No Problem with that move. basically you can scale on everything.
- 60 vs 30 fps
- resolution (obviously)
- less pyhsically correct
- less NPCs
- less viewdistance
After all Witcher 3 works on the switch ^^, I would never have predicted that.
And by the way, the current games need years to make, so 2 years is almost nothing. Therefore you have a bigger audience that might buy those games.
And I really expect cross-buy. Buy it for xbox one and it works on xbox series x, too (with all visual updates). 3rd Party-studios might do the same thing or deliver 2 different versions. But at least the xbox one version should work via backwards compatibility on the series x console.
After all, the xbox one still has 6.5 cpu cores for the game and on pc games must work with much less cores (2-4).
And again if witcher 3 works with this really really slow switch 3-core cpu, than this shouldn't be a big problem for the next 2 years.
- 60 vs 30 fps
- resolution (obviously)
- less pyhsically correct
- less NPCs
- less viewdistance
After all Witcher 3 works on the switch ^^, I would never have predicted that.
And by the way, the current games need years to make, so 2 years is almost nothing. Therefore you have a bigger audience that might buy those games.
And I really expect cross-buy. Buy it for xbox one and it works on xbox series x, too (with all visual updates). 3rd Party-studios might do the same thing or deliver 2 different versions. But at least the xbox one version should work via backwards compatibility on the series x console.
After all, the xbox one still has 6.5 cpu cores for the game and on pc games must work with much less cores (2-4).
And again if witcher 3 works with this really really slow switch 3-core cpu, than this shouldn't be a big problem for the next 2 years.