People are still offended that the Switch is an extremely massive leap over the 3DS?
Wonder why i didn't see certain posts with the KH 3DS vs PS4 comparison.
Right. But I just mean that I think at one point people had dreams of this thing being close to PS4 power or at least around Xbox One power. However, all the news since the initial unveiling has made it clear that it's weaker than that. This isn't a major generational leap over the Wii U. And I say that not as a major shot at it. I've just sort of accepted the nature of the system.
It's just a little personal background information that seeks to establish that I have been paying attention to the overall conversation about what the system is and what it can do. It's also clear to me that significant is a far from clear qualifier.
What's generally accepted as a full generational leap isn't just "significant", it's a giant leap in capabilities that goes way beyond that. At the same time, many people would consider going from a GTX 970 to a GTX 1080 a pretty significant upgrade and that's just a 2x bump in GPU power and VRAM. The jump from Wii U to Switch is around or over 3x in every area, and calling that a minor upgrade just because it isn't a typical full generational leap is pretty misleading if you ask me.
These look like pretty significant upgrades to me (much higher internal resolution, much better lighting, much better materials, etc), especially considering they're
launch ports. There wasn't a single multiplatform game on the Wii U at launch that showed this gap compared to last gen consoles, not even Trine 2 or NFS. So what's gonna happen when developers start making games from the ground up for the Switch after they learned how to fully exploit the system capabilities?
The reality is that the Switch is a new hybrid form factor that manages to beat Wii U in both modes, and it didn't happen very often that a new handheld device was more capable than the last home system, especially with Nintendo hardware. This gap can only become bigger as developers learn how to fully exploit the hardware. That doesn't mean that the console is around Xbox One in power, but it's also not
that close to Wii U. There are many "slots" in between where the Switch can (and does) sit.
Some SMAA would clean IQ up with no performance hit
at 1080p 2xMSAA is cheap and really good too. Neither ruin the picture.
Was it really necessary to put that kind of burden on the hardware when trying to target 60fps?
And no, MSAA 2x isn't cheap on a deferred renderer by any stretch of the imagination.