MightyHedgehog
Member
Outside of the ultra-niche audience that buys reproductions and microscopically small runs of homebrew cartridges for existing retro consoles, it's basically completely impractical.
As far as I can tell, we're in the midst of a shift to digital. Consumers are slowly, but surely, learning to accept digital purchases. They are also turning more to streaming for their media, which involves no ownership at all. Companies are happy with this.
This fact reduces the feasibility of a return to cartridges to near-zero.
I have the game. It's mine. Forever. I can play it on my console or any other console. I don't need to install anything or have internet access. I can pass it to a friend. I can put it on a shelf when I'm done. When the publisher decides they no longer want to sell the game, I still have it on my shelf.
The "Not Downloading games thing" is a pretty large factor for many people. Anywhere you have monthly data caps or slow internet.
If it can take 3 days to fully download a large modern AAA game. Why would you want to wait that long and use a large portion of your data when you could go and pick up a physical copy. You'd be surprised how small data caps can be in rural areas in certain parts of the world
You really couldn't read the next sentence could you.
It was that hard.
"Besides the "not downloading games" thing.
But again, why wouldn't you just use the more ubiquitous and cheaper media in optical discs?"
Rödskägg;201388344 said:I think CD's are objectively superior in context of technology. Longer playtime, dynamic range, easier to skip tracks, smaller dimensions etc.
With carts you have almost the opposite situation with them being superior to discs.
Whenever companies go ahead and try to "re-invent the wheel" I can't help but laugh. Why would go and do you own proprietary thing when the market has spoken and said that CDs/DVDs/BRs are the way to go. Cheap to manufacture, proven technology, plenty of space, lightweight. Honestly some of the stuff you listed OP as Pro's I just don't feel they are very good.
Less shelf space - Most racks at stores are universal, and made for full size disks.
Speed - As far as I know most games already cache a lot of their data to the console. Not gaining much here.
Faster switching of games - non issue. Then you have to take into account that the metal connectors in the cartridges are metal and rust, get dirty, etc.
I'm not going to respond to all your points, but basically my argument is that it's a lot of hassle for not much gain. As a consumer, I don't want more expensive media. And like many others have mentioned, the market is moving to digital media. I'm already there with Steam. I want my games to be decoupled from the hardware, and be able to run on any system I own. If console manufacturers don't want to be open then fine, but at least let me play your old games in newer systems free of charge.
You really couldn't read the next sentence could you.
It was that hard.
"Besides the "not downloading games" thing. But again, why wouldn't you just use the more ubiquitous and cheaper media in optical discs?"
Amazing guys, well done.
A it offtopic, despite everybody going digital, physical retail games will still be around for a long time (at least for mainstream AAA games), while we still have non tech-savvy people. Those who buy games as gifts in "real stores", people still afraid of using a credit card on internet (with reason)... But I cry when I think about the post-digital distribution generations who will never understand why physical matters to us.
Last time you checked you were wrong. It was about invasive DRM and not giving you a choice in the matter because instead of going all digital a disk was still there.they are?
last time i checked an entire marketing campaign of a major console was completely destroyed by trying to going all digital while the campaign of its main adversary based their entire campaign on NOT having that feature
Cool, I made it to an OP. And thanks for making one. I had toyed with the idea of a thread like this after the last NX thread closure, because cartridge talk being sucked into those black holes of discussion really didn't allow for an extended conversation on the subject.
Basically. People can talk about the digital age, but even in the movie space, where digital has clearly seen even wider acceptance when compared to video games on consoles and handhelds, you still see discs on shelves. Will they be there forever? Clearly they won't be, but they ARE still there. The prevalence of digital will not somehow remove the necessity to address physical media in the short term, because infrastructure simply isn't there to meet the demands of an all-online media distribution for ANY industry except the music industry, and even then there are still challenges to overcome.
That being said, the disc-based format is starting to show signs of its own frailty, especially with video games, given the amount of games that require hard drive installations. Having to use another storage medium as a crutch to supplement the primary storage medium for distribution tells me that it's not fit as a storage media format for distribution anymore.
As far as I can tell, we're in the midst of a shift to digital. Consumers are slowly, but surely, learning to accept digital purchases. They are also turning more to streaming for their media, which involves no ownership at all. Companies are happy with this.
This fact reduces the feasibility of a return to cartridges to near-zero.
Isn't a 4GB Vita cart like several dollars?
vs. the 50 cents or whatever for a 50GB Blu-ray.
ROM chips are generally faster than discs now. They are just much more expensive at higher file sizes. Can't recall the specific numbers but I think it's like $1 for a blu-ray versus $3-4 for ROM (and similar kinds of memory) of similar size.
I've been hoping for a return to cartridges since mid last gen. I'd love it. As games get bigger and more complex it has to be inevitable, surely. Not everyone has the connection to go full digital and sooner or later games will be too big for discs. Unless yet another format is created, obviously.
I also like owning physical things for other reasons, but being able to buy it, pop it in, and play is the most compelling!
Cool, I made it to an OP. And thanks for making one. I had toyed with the idea of a thread like this after the last NX thread closure, because cartridge talk being sucked into those black holes of discussion really didn't allow for an extended conversation on the subject.
Basically. People can talk about the digital age, but even in the movie space, where digital has clearly seen even wider acceptance when compared to video games on consoles and handhelds, you still see discs on shelves. Will they be there forever? Clearly they won't be, but they ARE still there. The prevalence of digital will not somehow remove the necessity to address physical media in the short term, because infrastructure simply isn't there to meet the demands of an all-online media distribution for ANY industry except the music industry, and even then there are still challenges to overcome.
That being said, the disc-based format is starting to show signs of its own frailty, especially with video games, given the amount of games that require hard drive installations. Having to use another storage medium as a crutch to supplement the primary storage medium for distribution tells me that it's not fit as a storage media format for distribution anymore.
I'd give my left nut if Nintendo made the NX cartridge based.
I like the format, faster, more reliable, sturdier and cooler boxes with all the artwork and
screenshots.
Just recently bought a Retron 5 and love it. Picked up Castlevania for the NES at the local flea market for $20 and it worked like a charm. Pristine copy, even the sticker on the cartridge was clear and colorful!
I was taken for a sucker over the Coleco Chameleon system as I had wanted an all new cartridge system.
It would be something special for let's say a bunch of indie developers to come together to make a dedicated cartridge based console together. Have it run anything from pong type graphics up to 32 or 64 bit era graphics. Include an Ethernet port for updates and I think it'd be cool.
It's amazing that Atari cartridges are 30 plus years old and almost all of them work flawlessly if they were taken care of. That's a testament to the format imo.
Of course, I'm looking at it through rose tinted glasses as I'm 44 and grew up with Atari, Coleco, Intellevision, Vectrex, Odyssey 2, Atari 5200, 7800 and so on.
But until that day comes, I've got my Retron.
A disk system-esque kiosk that lets retailers do a single write for any game released would be fun. Get rid of store inventory (other than ubiquitous titles), customers can always choose from entire inventory.
Don't forget "Downloading a 1-2gb Day one patch" between pop it in and play. Even physical games have little value nowadays if they are released as a unfinished mess.
Poking around Macronix's Q1 2016 QR report it seems they have a 32nm node in the testing phase for full XtraROM production later this year. Current 3DS games use a 75nm production line (maxxing out at 8GB last we'd heard), which means quite a density jump! Maybe cheap 32GB+ NX Game Cards aren't so farfetched after all.