I'm really curious why leak only part of the numbers? That seems odd. Maybe XB1 actually won and they are waiting for Microsoft's PR?
It still sold around twice as much as the original in its first month in the US, the Switch's supply still have issues, and those numbers doesn't include digital sales.That seems pretty low for Splatoon 2 tbh.
It still sold around twice as much as the original in its first month in the US, the Switch's supply still have issues, and those numbers doesn't include digital sales.
How many Wii U was sold in the US when Splatoon was released anyway?
If you guys want some discussion, remember Mat is on our podcast every month for NPD talk. He'll be on this Thursday.
Thanks. So the Switch has a little more than 1/3 of the userbase of the Wii U when the original came out.Around 4.5 million.
Around 4.5 million.
I feel like September/ Destiny 2 launch is really when we will have a good idea if PS4 will finish the year up YoY.
If they are able to move a pretry large chunk of more units this September than last and are still up in July and August I think that will give them enough of a lead built up that even if Q4 is down they can finish ahead of 16.
Really? I thought it was considerably lower. Reports show Wii U at 2.9m in "The Americas" by end of March 2015, then 4.8m end of June 2015.
Prior to Splatoon it must have been quite a bit lower than 4.5m (like mid to high 3m?)
It was at 4.65m end of March 2015, and then 4.85m end of June 2015.
Ah my mistake, i see what i was viewing wrong, 190k not 1.9m sold in April-June 2015!
Yeah, 1.9m would've been insane for a non-holiday quarter.
Hell, it would've been insane for any Wii U quarter, lol.
Looks like they prioritised Japan, which is a sensibele move, but it would have been nice if the rest of the world got better stock too.
Right, that makes sense. I did see that Gamestop US is apparently getting restock for all its 5k or however many stores, which would indicate a massive restock, so that could line up with this reason as well.Shipping times factor in, too. Unless Nintendo is air-shipping systems, there's some extra weeks transit time for systems compared to Japan.
Numbers has been leaked few hours ago
Hardware:
NSW: 222K
PS4: 217K (+34.7%)
3DS: 105K (-44.3%)
Software:
PS4: 2299K (+52.0%)
NSW: 736K
3DS: 384K (-49.2%)
Splatoon 2 #1 332k
Nintendo only sold 200k switches in July? You gotta be kidding me.
What caused this huge spike in PS4 Physcial Software? I dont think anything worthwhile launched in this July? Wish our NPD guy can inform the number of new releases for PS4 in this july (2017) vs the last july (2016). What is the percentages of sales for this year (2017) releases vs catalog releases (2016 or earlier releases) and how it varies with last year number...
How soon Crash is forgotten
What caused this huge spike in PS4 Physcial Software? I dont think anything worthwhile launched in this July?
But Crash crashed so it can't be that
Now that you mention it, it's damn good. There was indeed no significant release on PS4/Xbox One in July, hence Splatoon 2 taking the first place with an average performance. That spike shows how healthy the PS4 ecosystem is right now. When you don't have new software at retail, the back catalog is doing the work + the agressive sales on the digital area. My guess is Crash Bandicoot did a good second month, then you have the usual evergreen titles (GTA V, NBA 2K, Call of Duty, Overwatch, Rainbow Six Siege) and the contributions of solid spring/summer titles like Horizon Zero Dawn and Tekken 7. Final Fantasy XII The Zodiac Age was also released in July.
Here goes to August now, and with Agents of Mayhem being the biggest multiplatform release I can find, I can see Uncharted The Lost Legacy taking the top spot, unless Ark Survival Evolved find a new unsuspected audience with the retail release.
Isn't Madden August and usually takes the top? Can't see AoM putting up any fight unless it's some surprise hit out of nowhere which is highly unlikely. Uncharted should do well of course.
Now that you mention it, it's damn good. There was indeed no significant release on PS4/Xbox One in July, hence Splatoon 2 taking the first place with an average performance. That spike shows how healthy the PS4 ecosystem is right now. When you don't have new software at retail, the back catalog is doing the work + the agressive sales on the digital area. My guess is Crash Bandicoot did a good second month, then you have the usual evergreen titles (GTA V, NBA 2K, Call of Duty, Overwatch, Rainbow Six Siege) and the contributions of solid spring/summer titles like Horizon Zero Dawn and Tekken 7. Final Fantasy XII The Zodiac Age was also released in July.
