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[WIRED] Exclusive with Mark Cerny, PS5 specs detailed

Maybe, at a push, the dev kit is early hardware and we will see zen3 with 16 high clocked cores, and high end gpu successor to Navi.
2020 hardware so should be possible. This way ps5 wont be mid end hw again.

I hope this cause zen2 (ryzen3000) and navi are supposed to be mid end products.
 
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Ar¢tos

Member
I curious if PS5 will play PS4 games better or just like PS4pro.
Probably 3 situations:
Basic BC - Runs every game like ps4pro, but keeps max res/fps in dynamic res games/variable Framerate games
Boost mode - Tries to increase res/AF, force better AA
Native mode - games get a patch to run natively on ps5 with many enhancements (paid upgrade or not, depending on the dev/publishers, but 1st games should get it for free, like Dreams).
 

nowhat

Member
Native mode - games get a patch to run natively on ps5 with many enhancements (paid upgrade or not, depending on the dev/publishers, but 1st games should get it for free, like Dreams).
I seems very likely we'll get "PS5 patches" (along the lines of a "Pro patch"), and I don't think those have been ever paid?

Outside of first party though, I don't think there will be that many of them.
 

Ar¢tos

Member
I seems very likely we'll get "PS5 patches" (along the lines of a "Pro patch"), and I don't think those have been ever paid?

Outside of first party though, I don't think there will be that many of them.
3rd parties will probably sell them as upgrades, making them is the exact same process as remastering the game (but a bit simpler because of the architecture and sdk familiarity), upgrade patches will be the "remasters" of next gen.
 

shark sandwich

tenuously links anime, pedophile and incels
Maybe, at a push, the dev kit is early hardware and we will see zen3 with 16 high clocked cores, and high end gpu successor to Navi.
2020 hardware so should be possible. This way ps5 wont be mid end hw again.

I hope this cause zen2 (ryzen3000) and navi are supposed to be mid end products.
Zen2 isn’t a midrange product. It’s a CPU design that will be used in everything from notebook APUs to high-end server/workstation parts. And there is no sense in going over 8 cores for gaming. The 8-core 2700X beats the 32-core 2990WX in most gaming benchmarks.

Same with Navi. First Navi products will probably be midrange, but Navi is a GPU architecture that will be used for all of AMDs GPUs over the next couple years.

And BTW PS4’s CPU wasn’t midrange. It was basically a netbook CPU, very low end compared to desktop CPUs from that time.
 
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Shin

Banned
there is no sense in going over 8 cores for gaming.
They/people/mankind said the same thing when we had Duo core.
If anything consoles gave a needed push to start developing games to make usage of more cores IMO.
Looking at CPU's in general they are getting more cores not less, not the craziest of idea to say PS6/XB3 will be 12/24 at least.
 

IceManCat

Member
3D audio is already a feature of xbox. Dolby Atmos is 3d audio. Xbox is soon supporting DTS:X as well, which is another 3D audio format. I'm wondering if Sony isn't going to offer Atmos or DTS:X. Sony bringing up the 3D audio is odd considering it's already supported by the competition, though not many games support Atmos. If anyone wants to experience this, try Gears 4. It is amazing in Atmos.

I had the same exact thought was surprised to see Sony NOT mention Atmos. It should be supported and integrated at the very least
 

shark sandwich

tenuously links anime, pedophile and incels
They/people/mankind said the same thing when we had Duo core.
If anything consoles gave a needed push to start developing games to make usage of more cores IMO.
Looking at CPU's in general they are getting more cores not less, not the craziest of idea to say PS6/XB3 will be 12/24 at least.
Even 8 core CPUs offer vanishingly small gains over 6 core for gaming, and there is literally zero benefit in going over that (in fact the AMD Threadripper lets you disable half or 3/4 of the cores for gaming mode).

Spending more money/die space for >8 cores is not a sane decision to make for a game console. Are there even ANY devs asking for more CPU cores?
 

Shin

Banned
Even 8 core CPUs offer vanishingly small gains over 6 core for gaming, and there is literally zero benefit in going over that (in fact the AMD Threadripper lets you disable half or 3/4 of the cores for gaming mode).

