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Would you be happy if "Next-Gen" games looked like this ?

ThatObviousUser

ὁ αἴσχιστος παῖς εἶ
I replayed some of the game in November. I know how it looks.

Then let me say I think your crazy. :p Only downfall of TP's graphics are some very horrible textures and low poly environments. IMO the architecture and character design are incredible and still easily hold up today, as the Wii U experience shows.
 

Vanillalite

Ask me about the GAF Notebook
Then let me say I think your crazy. :p Only downfall of TP's graphics are some very horrible textures and low poly environments. IMO the architecture and character design are incredible and still easily hold up today, as the Wii U experience shows.

Odd that more and more I've found myself agreeing with you over the past year or so. I say odd because I'm not sure I really liked you as a poster at 1st. :p lol
 
We need more ram to store hd sprites. More resources means more freedom for artist to do their thing.

I disagree. The best content is that made under heavy constraints and when developers are forced to innovate. Instead of actually coming up with new and innovative software solutions to hardware issues, they'd rather just keep on doing the same thing but with a higher resource budget.
 

Vanillalite

Ask me about the GAF Notebook
I disagree. The best content is that made under heavy constraints and when developers are forced to innovate. Instead of actually coming up with new and innovative software solutions to hardware issues, they'd rather just keep on doing the same thing but with a higher resource budget.

Unless you know some high level math we all don't to create some crazy new amazing texture compression that current gen consoles can do on the fly it's basically IMPOSSIBLE to get around this. Just go read the |OT| for Might and Magic: Clash of Heroes.
 
For those of you that prefer western games, How about deez' graphics ?

halo3beautiful.jpg
 

Allonym

There should be more tampons in gaming
Well umm...hell yes! Id be satisfied with those graphics actually more than satisfied. Oh and if Zelda truly looks like that on wii-u then O take back how I thought wii-u would be a marginal step above current and steps below next gen consoles. Would LOVE to see a Metroid Prime demo...Killzone who?...Resistance what?...Halo where?...Battlefield who gives a f*ck! Yes I'm a graphics whore and damn proud of it!
 

shaowebb

Member
As an animation student I hope for systems that will let me use those million poly Zbrush models that we do in realtime on a game console. Lots of folks don't seem to realize just how powerful the software is that makes these graphics, but just how far they have to be dumbed down and baked onto low poly models to render at 30 to 60 fps in game on a console smoothly. FMV's can take as long as they want to render and then can even be cleaned up in post production like after effects and such to polish the delivery even further.

In game you have to render every particle of every spark, every physics calculation for every feather, hair, and strip of cloth, every texture on every model and every polygon and bone in it all at once. In the end I hope that people simply focus more on delivering good presentation of what graphics they can fit into a game around a main core of extremely polished challenging yet rewarding gameplay and story.

Graphics are great, but should ALWAYS take a backseat to focusing on seeing how incredible you can make the game run, play and flow. I'll gladly tell anyone in animation school I hope that people put more emphasis on the gameplay than on graphics when it comes to choose which they need more of. It'd be nice if I could use my Zbrush stuff next gen in game, but I wont sweat it if no one can so long as they remember whats the most important in gaming which is gameplay.
 
As an animation student I hope for systems that will let me use those million poly Zbrush models that we do in realtime on a game console. Lots of folks don't seem to realize just how powerful the software is that makes these graphics, but just how far they have to be dumbed down and baked onto low poly models to render at 30 to 60 fps in game on a console smoothly. FMV's can take as long as they want to render and then can even be cleaned up in post production like after effects and such to polish the delivery even further.

In game you have to render every particle of every spark, every physics calculation for every feather, hair, and strip of cloth, every texture on every model and every polygon and bone in it all at once. In the end I hope that people simply focus more on delivering good presentation of what graphics they can fit into a game around a main core of extremely polished challenging yet rewarding gameplay and story.

