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PS4 surpassed Wii U in Japan

jjonez18

Member
You're excluding the PS3 which is tracking similarly but went on to sell 10mil.

Which would also be more in line with what Sony would have hoped for. Especially given the dominance of mobile today as opposed to a decade ago.
No way they were looking at the best selling console of all-time as the bar of success.
 
That doesn't change the fact outside of Yo-Kai Watch and Monster Hunter (which wouldn't sell well on it), every major dedicated third party gaming IP is (or will shortly be) on the platform. Metal Gear Solid? Yes. Minecraft? Yes. Resident Evil? Yes. Tales? Yes. Final Fantasy? Yes. Dragon Quest? Yes. Grand Theft Auto? Yes. Overwatch? Yes. Yakuza? Yes. Call of Duty? Yes. Phantasy Star? Yes. God Eater? Yes. Toukiden? Yes. PES? Yes. Kingdom Hearts? Yes. Warriors? Yes. Gundam? Yes. Dragon Ball? Yes. One Piece? Yes. Sword Art Online? Yes.
what? The mainline games (that are responsible for pushing consoles) in FF, RE, DQ, KH franchises aren't available yet on PS4. What are you talking about?

And MH is a big deal...
 

Yasumi

Banned
PS4 honestly still feels pretty light in terms of Japanese support. The mid-budget is mostly made up of Vita ports, and low-budget has pretty much faded away to mobile. No real surprise it's taken this long. PS4 just isn't a very appealing product for a large chunk of the market.

Okay, cool.
Oof, those are some hurt feelings.
 

Takao

Banned
what? The mainline games (that are responsible for pushing consoles) in FF, RE, DQ, KH franchises aren't available yet on PS4. What are you talking about?

And MH is a big deal...

I think you missed the "or will shortly be" part of my comment. Within the next year the only one on your list probably MIA will be KH3. But speaking of hardware selling potential, how many people interested in a home console KH in Japan in 20~~ aren't also interested in DQ, Persona, Tales, or Final Fantasy? Wouldn't they already own a PS4? Especially after 2.8? I feel audience overlap is going to hurt Resident Evil 7's hardware moving potential, too. Not to mention that I think that game will have a hard enough time selling itself in Japan.

MH isn't a big deal on home consoles. See how Toukiden and God Eater have fared on PS4 for a sample. Even Toukiden 2, which was designed for PS4, sold like trash compared to the original.
 

Raylan

Banned
That doesn't change the fact outside of Yo-Kai Watch and Monster Hunter (which wouldn't sell well on it), every major dedicated third party gaming IP is (or will shortly be) on the platform. Metal Gear Solid? Yes. Minecraft? Yes. Resident Evil? Yes. Tales? Yes. Final Fantasy? Yes. Dragon Quest? Yes. Grand Theft Auto? Yes. Overwatch? Yes. Yakuza? Yes. Call of Duty? Yes. Phantasy Star? Yes. God Eater? Yes. Toukiden? Yes. PES? Yes. Kingdom Hearts? Yes. Warriors? Yes. Gundam? Yes. Dragon Ball? Yes. One Piece? Yes. Sword Art Online? Yes.
That doesn't change the fact that Nintendo had Mario on it. Animal Crossing? Yes. Donkey Kong? Yes. Dragon Quest? Yes. Wario? Yes. Zelda? Yes. Luigi? Yes. Pikmin? Yes. Super Smash Bros? Yes. Wii Fit U? Yes. Wii Party U? Yes. Xenoblade? Yes. Yoshi? Yes. Bayonetta? Yes. Kirby? Yes. Splatoon? Yes. 1+ year headstart? Yes. Better price? Yes......

And Sony had.... Knack ( ͡° ͜ʖ ͡°)
PS4 & Knack's ~2 1/2 years outsold WiiU's ~4 years. Knack truly IS the game of the generation right now.

Good job Nintendo. But hey, now you can innovate with a Runner game on iOS ¯\_(ツ)_/¯
 

Dremorak

Banned
Meanwhile, 3ds is quietly trucking along:

NA:19 Million
EU:16.27 Million
Japan:21.03 Million
Rest: 3.75 Million

Total: 60.05 Million
 
Crazy thing like my Splatoon predictions?