Spending more money/die space for >8 cores is not a sane decision to make for a game console. Are there even ANY devs asking for more CPU cores?
No point telling me that, you're fighting against evolution.
 
Zen2 isn’t a midrange product. It’s a CPU design that will be used in everything from notebook APUs to high-end server/workstation parts. And there is no sense in going over 8 cores for gaming. The 8-core 2700X beats the 32-core 2990WX in most gaming benchmarks.

Same with Navi. First Navi products will probably be midrange, but Navi is a GPU architecture that will be used for all of AMDs GPUs over the next couple years.

And BTW PS4’s CPU wasn’t midrange. It was basically a netbook CPU, very low end compared to desktop CPUs from that time.


Navi=midrange, successor will be high end Arcturus.
PS5 is supposed to get a Navi10 lite, this indicates a lower power gpu variant which makes sense for a console.
8 cores at 3.2ghz aint high end by late 2020. Weve been on 8 cores since 2012.

The reason the 32 core is slower in some games is cause its clocked much lower, to ps5 levels perhaps. That ans games arent really taking care of 32cores let alone 64 threads.
That might change in the future though.
 

Dontero

Banned
Even 8 core CPUs offer vanishingly small gains over 6 core for gaming, and there is literally zero benefit in going over that (in fact the AMD Threadripper lets you disable half or 3/4 of the cores for gaming mode).

Because you are not comparing apples to apples but oranges to apples.
What you are quoting is PC market and right now most of PC market is 4 core and now is changing to 8 cores.
Developers who make games for PC market target wides audience, thus 4 cores as standard and some 8 cores.

If you create console and you give it let us say for sake of argument 32 cores, then those cores will be used because all consoles will have that.

Obviously next gen will not have more than 8 cores for CPU, anything more than 8 cores will be simply to expensive.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
His point was that Google can infinitely expand their specs for Stadia to compete with other platforms since it is essentially a virtual "console". So no, they won't likely do it for one particular dev or game, but they can easily stay competitive on the power side with no real hardware to manufacture.

That hardware has to be housed somewhere in some server farm. And Google will have to pay for that extra hardware at some point. There's a huge infrastructure cost to do what Google is trying to do with Stadia.
 
The only thing I don't like is the inclusion of ray tracing.... Like... we can't even do proper 4k releases yet and they want to hop on ray tracing? Don't get me wrong, I love my 2080 but I never use ray tracing on this thing.
1080p honestly isn't a bad resolution, and I suspect 1440p may be more of the minimum we see.
 
That hardware has to be housed somewhere in some server farm. And Google will have to pay for that extra hardware at some point. There's a huge infrastructure cost to do what Google is trying to do with Stadia.

Which is why Google isn't going to go down without a huge fight, this isn't Google Goggles or Google+ when they are just going to fold after a few years...
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Which is why Google isn't going to go down without a huge fight, this isn't Google Goggles or Google+ when they are just going to fold after a few years...

Why are you so sure about this? This article just got posted 2 days ago about Google.

YouTube TV now costs $50 per month, but its programming lineup costs even more.
Adam Levy​
Apr 16, 2019 at 8:51AM​
YouTube TV subscribers might be happy they're getting Discovery networks, but they won't be so happy when they see their bill next month. The Alphabet subsidiary is raising the price of YouTube TV from $40 per month to $50 per month.​
It's hard to blame YouTube. At $40 per month, it was losing about $9 per month per subscriber on programming costs alone, according to The Information [paywall]. Discovery's portfolio of networks cost an average of $3.10 per subscriber back in 2017, according to S&P Global. Those fees have only climbed higher over the last two years, so YouTube TV is still losing money on programming expenses alone after its $10 price increase.​
Can't keep taking a loss
YouTube TV recently surpassed one million subscribers. It's largely gotten there by offering outsized value compared to competitors like AT&T's DirecTV Now or Dish Network's Sling TV. But, as mentioned, that value came at the company's own expense.​
https://www.fool.com/investing/2019/04/16/youtube-tv-still-isnt-profitable-after-its-price-i.aspx


As you can see Google is already losing $9 million per month ($108 million per year) on Youtube TV. And now that's caused them to raise the price by 25%. Usually this same business model, you can project that this same thing will happen with Google Stadia. They'll take loses on the front end, but will have to raise prices after the first year or two. Will gamers be willing to stay after Google raises the prices of Google Stadia?
 
