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The Legend of Zelda: The Wind Waker HD Announced

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Yall trippin. Y don't ppl want 2 things? We already have GC ww and PC ww is HD. So why Wud we want that again? It ain't goin anywhere. Let Nintendo do crazy shit wit dis and chill.

As much as I agree with your post (I think), please get a dictionairy, bro. Learn some proper writing and grammar; your posts are extremely hard to read.
 

BY2K

Membero Americo
Soooooo... they're just going to put it in 1080p then, won't they?

It better not be 60$ if that's the case.
 

Mit-

Member
Someone brought up Okami. I think that's a good comparison. If Okami HD removed all cel-shading in favor of a bunch of stupid HD lighting effects, could you still not see how people would be upset about it? Would you yourself not be upset about it?

Wouldn't you rather them keep the original art style, and instead include high-res textures, higher-polycounts on character models and geometries, and enhance gameplay features and add content? Or even better, make the ink effects and other things in the game even better? Even more characteristic?
 

XenodudeX

Junior Member
Loved WW's graphics at first sight. best in the series IMO.
Bought it along a Panasonic Q and a Sharp LCD TV. Spent 4000€ for that setup.

Now I own a 1080p videoprojector and 5.1 surround system.

So I should be happy, right. Got love me some HDR . But on my previous setup the game was new, fresh, bold if not for everyone.

Since that time it's had two sequels.
And I want dem pretty graphics I can fire some Skyrim + mods right now.

So come on...this remake is Nintendo putting the middle finger to my face while making me remember it's given me great pleasure before and might possibly do so in the future. But for now they treat me like a bitch.
And this remake is a great looking girl looking at the ceiling while you fuck her.
So, yeah sex is good and I'm happy for those happy to get WWHD, but I'm not the kinda guy who fucks for fucking, even a good looking girl.
Might come back for the true Zelda WiiU, but only if I feel something special. I'm not asking for love. Not for a relationship. But good things are shared. WWHD is just Nintendo taking away my time and money while they try and figure out if the next Zelda should be built for core/hardcore/casual gamers.

So rally me fellow Gaffers and Nintendo Kids.
This is GAF, and Nintendo threatens our memories, they want to take away our next-gen, they want to collect our money and enslave us.

Let's throw them down the Pit. Maybe Yamaguchi will come back from ruling Hell and get them to actually care for grown up guys who are neither casual Dads nor Brownies.

I'm not Nintendo's bitch. I was. But I was young and thought the feeling was mutual. i've learned my lesson.

Such melodramatic bullshit over a fucking game. You need to take a break for a while.
 
I don't mind the new look of WW:HD, but I would've been fine with an up-res and some Triforce quest tweaking. The game looks phenomenal on Dolphin. As timeless as a 3D game could possibly be. This will be mine on day one.
 

LeleSocho

Banned
Loved WW's graphics at first sight. best in the series IMO.
Bought it along a Panasonic Q and a Sharp LCD TV. Spent 4000€ for that setup.

Now I own a 1080p videoprojector and 5.1 surround system.

So I should be happy, right. Got love me some HDR . But on my previous setup the game was new, fresh, bold if not for everyone.

Since that time it's had two sequels.
And I want dem pretty graphics I can fire some Skyrim + mods right now.

So come on...this remake is Nintendo putting the middle finger to my face while making me remember it's given me great pleasure before and might possibly do so in the future. But for now they treat me like a bitch.
And this remake is a great looking girl looking at the ceiling while you fuck her.
So, yeah sex is good and I'm happy for those happy to get WWHD, but I'm not the kinda guy who fucks for fucking, even a good looking girl.
Might come back for the true Zelda WiiU, but only if I feel something special. I'm not asking for love. Not for a relationship. But good things are shared. WWHD is just Nintendo taking away my time and money while they try and figure out if the next Zelda should be built for core/hardcore/casual gamers.

So rally me fellow Gaffers and Nintendo Kids.
This is GAF, and Nintendo threatens our memories, they want to take away our next-gen, they want to collect our money and enslave us.

Let's throw them down the Pit. Maybe Yamaguchi will come back from ruling Hell and get them to actually care for grown up guys who are neither casual Dads nor Brownies.

I'm not Nintendo's bitch. I was. But I was young and thought the feeling was mutual. i've learned my lesson.

Are you thiswasavailable's bro?
Also all hail Yamaguchi
 

Hakai

Member
I think the bloom is genuinely bad looking.

I think is a little too much, and I need to see it in motion to actually start to judge.

And in defense of the bloom, try go to the beach and see if everything are toned down? It is not, the sun is as bright as ever, so even if it's a little to much on the island shots, it's still justifiable cause it's kinda tropical.