NX > PS2 confirmed :)


Now for real, can you tell me what's crazy about what i said?

That you expect NX to sell over 21 million in mobile land .
SE putting all the games on mobile\handheld the same time just going to hurt NX .

I think you missed the "or will shortly be" part of my comment. Within the next year the only one on your list probably MIA will be KH3. But speaking of hardware selling potential, how many people interested in a home console KH in Japan in 20~~ aren't also interested in DQ, Persona, Tales, or Final Fantasy? Wouldn't they already own a PS4? Especially after 2.8? I feel audience overlap is going to hurt Resident Evil 7's hardware moving potential, too. Not to mention that I think that game will have a hard enough time selling itself in Japan.

MH isn't a big deal on home consoles. See how Toukiden and God Eater have fared on PS4 for a sample. Even Toukiden 2, which was designed for PS4, sold like trash compared to the original.

I was talking about PS4 first year .
FFXV coming 3 years into the PS4 life not going to sell hardware in the first year .
Same for all those other games plus being multi platform hurts .
 
Live camera of the home console race in Japan:

PS4
Downloadd0709.gif


WiiU
wiiu.gif


XBO
tumblr_inline_o3hn8qk56R1ri065t_500.gif

Very symbolic that XB1 is facing the wrong way.
 

Rainer70

Member
Is mobile VR a big thing in Japan? Could PSVR be a killer app for the home console market there, with games like Summer Lesson, DOAX3, multimedia compatibility, etc.?
 

Takao

Banned
That doesn't change the fact that Nintendo had Mario on it. Animal Crossing? Yes. Donkey Kong? Yes. Dragon Quest? Yes. Wario? Yes. Zelda? Yes. Luigi? Yes. Pikmin? Yes. Super Smash Bros? Yes. Wii Fit U? Yes. Wii Party U? Yes. Xenoblade? Yes. Yoshi? Yes. Bayonetta? Yes. Kirby? Yes. Splatoon? Yes. 1+ year headstart? Yes. Better price? Yes......

And Sony had.... Knack ( ͡° ͜ʖ ͡°)
PS4 & Knack's ~2 1/2 years outsold WiiU's ~4 years. Knack truly IS the game of the generation right now.

Good job Nintendo. But hey, now you can innovate with a Runner game on iOS ¯\_(ツ)_/¯

Wii U is a failure. That's why I don't think PS4 outselling it is a praise worthy accomplishment. That's the same reason I won't think PS4 eventually outselling Vita would be an accomplishment. The platform the entire industry put its eggs into should do that.

That list you posted is dominated by software that's years old, largely appeals to the same exact customer, and has only has a single late port as a sign of third party support. Thanks for reaffirming my knowledge that Wii U is an EOL platform that subsists entirely off of Nintendo's games. ¯\_(ツ)_/¯
 

LordRaptor

Member
That doesn't change the fact that Nintendo had Mario on it. Animal Crossing? Yes. Donkey Kong? Yes. Dragon Quest? Yes. Wario? Yes. Zelda? Yes. Luigi? Yes. Pikmin? Yes. Super Smash Bros? Yes. Wii Fit U? Yes. Wii Party U? Yes. Xenoblade? Yes. Yoshi? Yes. Bayonetta? Yes. Kirby? Yes. Splatoon? Yes. 1+ year headstart? Yes. Better price? Yes......

And Sony had.... Knack ( ͡° ͜ʖ ͡°)
PS4 & Knack's ~2 1/2 years outsold WiiU's ~4 years. Knack truly IS the game of the generation right now.

Good job Nintendo. But hey, now you can innovate with a Runner game on iOS ¯\_(ツ)_/¯

Do you actually believe these things you are saying?
 
Crazy thing like my Splatoon predictions?

NX > PS2 confirmed :)

http://m.neogaf.com/showthread.php?t=498093

Never forget!

