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VGTech's COD Cold War 120FPS mode comparison

JonkyDonk

Member
The other funny thing about this is the resident Sony guys talking up that the amount of people with VRR capable displays is "miniscule" therefore it doesn't matter. Then on the same token they're taking these somewhat stable 120hz modes as a win for a TV technology they're basically saying no one has including them, and then for 2/3 of the titles tested ignoring that the Xbox is actually performing better in the respective 60hz 4K modes which is the overwhelming majority application for people here and at large, and will be for years.

I just find that a bit funny.
That's not true, VG Tech showed that AC was performing better on PS5. CoD looks to be locked 60 for both. And DMC's 60 mode is currently uncapped and clearly not working right, we'll have to wait and see how a patched version of that game runs.
 
That's not true, VG Tech showed that AC was performing better on PS5. CoD looks to be locked 60 for both. And DMC's 60 mode is currently uncapped and clearly not working right, we'll have to wait and see how a patched version of that game runs.
Like I said 2/3 titles, and it is true.

DMC's 3/4 modes run better on the Xbox, CoD's 4K mode runs better on the Xbox. Assassin's Creed singular operation runs better on the PlayStation.
 
The other funny thing about this is the resident Sony guys talking up that the amount of people with VRR capable displays is "miniscule" therefore it doesn't matter. Then on the same token they're taking these somewhat stable 120hz modes as a win for a TV technology they're basically saying no one has including them, and then for 2/3 of the titles tested ignoring that the Xbox is actually performing better in the respective 60hz 4K modes which is the overwhelming majority application for people here and at large, and will be for years.

I just find that a bit funny.

Respect for being one of the few to come out and stan for Xbox

Meanwhile the other ususal suspects

loEEoPl.gif
 
I dunno, the XSX just seems like a big piece of shit system now all around.

"Big piece of shit system that currently has parity with my favourite system" is a really weird take.

On the whole, this is still a bad first impression that could hurt them in the beginning and not matter by the time it’s sorted because most have chosen their preference. Not sure I agree with you that it will flip flop either but we’ll see.

There's truth here, first impressions matter, but I think there isn't a gap that will affect overall interest in the long term.

Like the One 720-900p Vs PS4 1080p absolutely destroyed Xbox. I jumped out too. This time it's the same resolutions with similar frame rates. There's no real narrative here, even if one is trying to be pushed.
 

inflation

Member
Samsung Qleds, for instance, have been supporting freesync and VRR since 2018. You don't need a TV with HDMI 2.1, some TVs support some of the features of HDMI 2.1 even though they just have HDMI 2.0. They just can't support 4K at 120 hz, but they can support VRR.
Just to be clear, HDMI VRR only supports in HDMI 2.1. But you can use AMD FreeSync as an HDMI extension protocol that runs in previous versions. They are different things achieving the same goal. Some companies like Samsung backport VRR-compatible implementation in their TV.
 
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Yoboman

Member
It's more the screen tearing, it's quite high on both.

I don't think either console will feel good in 120hz mode, though I agree it's pleasantly surprising to see it becoming a thing.



I'm old enough to remember you saying the only game with a 120hz mode you wanted was Rocket League.



Seems less the GPU and more a CPU thing here. The GPU would be more taxed in the 60fps RT mode, but seems both are flawless there.
Im old enough to remember those goal posts being in a thread about backwards compatibility. But move them over here if last gen games make you feel better about the performance of current gen ones
 
After all the trolling about all the tools needed to add a SSD drive to PS5 it's funny to see the Xbox guys telling us over & over to wait for better tools.


who need the tools now?

What tools needed for the SSD? Also while were on the subject what happened to that 2.25x loading advantage you guys were talking about for 6 month? It ranges anywhere from worse than the Series X to 12% better.

200.gif


I just told you why you are wrong. And you repeated the same false statement.
I'm not wrong, the Series X has a 1 FPS advantage and fewer dropped frames. Not some kind of massive difference but it is in fact superior on the Xbox. Maybe if you looked at the actual statistics you could come prepared to have this conversation.
 
