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Rockstar Games potentially hints at Red Dead sequel on Twitter [Up: New Image]

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Koyuga

Member
Except EA and DICE are in the business of letting fans down. This is Rockstar.



I remember reading an article with a former Rockstar developer that was saying the code for RDR is such a huge mess that we're never going to get a remaster or a PC port. They turned it all into spaghetti trying to get it to run on the PS3.
I see, that's really unfortunate. Guess I should just bite the bullet already and play the last gen version.
 

The Flash

Banned
https://twitter.com/DeadRising/status/788122759494709248

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The Great Meme Machine is in full swing people
 

MattKeil

BIGTIME TV MOGUL #2
I didn't find any of the characters likable (so I didn't care about the story)

This is just about the worst criticism of a story anyone can make. High school lit class nonsense. If you have to like a character to care about a story you've jettisoned a tremendous number of excellent stories for a completely arbitrary reason.

And that's leaving aside the absurd notion that RDR has no likable characters. If you were just talking about the overlong middle act of the game, I'd kind of be on board but sorry dude, you're off in Crazytown, Population: 1 on this one.
 
GTA4 had no multiplayer, so there was no additional hook once people finished the game and played around in the world for a while.
GTA4 absolutely had multiplayer. RDR's multiplayer was iterating on it. V hit it big because it was far more fleshed out, structured and customizable than everything that came before. I imagine the delayed launch and heavier marketing was also a factor, seeing as many people (such as yourself) didn't even know 4 had multi.
 

Tookay

Member
This is just about the worst criticism of a story anyone can make. High school lit class nonsense. If you have to like a character to care about a story you've jettisoned a tremendous number of excellent stories for a completely arbitrary reason.

And that's leaving aside the absurd notion that RDR has no likable characters. If you were just talking about the overlong middle act of the game, I'd kind of be on board but sorry dude, you're off in Crazytown, Population: 1 on this one.
Population: 2 actually.

RDR had loads of unlikeable characters in it. And while that might for other mediums' storytelling, it didn't work for a game where you're doing jobs for them.
 

Fjordson

Member
This is just about the worst criticism of a story anyone can make. High school lit class nonsense. If you have to like a character to care about a story you've jettisoned a tremendous number of excellent stories for a completely arbitrary reason.

And that's leaving aside the absurd notion that RDR has no likable characters. If you were just talking about the overlong middle act of the game, I'd kind of be on board but sorry dude, you're off in Crazytown, Population: 1 on this one.
I never get this criticism either.

I guess it's different for some when it comes to games versus movies/books/etc., but I can't think of a single instance even in games where I've ever been bothered by "unlikable characters".

And besides that, Redemption wasn't devoid of likable characters imo.
 
My contribution to the whole RDR meme thing. Life just isn't fair.


I'm not good at Photoshop. :|

Given how much Red Dead Redemption alluded to the Marston's past and the (possibly) leaked map from months back, I think the prequel theory is 90% spot on.
 

MCN

Banned
Nice so we have Final Fantasy and Dead Rising so far. We need more games to do these. It's really cool because it's basically showing respect and acknowledging what a force R* is

It's incredible that other developers are hyping Rockstar's game for them.
 

mollipen

Member
GTA4 had no multiplayer, so there was no additional hook once people finished the game and played around in the world for a while.

GTA4 had multiplayer, and it was the entire reason I owned the game. I barely got 1/8th of the way through the story before I quit, because I was 100x more interested in the multiplayer stuff.
 

shtolky

Member
Any ideas as to what tomorrow's 9am update brings? My guess is one word from the title tomorrow, another Wednesday, another Thursday, with a trailer Friday.
 

Loxley

Member
My contribution to the whole RDR meme thing. Life just isn't fair.



I'm not good at Photoshop. :|

Given how much Red Dead Redemption alluded to the Marston's past and the (possibly) leaked map from months back, I think the prequel theory is 90% spot on.

If they want to keep the old west aesthetic, they really can't go forward in time since RDR ends in 1914, which is generally regarded as about the time that the concept of "The American Frontier" ended. So the idea of the next game taking place before RDR is practically a given.
 
I assume this will culminate in a trailer at the end of the week, and I couldn't be more excited! This and Persona 5 are the games I'm most excited to play, period.

It is going to be a long while before we're playing this though. If the GTAV cycle is anything to go off of, we might consider ourselves lucky to be playing this Spring 2018. Don't see it in my hands until Fall of that year, but it would be nice to play it sooner.

I'm hoping Fallout 4 has inspired publishers to look into shorter marketing cycles for big games, but it'll be a small miracle if we're playing this next year.
 
Have to agree that the game was boring and has hiliarious levels of hype. The world was great and the multiplayer could be fun, but the meat of the game was boring and dull.
 

Angry Fork

Member
This is just about the worst criticism of a story anyone can make. High school lit class nonsense. If you have to like a character to care about a story you've jettisoned a tremendous number of excellent stories for a completely arbitrary reason.

And that's leaving aside the absurd notion that RDR has no likable characters. If you were just talking about the overlong middle act of the game, I'd kind of be on board but sorry dude, you're off in Crazytown, Population: 1 on this one.

If a game expects you to care about your family enough to reunite with/save them (the entire point of the story), yea they should be likable, which they weren't, and neither was Marston.

Likability matters a lot in certain contexts. It's one of the reason's God of War 3's ending makes zero sense given how shitty his character is throughout the entire game.

It's pretty rare for people to care about a story when all of the characters are either really bad people morally, or really uninteresting ones. House of Cards is the only example I can think of right now where people find enjoyment in the widespread pessimism/hopelessness rather than the optimism.

You're right though forcing me to do like 4 hours of rounding sheep so that I "form a bond" with my dumb annoying son and pressing x for 15min to travel to empty X town in order to shoot no-name Y guys is awesome. The sappy ending does nothing to retroactively fix all of the weak shit that came before it.

Like I said, all of the stuff people supposedly hate GTA4 for, they completely ignore or tolerate in RDR for reasons I don't understand. (I didn't dislike GTA4 either btw, but in RDR those problems shine like the sun).
 
Like I said, all of the stuff people supposedly hate GTA4 for, they completely ignore or tolerate in RDR for reasons I don't understand. (I didn't dislike GTA4 either btw, but in RDR those problems shine like the sun).

I think people tolerate it because of the setting, which is at least somewhat unique, interesting and not overused.

The problem is they will not quite have the same advantage this time, so they'll need to make a better game. Not that it will not sell zillions, but I think people will be less forgiving if the "ride for 10 minutes, shoot bad guys with auto aim, ride back" loop is all you do 400 times.

Luckily there is so much scope still left for them and they are not exactly short of cash.
 

shandy706

Member
If a game expects you to care about your family enough to reunite with/save them (the entire point of the story), yea they should be likable, which they weren't, and neither was Marston.

Wat?

I loved Marston. He felt more real to me than most game's characters do. I too would have killed and carried the same attitude John did if it meant trying to keep my wife and son safe.
 
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