Seriously though I can actually see the NX performing very well in Japan (provided it is desirable as a handheld)

The Wii U was actually doing okay for itself in Japan, but Nintendo really let the system die on the vine. Let's remember that some of the decisions in the systems (misguided) design were directly targeting the Japanese market. See: small form factor, low power consumption.
 
That doesn't change the fact outside of Yo-Kai Watch and Monster Hunter (which wouldn't sell well on it), every major dedicated third party gaming IP is (or will shortly be) on the platform. Metal Gear Solid? Yes. Minecraft? Yes. Resident Evil? Yes. Tales? Yes. Final Fantasy? Yes. Dragon Quest? Yes. Grand Theft Auto? Yes. Overwatch? Yes. Yakuza? Yes. Call of Duty? Yes. Phantasy Star? Yes. God Eater? Yes. Toukiden? Yes. PES? Yes. Kingdom Hearts? Yes. Warriors? Yes. Gundam? Yes. Dragon Ball? Yes. One Piece? Yes. Sword Art Online? Yes.
I don't think that matters given the state of the Japanese industry. If things were selling as well as they did 10-20 years ago, yeah, I'd see what you're saying. However, the industry isn't in any sort of state to fully support all those IP (and, as pointed out, the biggest guns have still yet to launch).

So, for both Wii U and PS4, I consider what they have done in spite of the situation that they are in. It doesn't make any of it impressive but I do think the much needed context dampers how poor it all seems.
 

Mory Dunz

Member
Being No.1 in a dying japanese console market still means.... you're No.1 ¯\_(ツ)_/¯
Not bad beating No.2's ~4 years in only ~2 1/2 years with nearly no effort at all.

Well dang, why'd they put in no effort for going on 3 years? Golly gee
If they'd just tried this thread would be "PS4 passes 3DS" sheesh.


lazy sony strikes arrogant again.
;)
 

ggx2ac

Member
Isn't that say more about the Wii U?

Let's see, the PS4 LTD in Japan accounts for what? < 10% of worldwide sales?

It took this long for PS4 to overtake a console that had a severe lack of third party support which had prolonged its life cycle by creating a cultural phenomenon with Splatoon?

Not to mention the fact that it shows how dead the console industry is with the huge declines in revenue and units sold over time.

So yeah, the PS4 and Wii U couldn't do much against mobile. It also shows the PS4 couldn't do much against Wii U either when Sony and third parties weren't suffering the same HD development troubles as Nintendo.
 

Ryng_tolu

Banned
That you expect NX to sell over 21 million in mobile land .
SE putting all the games on mobile\handheld the same time just going to hurt NX .

Dude. Do you know NX is a handheld right?


Hey, i said that NX has a good chance to outsell PS2 in Japan, basically i expect NX to do a bit less than 3DS, like 20 million or so. That's only my prediction though, is not like i'm saying "any reason why NX won't outsell PS2 in Japan?"
 

Syanimuni

Neo Member
This seems so weird? Does Japan just not care about consoles? What do they play there?

My wife is Japanese. In the evening she gets home from work, plonks herself down on the sofa in front of our glorious 65 inch 4K TV, and pulls out candy crush on her phone. She's waiting for hot shots golf, at which time I'll have to buy a second PS4 just to get my own play time in. It's all about the content.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Still leading all gaming hardware this generation. But I guess that Nintendo is doomed regardless so whatever.

It also had the benefit of being released more than 5 years ago, and even then, will sell far less than half of the DS at lifetime
 

jroc74

Phone reception is more important to me than human rights
Thread is amusing.

The PS4 passing the Wii U in Japan, which is heavily mobile, handheld/3DS centric in... less time...is looked at as meh news by some.

Meanwhile the 3DS selling 60+ million worldwide after being on the market for 5+ years...is a great accomplishment.

3ds launched Feb 2011 in Japan -- 5 years 7 months


Wii U launched in Japan Dec 2012 -- 3 years 9 months

PS4 launched in Japan Feb 2014 -- 2 years 7 months

Interesting. Very interesting.
 

Spacejaws

Member
Uhhhh.... when PS3 launched it was outsold by PS2 for a long time basically everywhere.