Graphics are great, but should ALWAYS take a backseat to focusing on seeing how incredible you can make the game run, play and flow. I'll gladly tell anyone in animation school I hope that people put more emphasis on the gameplay than on graphics when it comes to choose which they need more of. It'd be nice if I could use my Zbrush stuff next gen in game, but I wont sweat it if no one can so long as they remember whats the most important in gaming which is gameplay.

It is good to get input from guys like you. That was ... Informative ! Come to think of it, My Dad used to make Cars for Need For Speed on PC, So I can kinda understand what your saying about the poly's and how they are rendered in game.
 

Gattsu25

Banned
Then let me say I think your crazy. :p Only downfall of TP's graphics are some very horrible textures and low poly environments. IMO the architecture and character design are incredible and still easily hold up today, as the Wii U experience shows.
I only managed to get as far as completing the underwater temple for the Zorans (and I'm sure that this point is conveniently the point where the game becomes a wonderful visual experience) but I don't care to see any more of the drab TP universe.

I find the color palette, character design, organic environment design, and town designs either forgettable or aesthetically unappealing. I honestly can't remember anything about the inside of the dungeons that I've seen so far.

I also find that your interactions with NPCs to be infuriating for some reason. They repeat themselves often, say little, lack personality (and when they do exhibit personality like Midna they do so without actually being interesting), succumb to too many anime tropes, animate extremely poorly, and are more often than not used to needlessly drag on the game by forcing you through too many unneeded, uninteresting, and unwelcome activities that only serve the purpose of adding hours and hours to the game's run time.
 
FFXIV_FMV_04.jpg


final-fantasy-13-2-1.jpg


XIII-2_lightning_fmv.jpg


Would you be happy if "Next-Gen" games looked like this ? In Real time ? As in, these FMV scenes would be in-game actually happening as you play graphics.

I would. Square Enix makes beautiful FMV's and I would absolutely be pumped if next-gen Final Fantasy's were rendered in real time this beautifully.



No. Not really. To me that doesn't look significantly better than what is available now IMO. I wouldn't be happy paying significantly more and covering development costs for software that only look slightly better. I would like a XBox to X360 generational jump preferably. If you can't visually surpass this generation, why even push the next generation consoles out then?
 

DCharlie

Banned
I keep seeing the Zelda thing getting posted ... erm....

other than the canned animation (which you are going to struggle to insert into a game) what EXACTLY are people seeing here that isn't happening this gen?!?
 
No. Not really. To me that doesn't look significantly better than what I am playing now IMO. I wouldn't be happy paying significantly more for games and covering development costs for games that only look slightly better than whats available now. I would like a XBox to X360 generational jump preferably. If you can't visually surpass this generation, why even push the next generation consoles out then?

WHAT !? A good majority of people (in this topic) have stated that Square's FMV's are FARRRR beyond next gen.

Did you play FF13 ? I'm telling you, the difference between FMV and Actual gameplay graphics is Night and Day.
 

Gattsu25

Banned
I keep seeing the Zelda thing getting posted ... erm....

other than the canned animation (which you are going to struggle to insert into a game) what EXACTLY are people seeing here that isn't happening this gen?!?
It looks good but isn't really doing anything that couldn't be done now.

I like the way it looks, though.
 
Unless you know some high level math we all don't to create some crazy new amazing texture compression that current gen consoles can do on the fly it's basically IMPOSSIBLE to get around this. Just go read the |OT| for Might and Magic: Clash of Heroes.

pixel art is still art. I never said anything about "textures", I'm talking about graphics in general, there's a lot of games that I assume the 360 and ps3 could run that'd look like the dolphin ports, but we'd rather the devs make more rather then better.
 

watershed

Banned
I will be satisfied with next gen graphics as long as they get rid of all the visual glitches, loading textures, tone down the bloom, framerates, and a few other things like that. Even though this gen has been very impressive visually my memory of it in my head is a lot of stuttering framerates, clipping, and texture loading. Then again that might just be because I play too many Bethesda games.
 

okenny

Banned
It's cool if next gen looks this good but what I want to see from next gen that you can only get on off-line renders are:
  • Larger, more complex scenes
  • Deeper and more detailed animation systems
  • Higher number of independent entities in the environment

What I don't hope to see:
  • On rails choreographed experiences
 

xion4360

Member
No. Not really. To me that doesn't look significantly better than what is available now IMO. I wouldn't be happy paying significantly more and covering development costs for software that only look slightly better. I would like a XBox to X360 generational jump preferably. If you can't visually surpass this generation, why even push the next generation consoles out then?


