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Will the PC version of Forza Horizon 3 support HDR?

Qassim

Member
FWIW, the list of PC games that are supposedly going to get HDR support this year.

PascalEdDay_FINAL_NDA_1463156837-033.jpg

Image is from NVIDIA.
 
Lol. Almost unnoticeable, really?

Put a 1080p monitor next to a 4K native one, then boot up a game. It's a massive difference. 1080p looks like a blurry mess by comparison. Need to get your eyesight a checked if you can't see that.

Well, 4K can be unnoticeable at certain distances, while HDR is noticeable at pretty much any distance.
 

Evo X

Member
Well, 4K can be unnoticeable at certain distances, while HDR is noticeable at pretty much any distance.

What distances are those?

This is a PC thread, and it will be instantly noticeable at any distance a normal person would sit from their monitor.
 
Or how about you just knock it off with the platform-wars-esque nonsense? If you can make a decent argument without resorting to warz bullshit, don't even bother.

Platform wars? Please explain. I wasn't even the one that initially brought that fud in here. People are outright dismissing the potential impact of hdr, and that poster in question likely didn't even see a game running on an hdr display, prob a Best Buy demo on an improperly calibrated set (like they all are in big box store, bright af environments). Gaf user Karak has often said how big a difference there is between video and game content on an hdr set, and for those that haven't seen it, well they may as well be comparing completely different things. I play mostly VR content these days btw, so sorry wrong person to call out :p
 

Durante

Member
Yeah you didn't seem certain :p
Yeah, on the other hand you were completely certain of something now proven wrong a mere few posts later.

I think I should just stop bothering, but the idea you imply of some cards not "getting the full spectrum" is ludicrous. Either a card produces a correct HDR signal or it doesn't. Measuring color spaces and spectra is something you can (and should) do to evaluate output devices, not signal generators.

People are outright dismissing the potential impact of hdr
Who? Where?
 

Caayn

Member
I'm not holding my breath on HDR support for the PC version of FH3. The question has been asked multiple times and this has been the only real response we've gotten so far.

They confirm it first to be followed by how their previous message was an error and that XB1 supports HDR while PC supports 4K.

I'm a bit disappointed in PG/MS that the PC version won't support HDR, at least not when it releases.
 

Durante

Member
I'm not holding my breath on HDR support for the PC version of FH3. The question has been asked multiple times and this has been the only real response we've gotten so far.

They confirm it first to be followed by how their previous message was an error and that XB1 supports HDR while PC supports 4K.

I'm a bit disappointed in PG/MS that the PC version won't support HDR, at least not when it releases.
I wouldn't be surprised if the issue was lagging UWP support.

Other than that I can't really imagine what the holdup would be for a game which already supports HDR on another platform.
 
Yeah, on the other hand you were completely certain of something now proven wrong a mere few posts later.

I think I should just stop bothering, but the idea you imply of some cards not "getting the full spectrum" is ludicrous. Either a card produces a correct HDR signal or it doesn't. Measuring color spaces and spectra is something you can (and should) do to evaluate output devices, not signal generators.

Who? Where?

Fair enough, but I'm still not convinced these cards are capable of that. Like I inferred, prob best to wait for a DF teardown for the first game that actually has it patched in.

As for who, well, you and the other poster. You trying to say its merely an incremental upgrade vs something more game changing, and bringing vr into the convo when that isn't what the thread is even about. You were absolutely downplaying it. Again, I'm skeptical you've seen hdr content on a good hdr display. Also, I asked you for further clarification re: Maxwell and you just ignored me, so yeah.
 

Durante

Member
Fair enough, but I'm still not convinced these cards are capable of that. Like I inferred, prob best to wait for a DF teardown for the first game that actually has it patched in.
You didn't "infer" that. You said so. There's also no need to wait, you can run a test image on those cards right now and see that the signal is generated correctly.
There's nothing more to it.

As for who, well, you and the other poster. You trying to say its merely an incremental upgrade
I said that HDR is incremental -- because it very clearly is -- but never used the word "merely" or implied any such thing.

and bringing vr into the convo when that isn't what the thread is even about.
I did not bring VR into the conversation, I replied to a post which brought it up.

Also, I asked you for further clarification re: Maxwell and you just ignored me, so yeah.
Clearly, that was the smartest thing I did in this thread, and I should have stuck with it. Jesus.
 

dsk1210

Member
Thanks for testing that.