Here goes to August now, and with Agents of Mayhem being the biggest multiplatform release I can find, I can see Uncharted The Lost Legacy taking the top spot, unless Ark Survival Evolved find a new unsuspected audience with the retail release.
How soon Crash is forgotten
I dont think these numbers include digital sales numbers. I can be wrong
PS4 software got a jump of almost 800k in July to 2299k from ~1500k (from July 2016). and Crash cannot do above 300k. So still there is a gap of 500k.
I will be more interested to see how much all the exclusives of PS4
- Nioh
- Nier
- Horizon
- Crash
- Persona
- Others
have done versus the last year exclusives of First Half including Uncharted 4.
So PS4 sold 2299K of software and Xbox One is below 384K?
That is an astonishing difference.
All we know is Xbox numbers missing from the leak, don't assumed numbers missing because it's below.
Nintendo only sold 200k switches in July? You gotta be kidding me.
So PS4 sold 2299K of software and Xbox One is below 384K?
That is an astonishing difference.
Oh, I thought someone said that NPD list the top 3?
That seems pretty low for Splatoon 2 tbh.
Why do people say that Splatoon is much bigger in Japan when ~70% of the sales of the first game came from overseas? This isn't Dragon Quest or Monster Hunter.
Both deserve credit. It's a symbiotic relationship between hardware and software.
I would assume that even in these leaks Splatoon 2 being number one is revenue based so Crash can be above it in units sold. Also FFXII remaster launched in July and maybe did decently.
Eh in the grand scheme of things though 100k would still be respectable. That's only a difference of 120k or so between PS4 and XB1.
Well it is supposed to be always up YoY because the userbase grew over a year unless of course in the last year you had a big hit that sold millions.What caused this huge spike in PS4 Physcial Software? I dont think anything worthwhile launched in this July? Wish our NPD guy can inform the number of new releases for PS4 in this july (2017) vs the last july (2016). What is the percentages of sales for this year (2017) releases vs catalog releases (2016 or earlier releases) and how it varies with last year number...
Maybe that can help a bit... the leaker said:That was only an assumption for the hardware leak, not NPD numbers in general. These numbers were not officially revealed from NPD btw, it is a leak.
XB1 software is for sure much higher than 384k.
Even so we can only assumption yet.$540 million in total
- $182 million PS4 + NSW hardware
- $183 million PS4 + NSW software
- like $35 million for 3DS hardware and software
=
And you're left with like $140 million for everything else
It should be "games market," not software market.
Maybe that can help a bit... the leaker said:
$540 million in total
- $182 million PS4 + NSW hardware
- $183 million PS4 + NSW software
- like $35 million for 3DS hardware and software
=
And you're left with like $140 million for everything else
It should be "games market," not software market.
Even so we can only assumption yet.
Any idea what is worthwhile in everything else?
$140 million is a big slice of total game market and if Xbox have >$120 million than it is doing quite respectable in comparison to PS4 n Switch
Well I can only make guess with these data... PS4 and Switch had close numbers in hardware and supposing the price of both are similar:Any idea what is worthwhile in everything else?
$140 million is a big slice of total game market and if Xbox have >$120 million than it is doing quite respectable in comparison to PS4 n Switch
Only 20 million for 360, ps3, vita, wii u, pc seems pretty lowWell I can only make guess with these data... PS4 and Switch had close numbers in hardware and supposing the price of both are similar:
PS4 hardware: ~$91 million
Switch hardware: ~$91 million
* I believe PS4 revenue is bigger than Switch due the Pro being sold at $399 but I will stay with 50/50.
No let's say software is 75/25 for PS4 using the 2299k/736k... I'm again supposing games have close prices between PS4 and Switch.
PS4 software: ~$137 million
Switch software: ~$46 million
In total...
PS4 ~$228 million
Switch ~$137 million
If we assume XB1 did ~$120 million (that is ignoring Vita, PS3, 360, PC, etc... that is indeed a small part):
- XB1 revenue is close to Switch revenue with a way bigger userbase.
- XB1 revenue is close to half PS4 revenue with similar userbase (the difference is around 10% only).
I don't think my assumptions shows anything "quite respectable" for MS... the opposite it is doing pretty bad in US.
Remember Crash is $40 compared to Splatoon 2 $60. It's a revenue based chart.
Crash very likely sold a lot of units. It's probably 2nd for the month in total units sold