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Halo 4 composers revealed

GrizzNKev

Banned
Well, there's two things here. First, Davidge's strengths probably don't lie in crafting indelible melodies, but his sound design and use of texture, especially electronic sounds and processing, destroys Marty's.
The incredible orchestral presence in Halo was part of what made it so appealing to me. I don't want to see that traded for electronic sounds and processing. Hopefully it isn't as we've only heard a tiny amount of everything they've got. However, I would have expected that they'd give us their best with this video to increase hype. I'll be disappointed if that's true, but I think it might not be.

Second, the Halo melodies are so ingrained in your imagination at this point, reused, reworked, developed across ten years of repeated gameplay, that it's probably hard to remember what it was like to hear them fresh -- they may have been less 'memorable' when they appeared in trailers in 2001.

That may be true for Halo 1-3, but a huge number of tracks in ODST and Reach make minimal or no references to themes or sounds from the other games. Take the music from the ODST teaser, which had an unforgettable impact on me the first time I heard it. There was something special in there that I'm not hearing with Halo 4.
 

GrizzNKev

Banned

The second half of that was much better than what we got in the interview video. I was waiting for the music to take a direction for too long though. Too much repetition, not enough movement. Still nowhere near what Marty does, but I'm okay with it. I guess my issue is that you can't come in expecting the king when in reality it isn't. That's kind of how this whole experience with Halo 4 has been for me so far.
 

Vire

Member
That soundtrack sample was incredibly boring and expected. It's like someone tried to make a blockbuster film score for Halo.

Nothing at all that makes your hair stand up on your arms. Pretty yawn worthy overall... oh well.
 

Calm Killer

In all media, only true fans who consume every book, film, game, or pog collection deserve to know what's going on.
Its no Marty, But here's to new things!
 

GrizzNKev

Banned
That soundtrack sample was incredibly boring and expected. It's like someone tried to make a blockbuster film score for Halo.

Nothing at all that makes your hair stand up on your arms. Pretty yawn worthy overall... oh well.

Yeah, that's pretty much what I wanted to say.
 

i-Lo

Member
The beat at 0:50 sec....jizz

Kind of reminded me of Ironman and for some weird reason, Prometheus.

The samples provided were very nice and I'm holding off full judgement till I get my hands on OST. That said, Halo 1 remains number 1 to me because the tune is just so memorable. Thus, I have to wait to hear the title track for H4.
 

0l65A.gif
 

GrizzNKev

Banned
It sums up my feelings for it, too.

Matt Dunkley said:
We wanted to have a cinematic approach to the music to give it that scale and those production values, but it's like doing twenty movies.

There you have it. But Matt, you're not doing twenty movies. It's a video game. This is the kind of thing that would never come out of an experienced game composer, and it speaks volumes about what we're hearing.
 

TheOddOne

Member
There you have it. But Matt, you're not doing twenty movies. It's a video game. This is the kind of thing that would never come out of an experienced game composer, and it speaks volumes about what we're hearing.
Dude, calm down. You've made your point already a couple of times.
 

daedalius

Member
There you have it. But Matt, you're not doing twenty movies. It's a video game. This is the kind of thing that would never come out of an experienced game composer, and it speaks volumes about what we're hearing.

I must have missed 'what we're hearing'.

And I've listened to the new samples a few times now.
 
After hearing all of the composers talk in the new video, I can't shake the feeling that Microsoft and the creative minds there are kinda happy that Bungie is now gone, so that they can take Halo in the direction that they've always felt the series needed.

And I'm really really excited by that. And man the audio sounds amazing so far.
 

Petrichor

Member
Sorry, I'm very passionate about Halo music. It has become a dominant part of my life creatively since I first heard it and it's hard to deal with a radically different style existing in the same franchise.

How did you feel about ODST?

It's not bad, but it doesn't really stand out.

When you hear this http://www.youtube.com/watch?v=S68GmenFk2g, you know what it is. Going by those samples it's not distinct enough.

This was more memorable to you when you first heard it because at the time it was just a rearrangement of the already prevalent halo theme.

This on the other hand is something completely new, so it's never going to feel the same on the first listen.

I'm loving the new stuff (particularly the creepy track at the end of the sample video, amazingly effective!), I just hope they don't drop all of the previous themes for the sake of having an entirely "new" soundtrack. Some rehashes would be fine.
 