I was pretty certain Maxwell would have no issue outputting HDR, but it's nice to see definite confirmation.

Are huge positive for me as I hope to play some Forza Horizon 3 in HDR at some point.

There was always a concern that Nvidia would make it available to only the newer series of cards to prompt people to update their systems again.
 

Momentary

Banned
I'm not dismissing HDR. I'm just saying that if I had to choose between playing a game with HDR locked at 60 or a game without HDR locked at 120 or 140, then good bye HDR. It's not that important for me.

HDR is the new GDDR5/4K/Cinematic buzzword for people right now. I already can't wait to hurry up and get pass this so we can just move on to whatever else comes up.

Don't get me wrong. I will use HDR once more games start implementing it and IF I decide to play on my TV OR until they have an affordable PC monitor with it implemented. But my PC has water in it and it's heavy and it's up on the 2nd floor. I'm waiting for a PC monitor.
I'm lazy.
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
Platform wars? Please explain.

Belittling others as "VR stans" and stuff like "look how this poster acts in this other thread" as a means to state your position is the same sort of nonsense as any other console warrior spouting off about how they perceive others to be fanboys of something else.

Again, if you can't argue your point without resorting to that sort of behavior don't bother posting it.
 

Pagusas

Elden Member
Thank you for that info, I was looking for HDR content for the PC for weeks now since I bought my 4K HDR TV.

I can also confirm that the 980Ti is HDR compatible:

1kijcb.png


PS: The difference on this test between HDR and SDR is mind blowing.

Where can I get this demo/test at?
 

Vipu

Banned
There's 30 inch 120Hz 4K OLED 10-bit monitor from Dell and it costs five thousand US dollars. And it doesn't support HDR nor G-Sync/Freesync. Next year I guess, they'll release new model, which has HDR but no framerate syncing technology.

can you link that
 
Thank you for that info, I was looking for HDR content for the PC for weeks now since I bought my 4K HDR TV.

I can also confirm that the 980Ti is HDR compatible:

1kijcb.png


PS: The difference on this test between HDR and SDR is mind blowing.

You should post the same scene in SDR, even though comparisons like this are a bit hit or miss (mostly miss), it would still be cool nonetheless.
 

dsk1210

Member
Thank you for that info, I was looking for HDR content for the PC for weeks now since I bought my 4K HDR TV.

I can also confirm that the 980Ti is HDR compatible:

1kijcb.png


PS: The difference on this test between HDR and SDR is mind blowing.

When the picture is displaying the SDR image I feel like it would be tone mapped to lift the picture up a bit in brightness and contrast.

I always feel like I am being duped a little bit by comparisons so far.
 

Momentary

Banned
So can you Stream HDR content? Or HDR content only available through things like certain 4K media players or what have you.

Because if that's the case HDR is useless to me since I Stream everything and don't buy physical media.

I'm really ignorant about the whole thing.
 

Jamex RZ

Banned
So can you Stream HDR content? Or HDR content only available through things like certain 4K media players or what have you.

Because if that's the case HDR is useless to me since I Stream everything and don't buy physical media.

I'm really ignorant about the whole thing.

You could. Netflix and Amazon have some shows with hdr. Not movies that I can see so far, only UHD brays so far.
 
You didn't "infer" that. You said so. There's also no need to wait, you can run a test image on those cards right now and see that the signal is generated correctly.
There's nothing more to it.

I said that HDR is incremental -- because it very clearly is -- but never used the word "merely" or implied any such thing.

I did not bring VR into the conversation, I replied to a post which brought it up.

Clearly, that was the smartest thing I did in this thread, and I should have stuck with it. Jesus.

So when people are seeking more info in a discussion the best attitude is to be petty and ignore them just cause the first few beats were a little rocky? Gotcha. You first came into this thread with some snarky callout without actually addressing what the poster was asking (criticizing the necro). Maybe consider how you come off, it isn't helpful to get all butthurt and ignore people when the intent is clarity. To clarify, I would love it if I didn't have to upgrade my 970 to get hdr going for the games that will be supported eventually, but a few things I've read elsewhere makes me a bit skeptical, that's all.

Belittling others as "VR stans" and stuff like "look how this poster acts in this other thread" as a means to state your position is the same sort of nonsense as any other console warrior spouting off about how they perceive others to be fanboys of something else.

Again, if you can't argue your point without resorting to that sort of behavior don't bother posting it.

