That was quite bad. The only positive for me was A Way Out, but then a game from the Brothers devs with a proper budget was always going to win me over. Battlefront 2 REALLY should have been given its own mini event. Biowestinyfall should have been dropped so that it's unveil at MS would have a bigger impact. BF1 got a lot of time for what was very little content shown. Need For Speed is basically a simplified Burnout Revenge with cheesy acting. The sports sections dragged on for so long and had so much unnecessary filler. All in all, the entire conference was horribly paced, the presenting was incredibly stiff and corporate apart from the AWO unveil and the BF2 voice actress bit.
This has been the third straight year of bad conferences for EA and I think they need to sit down and ask themselves what they're doing these pressers for. They have cut the number of projects down significantly since Riccitello left and as a result EA's lineup seems incredibly barren. I don't think EA is actually gaining anything by doing these events and should consider either ditching them or doing things like having a Battlefront/Battlefield etc multiplayer event and put trailers/unveils in between. Right now it seems like they're just doing a press conference for the sake of it and are flatly refusing to learn from their errors.
This has been the third straight year of bad conferences for EA and I think they need to sit down and ask themselves what they're doing these pressers for. They have cut the number of projects down significantly since Riccitello left and as a result EA's lineup seems incredibly barren. I don't think EA is actually gaining anything by doing these events and should consider either ditching them or doing things like having a Battlefront/Battlefield etc multiplayer event and put trailers/unveils in between. Right now it seems like they're just doing a press conference for the sake of it and are flatly refusing to learn from their errors.