December 2006 NPD:
PS2 1.4 mm
PS3 490.7 K

December 2007 NPD:
PS2 1.1 million
PS3 797.6 K

Is there any real figures on whyever happened with the replacement PS2's? I remember when I was a kid there was a consipiracy I guess that a latge part of the late life sales numbers were due to PS2's being sent for repairs being counted as a sale. I know me and alot of my friends had to send them off for 'repair' (turning them upside down worked for awhile :p ). I myself had 3 of tge OG model I'm sure.

Was that ever confirmed or were my friends tinfoil hat wearing mutgerfuckin gamerz that probably think the queen is a lizard and Sony Records arrange the grassroots campain to have Rage Against the Machine be a Christmas #1?
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Thread is amusing.

The PS4 passing the Wii U in Japan, which is heavily mobile, handheld/3DS centric in... less time...is looked at as meh news by some.

Meanwhile the 3DS selling 60+ million worldwide after being on the market for 5+ years...is a great accomplishment.

3ds launched Feb 2011 in Japan -- 5 years 7 months


Wii U launched in Japan Dec 2012 -- 3 years 9 months

PS4 launched in Japan Feb 2014 -- 2 years 7 months

Interesting. Very interesting.

To put it into greater context, what 3DS has sold in a single territory total in 5+ years, PS4 usually does in about a year. It will catch up to 3DS's lifetime total and surpass it very soon based on its current trajectory.
 
PS4 taking the lead without FF/DQ/MH/KH is pretty crazy. I imagine the install base would probably be double what it is had those franchises been available within the first two years. It'll be interesting to see what kind of numbers FFXV does in Japan when it launches in November.
 

Platy

Member
Will never cease to amuses me HOW MUCH microsoft fucked up in the japanese market.

For reference, the lifetime sales of the VIRTUAL BOY in japan were 630.000, TEN TIMES MORE than what xbone has
 
I knew it was dire over there, but I don't think I ever realized how dire it was.

Console market really, really struggling in Japan.

Yeah, it's really a shame. Considering the market PS4 is doing pretty well but I wish they cared at least just a little more so that it would be cost-effective that we could see more consistent Japanese console development even if it never got back to the heights of its old levels. This year it's been great seeing a bit of what they could be doing more of with cutting-edge graphics in full HD (Gravity Rush 2, FFXV, KH3 via the 2.8 teaser, Ni no Kuni 2, Nier Automata, Nioh, Attack on Titan, DBZ/Naruto, TLG, Persona 5 somewhat even if it's base is a PS3 game, etc). It's way too rare seeing Japanese devs push consoles anymore when their art styles could produce incredible stuff.

So yeah, the PS4 and Wii U couldn't do much against mobile. It also shows the PS4 couldn't do much against Wii U either when Sony and third parties weren't suffering the same HD development troubles as Nintendo.

The Japanese ones still are though. Japanese third parties still aren't as fast (whether it's time, team size, or money and further lack thereof due to mobile preference in Japan) and they are the ones that would have had an effect on this. Imagine if it didn't take almost 3 years before the console were getting anything like a PS4-level FF and DQ11 still feels ages away even though it was teased. Imagine if it could get titles like that at a proper frequency, which sadly won't happen both due to Japanese devs and the Japanese consumers favoring handhelds.

FFXV is only just coming out finally (even if they've actually been quite fast - 4 years is basically western-level speed at PS4-level development), Square-Enix had virtually nothing until this year, Clap Hanz is taking ages on something western devs would probably consider not-that-technically-difficult in Hot Shots Golf, Tales still hasn't made a PS4 exclusive nor is Persona 5 one and yet that game still took forever to get made despite mainly being a "PS3 game" like Tales, etc. Capcom's gone backwards after a relatively efficient prior gen as well.

PS4 taking the lead without FF/DQ/MH/KH is pretty crazy. I imagine the install base would probably be double what it is had those franchises been available within the first two years. It'll be interesting to see what kind of numbers FFXV does in Japan when it launches in November.

