Knitted Knight
Banned
After the shows I think it's very clear which company/studios/games will be at the forefront in showcasing generation defining graphical features like Ray-Tracing. Sony has made it a point to have its exclusive games showcase the jump next-gen with:
Spider-man Miles Morales
Ratchet and Clank: Rift Apart
Demons Souls Remake
Gran Turismo 7
Godfall
Deathloop
Sackboy: A Big Adventure
All feature, will feature Ray-tracing, making use of the dedicated hardware to improve the visual fidelity - accuracy of bounce lighting of the game.
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Returnal?
Horizon Forbidden West?
The Cat Game? Stray.
Did I miss any? Do you agree or disagree with the conclusion?
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Edit: For a bit of clarification on the thought process.
I don't think it can be argued that monster graphic cards from both Nvidia and AMD (found only on PC rigs) will be the place you'll find the most complete showcase of the technology. However, it's Sony's first party exclusives (through sheer numbers) that are pushing the envelope out the gate and raising gamer expectations of what to expect as a standard next-gen. This in turn raises expectations for what third party publishers must aspire to ship with their titles (else feel the wrath of consumers). We all know if left with no market pressure (in essence peer pressure in the gaming world) the big third party publishers will be happy to stagnate and profit and won't take advantage of the power of those high-end graphic cards (as many do today). You only see isolated cases. When a console manufacturer goes all-in with the technology (using their exclusives and studios to showcase); what this does is create a snowball effect hard to avoid getting tangled with (specially a market leader like Sony). That's is the point. You need a market mover that gets the ball rolling, instead of isolated cases just poking around with snow.
Spider-man Miles Morales
Ratchet and Clank: Rift Apart
Demons Souls Remake
Gran Turismo 7
Godfall
Deathloop
Sackboy: A Big Adventure
All feature, will feature Ray-tracing, making use of the dedicated hardware to improve the visual fidelity - accuracy of bounce lighting of the game.
-----------
Returnal?
Horizon Forbidden West?
The Cat Game? Stray.
Did I miss any? Do you agree or disagree with the conclusion?
================================
Edit: For a bit of clarification on the thought process.
No, raytracing will be far better on PC. RTX on/off showcases will be the flagbearers.
But the Sony exclusives are hype as fuck, as always.
I don't think it can be argued that monster graphic cards from both Nvidia and AMD (found only on PC rigs) will be the place you'll find the most complete showcase of the technology. However, it's Sony's first party exclusives (through sheer numbers) that are pushing the envelope out the gate and raising gamer expectations of what to expect as a standard next-gen. This in turn raises expectations for what third party publishers must aspire to ship with their titles (else feel the wrath of consumers). We all know if left with no market pressure (in essence peer pressure in the gaming world) the big third party publishers will be happy to stagnate and profit and won't take advantage of the power of those high-end graphic cards (as many do today). You only see isolated cases. When a console manufacturer goes all-in with the technology (using their exclusives and studios to showcase); what this does is create a snowball effect hard to avoid getting tangled with (specially a market leader like Sony). That's is the point. You need a market mover that gets the ball rolling, instead of isolated cases just poking around with snow.
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