. well anything. Right now I'm thinking at least it should be stable? Although emus seem fine I always felt like you never quite know when it might shit itself.
EDIT: sod it, I bought it again, see what happens. I fuckin love this game.
Game is completely unplayable with an Xbone controller. I can't even get past the language selection screen because it seems to be dragging back and to the left? I've got no fucking idea, but I'm not happy.
Does not fix xbox one controller, sadly.
PS - strange, i can't use nvidia DSR with this game, set 4k and it still renders at displays resolution (1080p)
Game is completely unplayable with an Xbone controller. I can't even get past the language selection screen because it seems to be dragging back and to the left? I've got no fucking idea, but I'm not happy.
Sorry for the lazy question, but is this worth a buy if I have the disc copy and usually emulate it? I looked through the steam forums and there seems to be a lot of bickering going on about good/bad port. I don't care about the boosters, but is anything significantly different otherwise that I should know? Skipping the battle intro sounds good, but the new textures, are they anything we haven't been doing for years with emulation and humping graphics up to 4k resolutions?
Probably my favourite game of all time and more than happy to buy again and again and again, as long as I'm getting.. well anything. Right now I'm thinking at least it should be stable? Although emus seem fine I always felt like you never quite know when it might shit itself.
EDIT: sod it, I bought it again, see what happens. I fuckin love this game.
Couldn't you alternate or do a repeating sequence of a set of values to 'go between' the granularity?