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shark sandwich

tenuously links anime, pedophile and incels
The reason the 32 core is slower in some games is cause its clocked much lower, to ps5 levels perhaps. That ans games arent really taking care of 32cores let alone 64 threads.
That might change in the future though.

Exactly. Any discrepancies between 6-core and 32-core CPU gaming benchmarks come down to clock speed variations. Which shows that those extra cores are doing jack squat for games.
No point telling me that, you're fighting against evolution.
Games are not even making full use of the 8-core CPUs we have now, and to the extent that CPUs are bottlenecking gaming performance at all, that’s due to single-threaded performance.

Makes absolutely no sense to spend any die space on more than 8 cores.

And BTW I still want to know if there are ANY game developers asking for more cores. I certainly don’t know of any. They already have more they know what to do with.
 

Hendrick's

If only my penis was as big as my GamerScore!
That hardware has to be housed somewhere in some server farm. And Google will have to pay for that extra hardware at some point. There's a huge infrastructure cost to do what Google is trying to do with Stadia.
Google already has the infrastructure.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Google already has the infrastructure.

There's no way they already have the infrastructure to scale up to games running at 20 TFs and 32 GBs of RAM (considering they at starting at 10.7 TFs and 16 GBs of RAM this year). They surely would have to spend extra money to get to that point. If not, why even say you're starting at 10.7 TFs and 16 GBs of RAM?
 

manfestival

Member
1080p honestly isn't a bad resolution, and I suspect 1440p may be more of the minimum we see.
Might be the case but it almost seems backwards from all of the digital foundry videos that I have watched as of late comparing the one x to the pro. Pro does the scaling more than the one x.

Either way, I would rather be wrong about these kinda things than right. The luxury tax on PC for Ray tracing is real though. I wonder who managed to convince everyone that this was the way.
 
Where's that guy that said Sony shot themselves in the foot (he was an expert) cos PS5 is 2020 and somehow Xbox One X Two is later this year? I want to argue with him again.

Anyone else think new Xbox is coming this year?
 
Why are you so sure about this? This article just got posted 2 days ago about Google.


https://www.fool.com/investing/2019/04/16/youtube-tv-still-isnt-profitable-after-its-price-i.aspx


As you can see Google is already losing $9 million per month ($108 million per year) on Youtube TV. And now that's caused them to raise the price by 25%. Usually this same business model, you can project that this same thing will happen with Google Stadia. They'll take loses on the front end, but will have to raise prices after the first year or two. Will gamers be willing to stay after Google raises the prices of Google Stadia?

I really do, I feel there is less competition in the console market than there is in the TV market, here you only have to worry about Sony, Microsoft and Nintendo, the TV market is all over the place so it is much harder to compete in that realm and if they price Stadia right and if everything they say is true then buckle up and prepare yourself. We are also running into the problem of Moore's Law since we are already at 7nm and we aren't going to be able to get too much smaller, so consoles aren't going to be able to advance in the future like they have in the past and all Google has to do is add more horsepower in their server farm.
 

demigod

Member
Uh PSVR has 3D audio build in.
——————

Also, i still think BC with PS1,2 and 3 will be one of those surprises.
Don't count on it. I doubt it'll even read DVDs & CDs. And they aren't going to bother emulating the Cell to run PS3 games.

I highly doubt there will be physical BC, but its possible they might do what MS is doing and have digital BC.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I really do, I feel there is less competition in the console market than there is in the TV market, here you only have to worry about Sony, Microsoft and Nintendo, the TV market is all over the place so it is much harder to compete in that realm and if they price Stadia right and if everything they say is true then buckle up and prepare yourself. We are also running into the problem of Moore's Law since we are already at 7nm and we aren't going to be able to get too much smaller, so consoles aren't going to be able to advance in the future like they have in the past and all Google has to do is add more horsepower in their server farm.