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diffusionx

Gold Member
"Big piece of shit system that currently has parity with my favourite system" is a really weird take.

PS5 is not my favorite system, I don't own one, but looking at both with an open mind. We all knew the XSX had no new games, but I was expecting it to at least outperform the PS5 based on specs, but it can't even do that. Now we are already up to the level of dev kit truthers. Reminds me of the DX12 secret sauce on Xbox One.

Look, I've supported MS for a long time, but the XSX baffles me as a product right now, especially one they're asking a lot of money for.
 

JonkyDonk

Member
I'm not wrong, the Series X has a 1 FPS advantage and fewer dropped frames. Not some kind of massive difference but it is in fact superior on the Xbox. Maybe if you looked at the actual statistics you could come prepared to have this conversation.
It's 59.99 v 60. That's your victory? That's what you are claiming here? You know what man, have it. You obviously need it.
 

Arioco

Member
Just to be clear, HDMI VRR only supports in HDMI 2.1. But you can use AMD FreeSync as an HDMI extension protocol that runs in previous versions. They are different things achieving the same goal. Some companies like Samsung backport VRR-compatible implementation in their TV.


I know they are different, and I was saying that many TVs support both Freesync AND HDMI Forum Variable Refresh Rate through HDMI 2.0.

You can look up here:

https://www.rtings.com/tv/tests/motion/variable-refresh-rate

Some of them support Freesync and HDMI Forum VRR. Others Gsync and HDMI Forum VRR.
 

Aladin

Member
I expect this group to be impartial. If One X is doing 60fps at 4K, you are all jumping at series x and ps5 doing 120fps at 1080p. This is obviously being cpu bottlenecked, unable to fully utilize all the cores in cpu.
 
It's 59.99 v 60. That's your victory? That's what you are claiming here? You know what man, have it. You obviously need it.
I'm talking minimums, point is something is always better than someone else unless it's completely identical.

These are not, regardless of how small the delineation is.
 

onQ123

Member
What tools needed for the SSD? Also while were on the subject what happened to that 2.25x loading advantage you guys were talking about for 6 month? It ranges anywhere from worse than the Series X to 12% better.

200.gif

Check the link there was jokes about needing tools for PS5 but on the subject of loading times I never sat around talking about how PS5 was going to have better loading times I talked about the SSD being more like RAM & being used to keep higher level of detail in games.

 
Im old enough to remember those goal posts being in a thread about backwards compatibility. But move them over here if last gen games make you feel better about the performance of current gen ones

Sadly I followed DF's early advice and prioritized getting a 4k/60 TV for this gen, so it makes no difference to me.

I don't think anyone expected 120hz to be as much a factor, for consoles, as it has become.

PS5 is not my favorite system, I don't own one, but looking at both with an open mind. We all knew the XSX had no new games, but I was expecting it to at least outperform the PS5 based on specs, but it can't even do that. Now we are already up to the level of dev kit truthers. Reminds me of the DX12 secret sauce on Xbox One.

The specs were always close, any sane individual would fully expect parity between the consoles - in terms of performance, obviously that's not taking into account things like the PS5s SSD I/O

Owning a Series X, I can tell you it's a remarkable system. Quick Resume, Game Pass, full enhanced BC and just being an all round solid, strong performer. It may not be worth it's cost for everyone, but for me and many it certainly is.

The fact the PS5 is just as capable doesn't somehow minimize that.
 
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Check the link there was jokes about needing tools for PS5 but on the subject of loading times I never sat around talking about how PS5 was going to have better loading times I talked about the SSD being more like RAM & being used to keep higher level of detail in games.

RAM like? You're kidding right? That SSD is legitimately almost 100x slower than the physical RAM in the system itself. Its usefulness as RAM is incredibly limited.
 

onQ123

Member
RAM like? You're kidding right? That SSD is legitimately almost 100x slower than the physical RAM in the system itself. Its usefulness as RAM is incredibly limited.

