Dark Souls developer From Software has expressed unforeseen difficulty in porting the title to PC, and has conceded that the PC version will be a straight console port, without any optimisation, as a result.
“To be completely honest, we’re having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC,” Producer Daisuke Uchiyama told Eurogamer. “First we thought it would be a breeze, but it’s turned out not to be the case. We’re still developing right now – we’re crunching right now. ”
“In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it’s more strictly a port from the console version. We haven’t been able to step up into doing any specific optimisation for PC.”