Well there's 5 nm and there's also chip stacking that's suppose to help silicon progress after 2020.
 

shark sandwich

tenuously links anime, pedophile and incels
As I said evolution, you give them a toy and they will play with it, in the console space at least.
Just as a single core then dual core then quad was enough the goal posts shifts and that's what I responded to.
They’re already going to have a large generational leap in power just with 8 cores.

Not a single developer that I know of is asking for more multithreaded performance.

GPUs have largely taken over highly-parallel calculations like physics, neural networks, raytracing, and 3D audio.

It just makes no sense. They’re not going to throw in some more CPU cores just hoping that maybe some devs will figure out some use for them. Makes much more sense to spend that die area on something that will give definite benefits (GPU) or just make it cheaper.
 
Well there's 5 nm and there's also chip stacking that's suppose to help silicon progress after 2020.

Very true, but we are getting down to the wire on how small we can make transistors! Too bad quantum computers are the size of a car still, I feel like they would be perfect for ray tracing! I know Berkeley made a 1nm transistor several years back, but they haven't come up with a way to mass produce them as of yet.
 

DeepEnigma

Gold Member
I had the same exact thought was surprised to see Sony NOT mention Atmos. It should be supported and integrated at the very least

Well it wasn’t a full spec reveal so they’re not going to get into the nitty-gritty of details. They’re just going to give us nuggets that we can go off of, and then pick at the clues of their other entertainment properties and see that it is supported there, especially with the moves they’re making working closer together. Their televisions and home theater support it, so there’s a very good chance the console will as well.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Very true, but we are getting down to the wire on how small we can make transistors! Too bad quantum computers are the size of a car still, I feel like they would be perfect for ray tracing! I know Berkeley made a 1nm transistor several years back, but they haven't come up with a way to mass produce them as of yet.


The bolded sounds nuts!!! :messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy:
 

Ar¢tos

Member
Very true, but we are getting down to the wire on how small we can make transistors! Too bad quantum computers are the size of a car still, I feel like they would be perfect for ray tracing! I know Berkeley made a 1nm transistor several years back, but they haven't come up with a way to mass produce them as of yet.
We will move to wetware when transistor shrinkage hits a wall.
Consoles you need to feed is the future!
 

Snake29

RSI Employee of the Year
Well it wasn’t a full spec reveal so they’re not going to get into the nitty-gritty of details. They’re just going to give us nuggets that we can go off of, and then pick at the clues of their other entertainment properties and see that it is supported there, especially with the moves they’re making working closer together. Their televisions and home theater support it, so there’s a very good chance the console will as well.

It's not even a big reveal. PS5 will support everything the X supports now. Like you said, all other Sony's home entertainment devices already support those things like DTS-X, Atmos, Dolby Vision. I still think Sony will bring those features to PS4 this year.
 

HeisenbergFX4

Gold Member
Albert Penello regarding pricing from that other site.

Just my $.02 but I don't agree that certain prices are not possible based on what's been announced. Navi + SSD + Zen2 iself do not preclude $399 or even $299 or $199. Nothing about what was revealed should indicate what price point Sony is going to hit.

Until we know TFLOPS (CU's affect die area = heat = price), storage size (big difference between 256, 500, 1tb and 2tb - much bigger than platter drives), and amount of memory, I don't think any price is off the table.

I certainly have an option on how they will balance those things (and my opinion isn't worth much) but I don't think you can take a hard stance on this issue based on what has been disclosed.
 

DeepEnigma

Gold Member
Albert Penello regarding pricing from that other site.

Just my $.02 but I don't agree that certain prices are not possible based on what's been announced. Navi + SSD + Zen2 iself do not preclude $399 or even $299 or $199. Nothing about what was revealed should indicate what price point Sony is going to hit.

Until we know TFLOPS (CU's affect die area = heat = price), storage size (big difference between 256, 500, 1tb and 2tb - much bigger than platter drives), and amount of memory, I don't think any price is off the table.

I certainly have an option on how they will balance those things (and my opinion isn't worth much) but I don't think you can take a hard stance on this issue based on what has been disclosed.