Well I'm a VR stan too if that helps :p

Point taken though.
 

dsk1210

Member
You mean the dynamic range setting on the Samsung tv? Isn't that an artificial setting that mos calibrating/reviews sites recommend to always turn off?

No, in the Nvidia control panel, go to change resolution and you should see an option for limited or full dynamic range.

Be warned that changing from full to dynamic or vice versa will change your gamma, but you should be running full anyway if you have a 10bit panel.
 

Jamex RZ

Banned
No, in the Nvidia control panel, go to change resolution and you should see an option for limited or full dynamic range.

Be warned that changing from full to dynamic or vice versa will change your gamma, bit you should be running full anyway if you have a 10bit panel.

Ahh, thanks. I always have that setting on full lol. I thought it was related to black level (like limited and full) that people always discuss. Thanks for the link. Now to try it and also my nvidia shield tv too. It's supposed to also stream hdr content so I don't have to move my computer lol.
 
PC GPU's support HDR (at least the latest from Nvidia and AMD) if that's what you mena. And a lot of people have their gmaing PC's hooked up to their TV.
Yes, it's true. Many, maybe most even, still play PC games on Desktop monitor or their laptop, but there are still quite a few of us who play their PC games on an HD TV. I Don't have a 4k set yet, and I won't get one for a couple of years, but I will never go back to playing my PC games on a Desktop style setup.

It's good that this tech can roll out to PC gamers, because there are all kinds of us who like to play many different ways. It's nice to know HDR will be there when I am ready to upgrade my TV to 4K.
 

Jamex RZ

Banned
Fuck it. I'm hauling my computer downstairs.

Edit:



I'm not going to haul my shit downstairs. Thanks for saving my life.

Yeah, however I don't know if they have updated the pc apps. Remember windows 10 only just gained HDR capabilities withe anniversary update. Keep an eye if not update they should update their apps soon.

Another option is get a nvidia shield tv. I have one and I stream all my games from my pc to my comfy couch and its fabulous. It's supposed to also support hdr games and stream with hdr games when they come. I'm about to test that file and see if it indeed does.
 

Durante

Member
So can you Stream HDR content? Or HDR content only available through things like certain 4K media players or what have you.

Because if that's the case HDR is useless to me since I Stream everything and don't buy physical media.

I'm really ignorant about the whole thing.
Sure, you can absolutely stream HDR content, but streaming software will need to be updated to do so.

It could be problematic with embedded devices (like an Amazon Fire stick or a Steam link or those kinds of things) if they have no hardware decoding support for HDR formats (and clearly also lack the grunt to do so in software). Or if they lack the output bandwidth.
 
You should post the same scene in SDR, even though comparisons like this are a bit hit or miss (mostly miss), it would still be cool nonetheless.

I thought to take two screenshots to demonstrate the difference to a friend but the difference of HDR vs SDR that I am seeing on my HDR TV is not visible at all on my iPhone screen.

On a non HDR screen the two screenshots (HDR/SDR) are nearly the same.
 
Alright, THIS is what I found the other day when doing a round of hdr-related googling and why I have some skepticism older cards are getting the total package (yes even if games are patched with it):

https://steamcommunity.com/discussions/forum/11/350540974013905481/

Post 7 at the bottom:

It looks like all 900 and 1000 series GTX cards have Static HDR:

https://developer.nvidia.com/high-dynamic-range-display-development

Static HDR is in accordance with HDMI 2.0a (supported by 900 and 1000 series GTX cards). The next iteration is Dynamic HDR and is supported with HDMI 2.1:

https://en.wikipedia.org/wiki/HDMI

The only Nvidia card which supports HDMI 2.1 is the GTX 1080. The PS4 Pro will support Dynamic HDR so this is an issue when PC gamers need another $600 video card for the same effect.

I may be wrong here but Dynamic HDR has more limited support even in displays currently. This is all very confusing :/
 
I thought to take two screenshots to demonstrate the difference to a friend but the difference of HDR vs SDR that I am seeing on my HDR TV is not visible at all on my iPhone screen.

On a non HDR screen the two screenshots (HDR/SDR) are nearly the same.

Yeah, that's what I figured anyway.

To people trying the run_hdr.bat: use the "test pattern" and open the "testpatternparameters" in the low left-hand corner. You should find a "hdr check" option.

If you see something then you're good. If you see a white screen something is wrong or your display doesn't support HDR (tested with a non-hdr screen to see what it would display).

