or maybe the Japan title already existedMaybe it'll have a different name in Japan. Anyway, it's clear that they're aiming for the Western market with this title.
or maybe the Japan title already existedMaybe it'll have a different name in Japan. Anyway, it's clear that they're aiming for the Western market with this title.
Denial of what? Nobody knows what this is and our only rumor comes from 4chan.
So... it's like a fighting game, then?
Action games and RPGs don't make you overcome the same challenge again and again in order to build your familiarity with (and thus, your skill against) specific foes.
Dark Souls give you fewer souls for fumbling through Ornstein and Smough. Bayonetta doesn't gate your progress because you didn't ace that previous mission.
As you said, progress in MH rests largely with the player's skill, with stats acting more as a way to even the playing field than anything that gives the player a true advantage. It's rare that an MH game allows you to trivialize monsters through stats, even in the endgame, so you could consider it almost 100% skill.
And since these are typically 1v1 fights based largely on knowledge of enemy attack animations, i-frames, gauge management and mastery of your own moveset... fighting game.
So... it's like a fighting game, then?
Or it could contradict the rumor and not go to Japan at all for some wild reason that would never actually really happen.or maybe the Japan title already existed
I'm gonna scream really hard if it's Frontier or Online.I'm starting think that this might be just Western name for Frontier
I'm gonna scream really hard if it's Frontier or Online.
I'm gonna scream really hard if it's Frontier or Online.
I'm just hoping that the 4chan rumor isn't true because everything about that sounds like a clusterfuck for everyone involved, capcom spreading themselves thin, sony getting a "bad" game that will hurt the reputation of the MH franchise and Nintendo's earlier partnership thrown away for capcom to go to the competition.
Hopefully it's either the tencent MMO or just a change in naming theme for the western localisation of XX for switch.
I'm gonna scream really hard if it's Frontier or Online.
I really hope this one is a proper open world.
I don't understand why the older games were so weirdly segmented.
Matt's comment is very interesting, I guess we could see this game as early as today, running on Scorpio? Provided it doesn't have a marketing deal, that is.
Going multiplatform (sans-Switch, which I doubt they considered anyway given Capcom's meagre support for the format so far compared with other platforms) makes a lot of sense at any rate, and Capcom doesn't seem to play favourites with its exclusives: MS has been getting Dead Rising and Sony has been getting Street Fighter. And I'm sure those two could have been swapped around.
I'm thinking that it will actually be shown at the MS conference first yeah.
joke post? XX literally was just announced for Switch.
It's because Monster Hunter is an arena fighter. Each numbered section on the map locales are arenas. It's streamlined by being "teleported" literally in seconds to the next area so you don't have to trek through pathways (the dotted lines).
You can see how far apart some areas are. Taking away the teleportation aspect and actually having to traverse the segments that connect areas together would be more time consuming.
I think Capcom is thinking Switch as a handheld (3ds successor) rather than a console.
Switch will get whatever 3ds got from Capcom like numbered MH but nothing more than that.
There is really no reason to exclude the NS, because ultimately they're selling the game all over the world...including Japan and it wouldn't hurt them at all. However, if we believe the rumor about Sony pushing to keep Capcom from releasing on the NS, then it makes sense why it was skipped.
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I'm thinking that it will actually be shown at the MS conference first yeah.
This is the only reason why I think it wouldn't come to Switch.Or it was always designed with PS4/XI in mind.
I think Capcom is thinking Switch as a handheld (3ds successor) rather than a console.
Switch will get whatever 3ds got from Capcom like numbered MH but nothing more than that.
You know what I hated? Being slapped by a monster tail and then sent back through a loading screen. Did they fix that in later games/?
Or it was always designed with PS4/XI in mind.
Or it was always designed with PS4/XI in mind.
I'm thinking that it will actually be shown at the MS conference first yeah.
I think there's a high chance that they just made DD2 and attached MH name on it at the very last second.
This is the only reason why I think it wouldn't come to Switch.
Or it was always designed with PS4/XI in mind.
I think Capcom is thinking Switch as a handheld (3ds successor) rather than a console.
Switch will get whatever 3ds got from Capcom like numbered MH but nothing more than that.
You mean, like, a mainline Monster Hunter?
Yep, Switch is selling quite well. It could help move some units in the west as well. I think Switch being unable to handle the game is more likely than that console war bait in the rumor.Pretty much. Step back and think about it logically for a second, why would Capcom intentionally exclude Switch unless for technological or development reasons?
I don't think Capcom is targeting traditional fans anyway. They are searching for another audience to go along with the traditional fans.Only problem with a dumbed-down/streamlined Monster Hunter is that you'd get little to no crossover between the two from fans.
People who love the streamlined stuff would hate the the original and vice-versa.
But, let's be honest here. Capcom has no idea what they're doing with the Switch.
I'm thinking that it will actually be shown at the MS conference first yeah.
Maybe it's a MS VR title?
Correct.MS already confirmed that Scorpio VR won't be shown at E3, I thought?
Yep, Switch is selling quite well. It could help move some units in the west as well. I think Switch being unable to handle the game is more likely than that console war bait in the rumor.
I don't think Capcom is targeting traditional fans anyway. They are searching for another audience to go along with the traditional fans.
Why?
I don't see Capcom and Microsoft working together for Monster Hunter.
Sony's press conference would be a lot more fitting.
It wont. Sony already said they have big Japanese game announcements at e3. Monster hunter would fit the bill
Nah.If it is a graphical showcase that can't run on Switch it makes sense to show it today with scorpio.
I think they are going to at least try to sustain both for the time being. We'll have to wait and see if they will be able to pull it off.But what I mean is that you're going to have to merge them or break one off at some point. It's going to make a lot of people very unhappy.
MS already confirmed that Scorpio VR won't be shown at E3, I thought?
It's because Monster Hunter is an arena fighter. Each numbered section on the map locales are arenas. It's streamlined by being "teleported" literally in seconds to the next area so you don't have to trek through pathways (the dotted lines).
See these image examples:
You can see how far apart some areas are. Taking away the teleportation aspect and actually having to traverse the segments that connect areas together would be more time consuming.
Agreed. UNLESS someone paid for it not to be on Switch. :3I don't see the issue in Capcom not putting it on Switch tbh. Since XX and likely 5 will be there, and aimed at the core fanbase.
I just don't really get the advantage of it being an arena fighter over say tracking your quarry over a full open map.
I mean the monsters tend to run away into different sections anyway, so whats the difference in following them on a seamless map?
I think they are going to at least try to sustain both for the time being. We'll have to wait and see if they will be able to pull it off.
I just don't really get the advantage of it being an arena fighter over say tracking your quarry over a full open map.
I mean the monsters tend to run away into different sections anyway, so whats the difference in following them on a seamless map?
I just don't really get the advantage of it being an arena fighter over say tracking your quarry over a full open map.
I mean the monsters tend to run away into different sections anyway, so whats the difference in following them on a seamless map?
Despite the complexity, Monster Hunter is an arcade game at its heart, built for short but highly replayable sessions. Moving it onto one big map would add a lot of downtime that would kill the pacing for a questionable gain of... immersion, I guess? I don't know, anyone looking for immersion in a series that lets you play as bomb-toting cats may not get the appeal of Monster Hunter.
You'd lose the Chase aspect, as well. But again, I guess we have to see how it's being done. It could just be 'long tunnels to hide load times but IMMERSION' like some old school games did.