Yeah.
 

ggx2ac

Member
But they are. Japanese third parties still aren't as fast (whether it's time, team size, or money and further lack thereof due to mobile preference in Japan) and they are the ones that would have had an effect on this. Imagine if it didn't take almost 3 years before the console were getting anything like a PS4-level FF and DQ11 still feels ages away even though it was teased. Imagine if it could get titles like that at a proper frequency, which sadly won't happen both due to Japanese devs and the Japanese consumers favoring handhelds.

FFXV is only just coming out finally (even if they've actually been quite fast - 4 years is basically western-level speed at PS4-level development), Square-Enix had virtually nothing until this year, Clap Hanz is taking ages on something western devs would probably consider not-that-technically-difficult in Hot Shots Golf, Tales still hasn't made a PS4 exclusive nor is Persona 5 one and yet that game still took forever to get made despite mainly being a "PS3 game" like Tales, etc.

You're going all over the place.

I said third parties in general, not Japanese ones. FFXV is not the norm for Japanese third party development.

Most Japanese third parties use middleware to deal with the crux of most development issues. As we know Unreal Engine 4 is becoming a popular choice for devs there.

Citing FFXV... a game that had been in a mess of development for over 10 years with its own failed engine doesn't describe the state of Japanese developers in general.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Will never cease to amuses me HOW MUCH microsoft fucked up in the japanese market.

For reference, the lifetime sales of the VIRTUAL BOY in japan were 630.000, TEN TIMES MORE than what xbone has

MS fucked themselves generally speaking with their 'tier 1, tier 2' nonsense.

360 sold around 1 million 500k, which XB1 won't have even 1/10th of. MS really pushed into Japanese gaming early on last gen, which caused a portion of people to jump onto them early and stay for the western games when they played them and realized they were not as bad as their biases told them.

A lot of the PS4's western RPG gaming base in Japan now are previous 360 players infact.
 

Fantastical

Death Prophet
Will never cease to amuses me HOW MUCH microsoft fucked up in the japanese market.

For reference, the lifetime sales of the VIRTUAL BOY in japan were 630.000, TEN TIMES MORE than what xbone has

How did they fuck it up exactly? I wasn't following gaming news when Xbox came out.. I assume it was around that time?
 
You're going all over the place.

I said third parties in general, not Japanese ones. FFXV is not the norm for Japanese third party development.

Most Japanese third parties use middleware to deal with the crux of most development issues. As we know Unreal Engine 4 is becoming a popular choice for devs there.

Citing FFXV... a game that had been in a mess of development for over 10 years with its own failed engine doesn't describe the state of Japanese developers in general.

I may have wrote it on the fly so it was a little wordy but I'm not really going all over the place. The topic is Japanese sales and you said Sony and third parties are not having problems unlike Nintendo, but my point was that while that's true with their Western devs in relation to the topic at hand their Western third parties not having a problem does very little for Japanese sales of PS4s. Japanese developers consistently making PS4 games are what would be needed to sell PS4s faster and those devs are clearly still not as efficient on bigger games for various reasons (including ofcourse money, and the popularity of mobile). I actually cited FFXV as a relatively efficiently built game since the redone version has really only taken 4 years, which is pretty good for a PS4-level game as an exception, but pointed out that even so that means that the first game of it's level for Japan has taken almost until year 3. For an example of the problems to demonstrate that Japanese third parties still aren't passed them, I cited how long it's taking for something like Hot Shots Golf and how Capcom's gone backwards as well as the lack of system sellers like S-E games and DQ11 still being barely heard from and that even some of PS4's bigger games are still on PS3.

It's true that UE4 is helping though.
 
It also had the benefit of being released more than 5 years ago, and even then, will sell far less than half of the DS at lifetime

It has over 2 years in headstart against the PS4, I'll you give you that. However, I think it has a better chance of reaching half DS numbers than the PS4 has of reaching half PS2 numbers.

I wasn't actually starting to start a piss competition, it was more of a general response to the "Nintendo can't compete with Sony" sad trope. It can, it's doing it now and it will continue to do so.
 