He loves to use the word balance that is for sure. Shades of 2013/14 here on Gaf.
 

Shin

Banned
Nothing about what was revealed should indicate what price point Sony is going to hit.
He's not wrong I think, Sony has 100-120M PS4 sold or will be at the very least come 2023 (the end of their usual 10 year plan).
That's quite a strong freakin' argument to make when placing a mass order that will take months to achieve for all the suppliers and even TSMC.
All in all they can afford to be a bit more aggressive and get cheaper prices just how Apple does, not pulling in such a vast contract well that'd hit any company hard.
In short they can offer more while still keeping the price in check, might not even be $499 but $449 instead.
 
Exactly. Any discrepancies between 6-core and 32-core CPU gaming benchmarks come down to clock speed variations. Which shows that those extra cores are doing jack squat for games.

For now yes, but games and software are going to use more cores, not less. Core count has historically gone up, and when devs can use more they will eventually.
PS5 8 cores, it needs to live for another 8 years or more. It has the same core count as the PS4, although faster cores.

It just makes no sense. They’re not going to throw in some more CPU cores just hoping that maybe some devs will figure out some use for them. Makes much more sense to spend that die area on something that will give definite benefits (GPU) or just make it cheaper.

Maybe, maybe not. Perhaps it doesnt make much sense in a console no. I guess if i want high end hardware il stick to PC then.
 

shark sandwich

tenuously links anime, pedophile and incels
Time to close the thread, since the PS5 will use a bluray drive it's obvious that it is DOA.

Sony you had a long run.

FREEEEEEEEEEEEEEEEEEEEEEEEEEDOMMMMMMMM!!!!!!!!!!!!!!!!!!!!!!!!!
8k = 8x as much data that has to be streamed off the Blu Ray disc. Cerny should’ve thought about that before he stupidly included blu Ray.
 

LordOfChaos

Member
Probably 3 situations:
Basic BC - Runs every game like ps4pro, but keeps max res/fps in dynamic res games/variable Framerate games
Boost mode - Tries to increase res/AF, force better AA
Native mode - games get a patch to run natively on ps5 with many enhancements (paid upgrade or not, depending on the dev/publishers, but 1st games should get it for free, like Dreams).


I hope this is it, this is information I'd like to find out.

At minimum a built in bump to Pro mode would be a good value add for me with a base PS4. And further allowing patches BEYOND the Pro would be great.

Do those things, ~500USD or less, probably an instant sell.
 

thelastword

Banned
Great! Sony played right into Microsoft hands! Showing their cards early...

Now team Green can upgrade and be the most poweful! Bodes well for us, seems both will be beasts, only Xbox a bit more.
Just like 2013 this gen I imagine? How about Sony gave a basic guideline as to PS5 architecture to let folk know, hey, you wanted BC we've got you.....SSD, booyah, newest ryzen and Navi tech with RT? Score....Yet, nothing is written in stone yet as to actual specs....MS will feel the pressure though, they promised big at E3, so Sony is actually forcing their hand to say something...Just watch them splurge all their details at E3........Yet, I've never seen Sony beaten on Custom hardware and console hardware features......PS1/PS2/PS3/PS4....They all did soemthing on hardware and in custom engineering that was above competitive consoles...

More importantly, Sony's chips won't be ready till quarter 3 2020 by all indications.....I still remember when folk said, PS5 will use Ryzen 1 or Ryzen 12nm, even recently too.....I shook my head and told folk, it makes no sense for a console to use a larger node, when better is available in lieu with PS5's November 2020 release timeline.....So Zen 2 was what I told folk PS5 would have at the minimum, but it's highly likely that Zen 3 makes it into PS5 and a Navi 20 custom chip? Why do you think 2020 was always something I said would happen and even Cerny has now said, "dont bank on 2019"......The AMD roadmap is clear, PS5 chips being ready in late 2020 is no coincidence......7nm+ will be ready to fire.....Yet, just watch how Sony will make MS make some adjustments to the E3 plan reveal...