You obviously have no clue what you're talking about. That stuff is so far beyond current its practically science fiction.
 

DCharlie

Banned
I like the way it looks, though.

definitely love the art - and hope we will get a Zelda that does look like this eventually but yeah, i don't see anything here that's blowing away X360/PS3 and modern PCs are in a helicopter urinating -and- laughing.
 

Emily Chu

Banned
u know what I'd settled for ?

16x AF and at least 2x - 4 x AA @ a locked rock stable fps of 30 and 720p

and higher res textures and lighting
 

Gattsu25

Banned
u know what I'd settled for ?

16x AF and at least 2x - 4 x AA @ a locked rock stable fps of 30 and 720p 1080p (locked FPS) up to 4K resolution (variable FPS)

and higher res textures and lighting
I changed what I wanted to change and agree with the rest.

Also, the world needs more Ambient Occlusion. AO, non-severe use of crushed blacks in exposures, Star Trek '09 lens flares, and 1-3 pixel offset color separation are the Best Visual Effects of the 2000s
 
It's cool if next gen looks this good but what I want to see from next gen that you can only get on off-line renders are:
  • Larger, more complex scenes
  • Deeper and more detailed animation systems
  • Higher number of independent entities in the environment

What I don't hope to see:
  • Call Of Duty

Fixed. And I agree.
 
If the image quality is that good and there's rock solid performance at a 30 fps minimum, no tearing or other graphical anomalies, sure.

I was playing the new Naruto PS3/360 demo today and it's still aliased like crazy. With so much attention to the assets, animation, and effects. No matter how many effects and how "good" you make the game, it doesn't mean much when the image quality is poor, tearing, or at an unstable clip. Priorities need to be straightened out.

Maybe I'm in the minority. I predominantly play PC games and frequently sacrifice graphical effects and whatnot for clean picture and smooth performance. I think some of the HD collections, or even Dolphin/PCSX2, look nicer than 'next gen' games.
 

squidyj

Member
If the image quality is that good and there's rock solid performance at a 30 fps minimum, no tearing or other graphical anomalies, sure.

I was playing the new Naruto PS3/360 demo today and it's still aliased like crazy. With so much attention to the assets, animation, and effects. No matter how many effects and how "good" you make the game, it doesn't mean much when the image quality is poor, tearing, or at an unstable clip. Priorities need to be straightened out.

Maybe I'm in the minority. I predominantly play PC games and frequently sacrifice graphical effects and whatnot for clean picture and smooth performance. I think some of the HD collections, or even Dolphin/PCSX2, look nicer than 'next gen' games.

I keep stable performance but I won't sack a lot of effects for high quality AA. Also you're insane if you think the HD collections look better than current gen games.
 

Mista Koo

Member
This generation of consoles has already gone on for too long.
No. I'd rather each generation stay until your average indie developer can make a game with tech rivaling the best out there. Not the best per se, lets say the first Assassin's Creed (a 5 years old game).
 
No. I'd rather each generation stay until your average indie developer can make a game with tech rivaling the best out there. Not the best per se, lets say the first Assassin's Creed (a 5 years old game).

No, this generation has definitely lasted long enough.

I believe "The Last of Us" will squeeze the very last out of what's possible with current gen tech.
 

Darkmakaimura

Can You Imagine What SureAI Is Going To Do With Garfield?
Guessing that most next gen games are going to look maybe slightly better than Crysis and Crysis 2 on max settings. Can't really think of too much this late in the evening, although I feel more detailed character models would be a plus. I really want to see characters that look as real as possible, especially facially. Also, an improvement in character models in those "bigger" RPG titles would be a real plus. Games like Elder Scrolls and Mass Effect can have some downright ugly looking folk (although the former is more guilty of this) and some of the other one's can look just too doll-like.
 