You clearly don't know about specs & that is why you're lost & confused wondering why PS5 is slapping Xbox Series X around right now & making excuses for why Xbox Series X isn't showing the big power gap that you thought it would.


The SSDs in the new consoles are fast enough to make games around them that will keep a steady stream of data in the main RAM as it is needed.
 

Coolwhhip

Neophyte
It's just beautiful that MS has been pounding their chest about the most powerful console in the world for months then in all games so far PS5 kick Xbox ass.

The differences are small enough to make actual GAMERS happy though, but who actually plays games on this forum?
 

skneogaf

Member
Interesting results as the xbox series x and the ps5 go up and down fps at exactly the same time. The fps difference when not at 120fps then stays that way as both go up and down.

It makes no sense as the graphics aren't exactly static settings and on screen things happening nor are gpu's exactly the same at any one point due to frequency changes from heat.

1080p at 120fps is interesting as quite a few hdmi 2.0b TVs can do that just fine so many people will not actually need to upgrade their TVs.

Both do 4k@60fps very very well which is amazing to see on a console.
 
You clearly don't know about specs & that is why you're lost & confused wondering why PS5 is slapping Xbox Series X around right now & making excuses for why Xbox Series X isn't showing the big power gap that you thought it would.


The SSDs in the new consoles are fast enough to make games around them that will keep a steady stream of data in the main RAM as it is needed.
Of course I do, thinking this is anything but a difference in development tool maturity and familiarity is lunacy. Hardware talk about what's happening is a delusional take perpetuated by people who know nothing about hardware and against their best interests try to put on the front of permanence.

That power gap is still there, that can't go away lol, but the software woes will. These SSD'S are great but their actual usefulness in games outside of loading is still yet to be seen, they're no replacement for RAM, merely an aid to it.
 
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Coolwhhip

Neophyte
Of course I do, thinking this is anything but a difference in development tool maturity and familiarity is lunacy. Hardware talk about what's happening is a delusional take perpetuated by people who know nothing about hardware and against their best interests try to put on the front of permanence.

That power gap is still there, that can't go away lol, but the software woes will.

I like how quickly you jumped on the 'ITS THE TOOLS" train.
 

Trogdor1123

Member
Jiim7E3.jpg

Seem PS5 have the Dev kits earlier to the Devs advantage
He knows way more than me I'm sure but I'm kinda lost here. Ms is a pretty great software company. The software in the Xbox is pretty amazing. Why would their tools be so far behind again though? They through incredible resources at their BC, os, and internet set ups but didn't do so with their tools? Seems a bit odd but what do I know.

Truthfully, I also wouldn't say far behind actually. Just a touch.

Both are terrific.

Were not going to get many 120 fps games this gen, will we?
 

Romulus

Member
I’d be surprised if Xbox doesn’t perform better in most titles once the tools mature. But even then the differences will be small enough that it only matters to console warriors.

Then you have to figure in the PS5 will improve also, then boom mid gen consoles hit. Start all over again.
 

Romulus

Member
What generation showed one console start out losing most multiplatform battles, then by the end of the generation the opposite was true? Not a recent single generation that I can think of. I can remember a few were it improved, but not some huge difference.

It basically stays the same throughout with multiplatforms:

Original Xbox started out dominating the competition and continued throughout
360 dominated and PS3 improved, but still, 360 won the majority even at the end of 7 years
PS4 started out strong and stayed strong
PS4 Pro and X1X, same. X1X came out swinging and never stopped with only a few Pro victories.

Sounds like false hopes. It'll likely stay like this or equal out at best. Good luck with the storyline that the XSX will dominate. There's just never been a flip like that because as the tools are improving on one console, it does on the other too.
 
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oldergamer

Member
I own a Series X, but Sony are wizards with the performance they’ve delivered with the PS5. I hope that one day they provide a deeper explanation of the engineering that went into this console so we can know how it delivers this performance.
People shouldnt forget early firmware for any console is typically the worst performance wise.
 
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