 

dsk1210

Member
So can you Stream HDR content? Or HDR content only available through things like certain 4K media players or what have you.

Because if that's the case HDR is useless to me since I Stream everything and don't buy physical media.

I'm really ignorant about the whole thing.

Most HDR TV's have the option of streaming HDR content through the apps on their smart TV options. Netflix and amazon being the main players right now.

One thing I have noticed about HDR is the lack of banding. You know the banding you see on a sky on a normal TV, it blends so much better.
 

Evo X

Member
Alright, THIS is what I found the other day when doing a round of hdr-related googling and why I have some skepticism older cards are getting the total package (yes even if games are patched with it):

https://steamcommunity.com/discussions/forum/11/350540974013905481/

Post 7 at the bottom:



I may be wrong here but Dynamic HDR has more limited support even in displays currently. This is all very confusing :/

Does the Pascal Titan X support dynamic HDR or is it just the 1080?
 
I'm not dismissing HDR. I'm just saying that if I had to choose between playing a game with HDR locked at 60 or a game without HDR locked at 120 or 140, then good bye HDR. It's not that important for me.

HDR is the new GDDR5/4K/Cinematic buzzword for people right now. I already can't wait to hurry up and get pass this so we can just move on to whatever else comes up.

Don't get me wrong. I will use HDR once more games start implementing it and IF I decide to play on my TV OR until they have an affordable PC monitor with it implemented. But my PC has water in it and it's heavy and it's up on the 2nd floor. I'm waiting for a PC monitor.
I'm lazy.

HDR is not suppose to have a performance impact. I believe HDR is something that already exists in games, they just have to be enabled
 

jmga

Member
Alright, THIS is what I found the other day when doing a round of hdr-related googling and why I have some skepticism older cards are getting the total package (yes even if games are patched with it):

https://steamcommunity.com/discussions/forum/11/350540974013905481/

Post 7 at the bottom:



I may be wrong here but Dynamic HDR has more limited support even in displays currently. This is all very confusing :/

HDMI 2.1 spec has not even been released.
 
Does the Pascal Titan X support dynamic HDR or is it just the 1080?

Not sure, found this in relation to static vs dynamic though. Not related to gpus necessarily, and somewhat old but just found this (from May):

http://www.flatpanelshd.com/news.php?subaction=showfull&id=1463138030

To use dynamic metadata with for example an UHD Blu-ray player it will require an update to the HDMI standard. The industry has yet to confirm details but it will likely be in the form of the rumored HDMI 2.1 update that was leaked in a Philips whitepaper on HDR. In the whitepaper Philips documents its work on dynamic metadata for HDR. Philips has since updated its whitepaper to remove all references to HDMI 2.1 but you can see the original wording in our cached copy here.

It is not clear whether HDMI 2.1 is a hardware or firmware upgrade. However, Samsung confirmed to Display Daily that it will push out a firmware upgrade for its current TVs later this year to enable dynamic metadata for HDR. It is unclear if this update will apply only to 2016 models or if 2015 models will receive an update, too
Read more at http://www.flatpanelshd.com/news.php?subaction=showfull&id=1463138030#IhEVYIF08YRVAjJU.99

Whether or not that's something that can be done gpu side in driver update I'm not sure.
 

Jamex RZ

Banned
Alright, THIS is what I found the other day when doing a round of hdr-related googling and why I have some skepticism older cards are getting the total package (yes even if games are patched with it):

https://steamcommunity.com/discussions/forum/11/350540974013905481/

Post 7 at the bottom:



I may be wrong here but Dynamic HDR has more limited support even in displays currently. This is all very confusing :/

Hmmm, I wonder if it would be standarized or be just and extra thing like Dolby vision. Because so far, HDR 10 is the facto standard, (static) used by the UHD blurays group, and it seems most gaming companies are adhering to that. Or maybe it's backwards compatibke with the static one. Because as far as I know, both Sony and Microsoft (and graphics cards) are using HDR 10 too.
 
Hmmm, I wonder if it would be standarized or be just and extra thing like Dolby vision. Because so far, HDR 10 is the facto standard, (static) used by the UHD blurays group, and it seems most gaming companies are adhering to that. Or maybe it's backwards compatibke with the static one. Because as far as I know, both Sony and Microsoft (and graphics cards) are using HDR 10 too.