WHAT !? A good majority of people (in this topic) have stated that Square's FMV's are FARRRR beyond next gen.

Did you play FF13 ? I'm telling you, the difference between FMV and Actual gameplay graphics is Night and Day.

I guess I am expecting near photo realism since everyone wants next generation to start sooner than later. I always though the real time graphic in FF13 were still admirable even compared t the FMV, but maybe I need to see it again. My inclination is mostly based on those screenshots posted which to me doesn't necessarily look like a generational leap compared to the current generation and PC's included. I just don't see next generation coming in making visual masterpieces such as Uncharted 3 and Rage look obsolete to justify the upgrade.
 
You're going to make me cry.

Why ? Did I do something ? What's going on ?

Guessing that most next gen games are going to look maybe slightly better than Crysis and Crysis 2 on max settings. Can't really think of too much this late in the evening, although I feel more detailed character models would be a plus. I really want to see characters that look as real as possible, especially facially. Also, an improvement in character models in those "bigger" RPG titles would be a real plus. Games like Elder Scrolls and Mass Effect can have some downright ugly looking folk (although the former is more guilty of this) and some of the other one's can look just too doll-like.

I know what you mean, sometimes I feel like the people in Skyrim look a little plastic like.
 

AllenShrz

Member
FFXIV_FMV_04.jpg


final-fantasy-13-2-1.jpg


XIII-2_lightning_fmv.jpg


Would you be happy if "Next-Gen" games looked like this ? In Real time ? As in, these FMV scenes would be in-game actually happening as you play graphics.

I would. Square Enix makes beautiful FMV's and I would absolutely be pumped if next-gen Final Fantasy's were rendered in real time this beautifully.

The Witcher 2 already looks better than this.

So no.
 
Guessing that most next gen games are going to look maybe slightly better than Crysis and Crysis 2 on max settings. Can't really think of too much this late in the evening, although I feel more detailed character models would be a plus. I really want to see characters that look as real as possible, especially facially. Also, an improvement in character models in those "bigger" RPG titles would be a real plus. Games like Elder Scrolls and Mass Effect can have some downright ugly looking folk (although the former is more guilty of this) and some of the other one's can look just too doll-like.


That's essentially how I feel which brings me to the question, why upgrade if you can't make the previous generation look antiquated? Again next generation is not going to be cheap. I would also like to see more realistic models, especially female because to me they normally look like plastic and doll-like compared to male models. I'm looking at you fighting games.
 
Framerate+Animation
Textures
Aliasing
Resolution

That's the basic order of improvements I'd like to see made graphically, 720p doesn't bother me. Elder Scrolls games will never look great to me unless they sort out their animation.
 

Ranger X

Member
That's essentially how I feel which brings me to the question, why upgrade if you can't make the previous generation look antiquated? .

Even if the graphical upgrade next-gen isn't much (forget about next-gen looking like in those FF CG pictures) a system with a dedicated physic chip, or maybe dedicated AI chip + a fuckload more memory could, at graphic on par, render current games to the "antiquated" status. The more time goes on, the less it will be the graphics that makes your games old.
 

Magnus

Member
I feel like I'm the only one satisfied by where we are graphically, looking at the best of the best on the PS3/360. I'm still fucking blown away by something like Uncharted 2, a game from 2009! lol

A smoothing process, whereby we continue getting the same visual quality with locked framerates and more consistency is all I'd want from next gen. That, and the escalation of the Nintendo platform to meet or exceed current visual maximums.

The Witcher 2 already looks better than this.

So no.

Based on something like this?

http://www.youtube.com/watch?v=ddf3lXeOXQg

Good lord, no.
 
If I can get all games at 1080 and 60fps I could deal with them looking the same. It's fucking ridiculous we still have bad framerates and IQ problems.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
As long as the games don't hurt hard to make and release, are still fun, and memorable... Sure why not?
 
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