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Incredible Ratchet & Clankgameplay demo reveals PS5’s SSD difference

INC

Gold Member
Ps4 RnC

ALNSD9L.jpg


SX6HcvP.jpg


Are they that different

Does this new RnC look current gen?
 

INC

Gold Member
Night and day difference. But I'm not surprised you cannot see it.

Where did I say I think it looks current gen?

I'll wait...................


Its a comparison pic, hold your shit together dude
 

Journey

Banned
It's great, but they need to fix the obvious "seam" every time a new world is entered.



Yes, obviously. As fast as the SSD is, it still can't load 12GB (or whatever) of data INSTANTLY. It takes two seconds or so.

So what you’re saying is that the same thing can be achieved on XSX, except these rift sequences would take an extra 1.5 seconds?

Sheeeit, who wants better ray tracing performance, machine learning and overall more power when you can have 1.5 seconds faster rift sequences.
 

Hunnybun

Member
So what you’re saying is that the same thing can be achieved on XSX, except these rift sequences would take an extra 1.5 seconds?

Sheeeit, who wants better ray tracing performance, machine learning and overall more power when you can have 1.5 seconds faster rift sequences.

The SSD isn't a magic bullet, but it's much more than just faster loading too.
 
So it would be at most 2-3 seconds instead of 1-1.5 seconds on Xbox. Amazing difference!



The YLOD was the exact same overheating issue for the PS3 lol. They were both due to the new lead free solder having a lower melting temperature than the lead solder, so it was constantly melting and hardening, which led to it cracking and separating.

360's defect ratio was some 30% or something as far as i can remember and majority of the defects were from the RROD. It was a fraction of YLOD concerns over at PS3.
 

RoadHazard

Gold Member
So what you’re saying is that the same thing can be achieved on XSX, except these rift sequences would take an extra 1.5 seconds?

Sheeeit, who wants better ray tracing performance, machine learning and overall more power when you can have 1.5 seconds faster rift sequences.

More like they would take 5 sections instead of 2 seconds. But sure, why not, it could be done.

This is not the most optimal use of the SSD. Insomniac are basically just making load times faster here. What Cerny talked about, with streaming in new data as you're turning around in the game to get incredible detail on whatever you're currently looking at, is on a different level, and there the PS5 could definitely do stuff the XSX couldn't.
 

Journey

Banned
The SSD isn't a magic bullet, but it's much more than just faster loading too.

They both have SSDs though, with an incredible boost in IOPS over last gen. There’s no more need of redundant game data strategically placed on different areas of a disk, this was tedious and took up disk space, developers are equally thrilled over this benefit. They can almost instantaneously call up data at GB speeds, an incredible benefit for both.

I think it’s only fair for people to want to see the difference it would have when the same effort is put in while using XSX SSD and it’s own setup of compression scheme and features, the same way people question the visual difference, we should expect from the power difference.
 

Arun1910

Member
I'm all for Sony Exclusives looking amazing and better than many Xbox Exclusives... however...

You can't compare a game on one system to nothing on another.

Ratchet and Clank has a very clean animation like/cartoon design, it is easier for it to look great.
 

Warnen

Don't pass gaas, it is your Destiny!
Screen covering jpegs are the new squeeze thru Doors loading mechanics.

Its easy to see where they are hiding the loads, hallways, jpegs ect.. Still a amazing but gonna have to design game in very specific to take advantage of it. Super fast load times are going to be great anyways.
 

Bo_Hazem

Banned
Ps4 RnC

ALNSD9L.jpg


SX6HcvP.jpg


Are they that different

Does this new RnC look current gen?

You need healthy vision and a 4K screen to see it, but here are some more I made. Zoom as much as you like, and this is a heavily compressed video:

More 4K screenshots I made:

vlcsnap-2020-08-28-13h42m36s754.png


See the extremely detailed shadows from the tail hair

vlcsnap-2020-08-28-13h42m05s699.png


vlcsnap-2020-08-28-13h41m02s676.png


The lighting gives a realistic flavor to a cartoony game

vlcsnap-2020-08-28-13h40m18s493.png


This could pass as a CGI movie

vlcsnap-2020-08-28-13h38m13s823.png


vlcsnap-2020-08-28-13h37m33s664.png
 

MastaKiiLA

Member
I'm really excited by the fact that this is a launch period title. If this is the kind of baseline we can expect from Playstation Studios, then the visual quality of games in a year or 2 is going to be amazing. I wonder if Insomniac is using the movie assets in this game. It might also be a reason they can get something looking this polished so quickly. They wouldn't have to create new high-quality assets, as they'd already have a ton of them already created from the movie.
 