GrizzNKev

Banned
How did you feel about ODST?

http://www.neogaf.com/forum/showpost.php?p=36847756&postcount=104

In short, it was amazing. It was a different mood, but it was still Marty. It still felt like Halo, even without reusing anything. Marty's Halo music was always taking us on a journey, always moving. The newest H4 samples, in the best way I can describe with written word, are kind of just like..

do do do do
do do do do
DO DO DO DO
DO DO DO DO

I dunno, it feels lifeless.
 

TheOddOne

Member
After hearing all of the composers talk in the new video, I can't shake the feeling that Microsoft and the creative minds there are kinda happy that Bungie is now gone, so that they can take Halo in the direction that they've always felt the series needed.

And I'm really really excited by that. And man the audio sounds amazing so far.
That is a weird conclusion to make on the basis of this video.

For me it just shows that they really cherish their flagship title, cutting no corners to give it's presence.

It's not bad, but it doesn't really stand out.

When you hear this http://www.youtube.com/watch?v=S68GmenFk2g, you know what it is. Going by those samples it's not distinct enough.
To be fair, playing the level and hearing that music made it more awesome. Now you hear the music and you remember fondly what you where playing.
 
So far everything but the concept art trailer has a Halo feel for me, the concept art trailer sounds quite Mass Effect-like IMO (but I like it too!).
 
That is a weird conclusion to make on the basis of this video.

For me it just shows that they really cherish their flagship title, cutting no corners to give it's presence.

I just get the impression that yes, they are respecting Halo and the groundwork that Bungie did, but now that they are out of the picture they can do stuff that is a bit more out there, or at least things that simply is not in Bungies design-DNA (like telling a story that makes sense).

At least thats the impression I get from the music. It sounds so differently and to me is really far away from what I've felt has been defined as Halo by Bungie. Which is really cool.
 

TheOddOne

Member
I just get the impression that yes, they are respecting Halo and the groundwork that Bungie did, but now that they are out of the picture they can do stuff that is a bit more out there, or at least things that simply is not in Bungies design-DNA (like telling a story that makes sense).

At least thats the impression I get from the music. It sounds so differently and to me is really far away from what I've felt has been defined as Halo by Bungie. Which is really cool.
Bungie is such beloved company, their games where fantastic. 343 however, which I think is smart, wants to make it's own stamp on the series. This means making it your own, there is no need to retreat in making a carbon copy sequel.
 

GrizzNKev

Banned
To be fair, playing the level and hearing that music made it more awesome. Now you hear the music and you remember fondly what you where playing.

Actually, that music was first heard in the Halo 3 Campaign Trailer. That's what I'll always associate it with. The song stands completely on its own as representative of Halo 3's story and tone. It was distinct, it was Halo.
 

DarkChild

Banned
I want 343i to completely change Halo. I've had it with Bungie. It was great, they had their run and they said farewell. Why do people want to play the same game over and over again is beyond me.

Music sounds brilliant. Different, but still amazing. Artstyle is also different, but much more mature and considerably better. Campaign and story seems to be on their focus and with guys from Retro leading the design and people from R* and Pixar doing cutscenes it should be whole another ball game. MP, while just reading GI impressions took for a bit different route, but we don't know everything about it, we haven't even seen it in action.

There is stuff people are not good with hearing, but things like sprinting add for better experience to me.

On top of that, visuals from 343i are magnificent, and production values seems to be up to 11. People should stop whining for a bit and wait for E3 and more details.
 

Elginer

Member
This sounds great but I agree with some of you it just doesn't sound iconic, it doesn't have that special 'tingle' factor that Halo music has always had. I like it, don't get me wrong but it seems like a huge departure. I enjoyed the stuff in the viDoc a lot more as well as the second track in that sample.

Eh, I just miss Marty. :(

Still, I think this is going to be an incredible OST. I've gleaned a few parts here and there that sounds fantastic just nothing yet that screams Halo to me. But than again maybe it's because we all have a preconception of what Halo should sound like? I have no idea.
 
Jesus Christ, Halo fans are so unreceptive to change it's unbelievable. "Why doesn't this sound like the music I've been hearing for over ten years?! I don't like it because it's not composed by Marty O'donnell."
 
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