Oh so HDR 10 is the same thing (static)? Guess it doesn't matter then, the TV I plan on getting uses that (KS8000). Will be interesting to see how Dolby Vision/HDR 10 pans out. There was another thread saying Dolby is trying for something crazy like 12k nits for future models. Wondering if I should almost wait a year to see how things shake out with panels and display standards.

HDMI 2.1 spec has not even been released.

Gotcha. Well that's that then. Makes me wonder what the difference visually is between the dynamic vs static though, and if it's that dramatic a shift. I feel like TVs are turning into the new VR headsets in terms of rapid iteration.
 
I wouldn't be surprised if the issue was lagging UWP support.

Other than that I can't really imagine what the holdup would be for a game which already supports HDR on another platform.

https://www.youtube.com/watch?v=dcDDvoauaz0&t=43m34s

As stated at GDC, DirectX and Win10 will be adding platform level support for it on Windows. It's potentially in the current preview builds if you are a Windows Insider? The goal in that video states development capabilities will be available in the second half of this year, but with delivery to consumers in first half of next year. Sure, you can get a hardware specific SDK, which is what Nvidia is pushing for the games coming out this year, but MS is going to add it to DX itself so it's hardware agnostic (and also so companies like Netflix and other non-gaming applications can use it as well much more easily).

Here's the timestamp to the start of the HDR section of the video if you're curious to hear the entire portion: https://www.youtube.com/watch?v=dcDDvoauaz0&t=26m57s

My hope is that existing titles will get updates enabling HDR support, once it's available in DX and the OS next year.

*edit*
Oh so HDR 10 is the same thing (static)? Guess it doesn't matter then, the TV I plan on getting uses that (KS8000). Will be interesting to see how Dolby Vision/HDR 10 pans out. There was another thread saying Dolby is trying for something crazy like 12k nits for future models. Wondering if I should almost wait a year to see how things shake out with panels and display standards.

I mean, this isn't like a Blu-Ray vs HD-DVD style format where one will beat out the other. Both can co-exist just fine like Dolby and DTS audio formats. HDR10 will be supported everywhere, so that won't be a problem (it's the free, open standard after all and required for UHD discs). Dolby Vision is at this point a "nice to have", but isn't strictly required. Technically, DV content may look a bit better than HDR10 due to the extra functionality and hardware DV is required to have on supported devices around the device metadata. In addition, Dolby Atmos and Dolby Vision are both being installed in a fair amount of cinema's, so many movies will likely create DV versions but the question will be whether those versions will be added to the HDR10 discs as well. We'll see.

Honestly, at this point, don't sweat the standards. If your panel supports HDR10, you are perfectly fine. If your panel supports Dolby Vision ONLY (extremelyyyy rare), then it's okay to panic. If your panel supports both, cool. I only remember one off-brand of TV supporting DV only, but can't recall the name. Almost everyone is going to be in the HDR10 or Both categories, so there's really nothing to be concerned about. There's always something cool coming out in the future, and always something to improve upon. At this point it's quibbling over details.
 
I find all of this very amusing....

The only true HDR right now and in the near future is related to UHD Movies.

Videogames are not created with 10-bit color depth and Rec.2020/DCI P3 Color Space

That would kill resolution and frame-rate
 

Durante

Member
https://www.youtube.com/watch?v=dcDDvoauaz0&t=43m34s

As stated at GDC, DirectX and Win10 will be adding platform level support for it on Windows. It's potentially in the current preview builds if you are a Windows Insider? The goal in that video states development capabilities will be available in the second half of this year, but with delivery to consumers in first half of next year.
So the issue actually is lagging UWP support. I was aware that it will be added to DirectX, but had no idea of the timeline.

Note that the hardware SDK solution supports every version of Windows :p

I find all of this very amusing....

The only true HDR right now and in the near future is with UHD Movies.

Videogames are not created with 10-bit color depth and Rec.2020/DCI P3 Color Space

That would kill resolution and frame/rates
Video games have been rendered to HDR framebuffers (at 16 bits per component, not just 10) for well over a decade. The art authoring is different for the new color space, but that has 0 performance impact.
 
So the issue actually is lagging UWP support. I was aware that it will be added to DirectX, but had no idea of the timeline.

Note that the hardware SDK solution supports every version of Windows :p

Video games have been rendered to HDR framebuffers (at 16 bits per component, not just 10) for well over a decade. The art authoring is different for the new color space, but that has 0 performance impact.


Never read anything about this. Console Games are 8-bit sRGB as far as I know
 
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