Some MS fans said, MS should release before PS5, (watch the 360 tehy said)...>Some said XBOX should never relinquish hardware power to Playstation, a la Greenberg.....The rhetorical question becomes: Is MS is sweating balls at what strategy they should take now.....Underpowered, they lost this gen, with more power, their sales have dwindled even more at the bottom end of this gen.......One thing's for sure this E3 has just got much more exciting and it's still because of Sony...

Support 8K?

Does anyone here actually own a 8K TV?
8k supersampled will look mighty fine in terms of IQ and by late 2020, we'll have a solid enough percentage of 8k sets just the same..........Technology never sleeps....I still remember folk saying 720p was enough and 1080 was more than enough and 4k is a dream.....We'll get there....8k QLED sets are already available, in two years they will be cheaper and you will have all the manufacturers on board....

I believe the Pro and the X were created to push the 4K market.

The PS5 won't have to have a Pro model as it is pushing 4K at launch.
Money post!......I think PS5 will be sold at a loss by at least -$100, so there's little need to PRO up for a bit...PS5 won't have any severe CPU limitations.....Then cue in "look at what Sony devs did on 1.84TF" and we don't even know how much TF they are going to settle on officially.....I've already given my take on that, but that's a conversation for later when Sony announce the complete/final spec details....

I remember all these insiders when PS4 was reveled :D

Every single one putting XB1 having the strong hardware.

It was a good show when MS revealed the specs for XB1.
Indeed...So many insiders, who never spoke also till now.....They have allt he info, but they can't say...Just trust them. it's better..:messenger_tears_of_joy:

Somebody find OsirisBlack's old post with the numbers. STAT!!!
Whatever Osiris posted or will post will not be final, just as PS4 was not final till very late......There's even more room for Sony to go with the very latest technology that AMD has on offer in late 2020......7nm+ will be even better for PS5......Navi which will be announced at E3 and released on the 7th of July this year and by the time PS5 releases, Navi 7/7 will be 1 year and 5 months old....There will be lots of newer AMD technologies emerging then...

What a joke DF is.
Cerny just didn't spill too many details on VR, I guess that's a big lone announcment from Sony, maybe even after PS5's launch...A new headset that is......The current one will work with PS5 at launch, so maybe we will get better rez and higher framerates with it on current titles....I expect a new wireless headset will launch at least a year or two after PS5....120hz, 4k each eye etc...

Yet, it's all about that VRR right? That 120hz on XBONEX which no game uses......Yet, let's prop that feature because XBOX has it to no appreciable degree this gen.....One thing I'm actually excited for is 3D audio, real 3D audio via hardware and not what we got this gen.......PS3 was a beast for audio and I'm happy Sony is back on track here....

The only thing I don't like is the inclusion of ray tracing.... Like... we can't even do proper 4k releases yet and they want to hop on ray tracing? Don't get me wrong, I love my 2080 but I never use ray tracing on this thing.
You have not seen raytracing on CU's yet, well, the crytek demo gives you an idea......Looks better than anything I've seen on Nvidia and it runs well....I have no doubt that AMD has this in the bag, GT was already shown with Raytracing ona n 8k panel......Everything we think is impossible is not....It's where the technology is headed.....Yet, never use an NVidia feature as a litmust of best visuals and best performance....You're doing it all wrong in that regard......

Nvidia is also the company, where people have been saying, how comes Image Quality is better on AMD GPU's? It's also because Nvidia has been using lots of compression to gain performance.....So when people say NV tflops is not the same as AMD, it's all malarkey, but that's is for an entirely different thread.....

Not in hardware
Not in gaming software, or in console OS software either.........Funny innit?


1.84 tf plus jaguar got us this.

Cant wait to see what Cerny has created for us.
Hey, by the gods....Can't wait.....

These guys will melt eyeballs visually, but 60fps will be more of a thing too, physics and A.I will transform the way we play games...Finally console devs will have a CPU to push these areas as they have been pushing graphics with much lower spec than PC's.......I think next gen will have the most genre defining games...All the best devs are on consoles and the consoles will finally have no extreme bottleneck.....I'm really stoked....
 

Evilms

Banned
Gddr6 @880gb/s?
cf60a17f19368f61eddb7d5cf185480e20190212183814.png
 
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