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Hunnybun

Member
I'm all for Sony Exclusives looking amazing and better than many Xbox Exclusives... however...

You can't compare a game on one system to nothing on another.

Ratchet and Clank has a very clean animation like/cartoon design, it is easier for it to look great.

It's also harder for cartoony games to look impressive imo, because they suffer more from diminishing returns: Ratchet ALREADY looked fantastic on the PS4.

I think on balance the next gen leap will be much more obvious on things going for photorealism, whenever we eventually see them. Demon's Souls might be the first up I'd guess.

But look at the Resident Evil trailer with the room with the chandelier, I'd say that's more immediately impressive than anything in Ratchet, but I doubt the underlying fidelity is any better.
 

GymWolf

Gold Member
In GOW they wanted to be able switch between the realms instantly, allowing for puzzles and different traversal options but couldn't do it due to the HDD limitations
Yeah let's jist hope it's something related to actual gameplay and not just for the spectacle.
 
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Allandor

Member
Ps4 RnC

ALNSD9L.jpg


SX6HcvP.jpg


Are they that different

Does this new RnC look current gen?
ah, thanks, exactly looked for that. There was something that was missing on Ratchet. The selfshadowing is totally missing. Maybe it is now correctly calculated via RT, but it takes a lot of depth from the character. E.g. around the eyes. But maybe that will change with the final game.
 

supernova8

Banned
Not really sure this shows the difference unless you're going to have it running XSX.

Don't get me wrong I'm unlikely to get an XSX, I have my eye on the PS5 but surely this is a case of 'Sony developers are much better at making next gen games' rather than 'PS5 is so much better'. Would you really notice 2 or 3 seconds more in that rift transition sequence? What if you could have higher graphical fidelity? Obviously Xbox doesn't help itself by having nothing to show that really competes with RnC right now but I don't think it means XSX cannot achieve similar things in the right hands.
 

RAIDEN1

Member
C'mon Xbox Series X show me what you've got, where is your Ratchet and Clank? More so with the marquee title that is Halo being pushed back....
 
There won't be that kind of 1.5 seconds loading on XSX becaue the machine has not being made for this.

It's going to be 3 or 4 times slower on Xbox. People have forgotten but they already demoed their SSD speed. XBox will have the same loadings as current high end PCs, no more.
When did they demo the SSD speed? I saw the game swapping demo but nothing about the actual speed of the drive.
 

Rolla

Banned
It crazy that the weaker console is dominating the conversation and setting the standard of what next generation should look like. That COD PS5 footage looked insane to me too.
 

assurdum

Banned
Ok I'm not a developer but really some people tries to argue faster data for games means solely just shorter loading times? Just use your fantasy, it's more access to various and wider graphic assets, more interaction with the environment (imagine a Rockstar game), more various NPC and so on. Why people think just to loading times?
 
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jimbojim

Banned
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REDRZA MWS

Gold Member
I’m sick of all this tbh. Now an “alternate reality” bubble opens on a screen and you pass through it and just because it’s a different level in supposed to be floored?

Look, neither console has shown anything truely next gen. Lets just be honest. That being said, these are launch window games, in a global pandemic with ppl working from home.

Just as always, the games will get better and better over time.
 

SlimySnake

Flashless at the Golden Globes
I’m sick of all this tbh. Now an “alternate reality” bubble opens on a screen and you pass through it and just because it’s a different level in supposed to be floored?

Look, neither console has shown anything truely next gen. Lets just be honest. That being said, these are launch window games, in a global pandemic with ppl working from home.

Just as always, the games will get better and better over time.
no one is asking you to be blown away. the author of the article is pointing out stuff that he thinks can only be done on an SSD and they find it impressive.

i personally dont find it all that impressive especially considering the 2 second load masking screen, but there is no denying this is the best ssd demo we have seen in any game so far.
 
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