Malakai

Member
To put it into greater context, what 3DS has sold in a single territory total in 5+ years, PS4 usually does in about a year. It will catch up to 3DS's lifetime total and surpass it very soon based on its current trajectory.

The PS4 may do that this year. However, it is a very rare feat for any gaming system to pull 20 million in a fiscal year on a regular basis. (only the Wii and DS ever did it before back to back and the PS2 did sell 20 million in one FY)
 

Jigorath

Banned
It has over 2 years in headstart against the PS4, I'll you give you that. However, I think it has a better chance of reaching half DS numbers than the PS4 has of reaching half PS2 numbers.

Completely wrong.

PS4 is already over 43m consoles shipped and it isn't even 3 years into it's lifespan. It'll hit 75m with ease and go well beyond that. 100m is in play.

3DS on the other hand is 5 years into it's life and roughly at 60m shipments. There's no way it's managing to ship another 15m at the end of it's lifespan with a successor right around the corner.

When all is said and done, PS4 should have a 30m+ lead over the 3DS.
 
You're looking at the wrong numbers. Look at the hardware weekly sales since MGS5 launched more than a year ago.

Fair enough. I just don't think it's at a great position right now. Year-on-year sales have certainly gone up, but as I mentioned software sales still show that two and a half years on and a large chunk of users are still content with their PS3s.

Even matching PS3 wouldn't be great, and certainly won't be enough to convince devs to make more bespoke PS4 software. I think NX might help though, since its hardware is going to be as close to PS4 as Vita was to PS3.

Thread is amusing.

The PS4 passing the Wii U in Japan, which is heavily mobile, handheld/3DS centric in... less time...is looked at as meh news by some.

Meanwhile the 3DS selling 60+ million worldwide after being on the market for 5+ years...is a great accomplishment.

3ds launched Feb 2011 in Japan -- 5 years 7 months


Wii U launched in Japan Dec 2012 -- 3 years 9 months

PS4 launched in Japan Feb 2014 -- 2 years 7 months

Interesting. Very interesting.

What's interesting is how crazy this comparison is: Worldwide 3DS sales to Japan-centric console sales?

In the 3DS 60 million thread there were a fair few people calling it a success but a disappointment, including myself. When you do a regional breakdown you soon find that 3DS's install base matched N64's in North America, and no one kids themselves into thinking the N64 was a great success globally.

Now if you were comparing North American/European 3DS sales to Japan's PS4 sales then that'd make a lot of sense - performance has been disappointing in both regards. Though you could argue that it's certainly impressive how a format whose name carries connotations with stereoscopic 3D managed to sell reasonably well, and wasn't as cannibalised by smart devices as everyone thought it would be.

Anyway, you could easily turn things around and point out people calling 60m 3DS sales as meh news in contrast to those claiming that PS4 passing the Wii U is a great accomplishment...
 
Will never cease to amuses me HOW MUCH microsoft fucked up in the japanese market.

For reference, the lifetime sales of the VIRTUAL BOY in japan were 630.000, TEN TIMES MORE than what xbone has

Let's be fair: MS tried VERY hard last gen to push the 360 in Japan and got fuck all back in return.

Why waste money for a third try in a contracting market?
 

Lernaean

Banned
That doesn't change the fact that Nintendo had Mario on it. Animal Crossing? Yes. Donkey Kong? Yes. Dragon Quest? Yes. Wario? Yes. Zelda? Yes. Luigi? Yes. Pikmin? Yes. Super Smash Bros? Yes. Wii Fit U? Yes. Wii Party U? Yes. Xenoblade? Yes. Yoshi? Yes. Bayonetta? Yes. Kirby? Yes. Splatoon? Yes. 1+ year headstart? Yes. Better price? Yes......

And Sony had.... Knack ( &#865;° &#860;&#662; &#865;°)
PS4 & Knack's ~2 1/2 years outsold WiiU's ~4 years. Knack truly IS the game of the generation right now.

Good job Nintendo. But hey, now you can innovate with a Runner game on iOS ¯_(&#12484;)_/¯

I will keep this post and cherish it forever.
 
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