But hey the bloom is so bad that the whole graphics are lame cause of that right?
 

BGBW

Maturity, bitches.
Yall trippin. Y don't ppl want 2 things? We already have GC ww and PC ww is HD. So why Wud we want that again? It ain't goin anywhere. Let Nintendo do crazy shit wit dis and chill.

Not everyone can play WW on their PC. Also may want the gameplay adjustments with the original graphics.
 

JollyWolf

Member
I think is a little too much, and I need to see it in motion to actually start to judge.

And in defense of the bloom, try go to the beach and see if everything are toned down? It is not, the sun is as bright as ever, so even if it's a little to much on the island shots, it's still justifiable cause it's kinda tropical.

But hey the bloom is so bad that the whole graphics are lame cause of that right?

I have never been to a beach where blue blooms from behind everything.
 
I'm overjoyed that a whole new generation can enjoy The Windwaker, It was so much fun to see a lot of the kids I work with go through Ocarina of Time for the first time when the 3D remake came out. And now I've shown them the screens of these and they're flipping out to play the game that Toon Link that they love from Smash Bros. came from. And me, I'm just as excited. So so hoping for the cut dungeons and sage (s.) Internet can't keep my joy down, this is something I've wanted for a while, and I can't wait!!
 

Jackano

Member
Link, please.

The Nintendo Direct of course :lol
It doesn't says "remake and not port" textually but that's just a trivial thinking.
Graphics are remade, control sheme is going to be reworked for the gamepad, Aonuma spoke about gameplay tuning... That's more things that needed to call it "remake" instead of "port". Just as OoT 3D was.
 
NO ONE SHOULD GIVE A FUCK!!!

Jesus, fellers, it's fucking daft in this thread.

Most of us played WW on the GC and that was that, play it on the GC again if you want but just because this remake looks different (which is, by and large, the fucking point in making it) you act like it has no right to exist.

New gamers who haven't played WW before will not go out and buy a GC and an old copy of WW to play the game, they just won't play it if not for this remake. I think it's better that younger gamers have a chance to play this game, even if it means that it doesn't look exactly like it looked 10 years ago, than not.

It's a good game, let them enjoy it, the change in graphical style means NOTHING to these newer and younger gamers, but the utter outrage expressed on this forum is fucking comical. You've had your Wind Waker experience and now it's time for newer gamers to enjoy it. Let it go.

EYEBROWS!!! Get some perspective folks.

Youre the only one outraged.
 

Neiteio

Member
Hmm, I wonder if they could allow us to toggle between "Enhanced" graphics and "Classic" graphics. Both HD, but one featuring the new bloom lighting, and the other sticking closer to the original aesthetic.
 
Youre the only one outraged.

No. You people lambasting this new game just because of the updated lighting and apparent lack of cel-shading are bitching for nothing. The GameCube game is not going to fade out of existence because of the remake's release. Just play it on Dolphin if it's so fucking perfect already.
 

dwu8991

Banned
Game character models-in HD have an uncanny resemblance to the CG 3D models used in Tintin: The Movie

tintin.jpg
 

Easy_D

never left the stone age
You didn't make the colors grotesque enough

iFsCpja.jpg

The Legend of Zelda: Human Revolution

Nope, you're categorically wrong.

- Intro
- File Select
- Main Theme
- Skyloft Introduction
- Knight Academy
- Skyloft theme
- Flying theme
- all the wing ceremony stuff
- All of Fi's music
- Skyview Temple
- every Ghirahim theme
- Most mini-boss encounters (Stalfos for instance)
- Most item collection jingles other than that shitty rupee collection jingle
- Lumpy Pumpkin
- Generic island theme in Skyloft
- Most boss battle themes
- Demise's theme and battle

are all orchestrated. That's off the top of my head.

Maybe he's confused by the fact that even some of the orchestrated songs use some sequenced samples, like the organ part during the Ghirahim battles.
 

Neiteio

Member
Why are people bothered by people not liking the graphics? If you like what you see, good. If others don't, let them say so, and as much as they wish. It's very much a product in development, and nothing is set in stone yet.
 

Mit-

Member
I think complaints about the bloom are genuinely and childishly exaggerated.

I think your inability to see how anyone could be unhappy with this change in art style is ignorant.

Also no one addressed my Okami comparison. You sir. You seem to think bloom is not worth complaining about in any way. If Okami HD stripped all cel-shading from the game and in its place put in a bunch of bloom and other cheesy realism lighting effects and filters into the game, would you be absolutely, 100%, perfectly okay with it?
 
Yeah right...

No. You people lambasting this new game just because of the updated lighting and apparent lack of cel-shading are bitching for nothing. The GameCube game is not going to fade out of existence because of the remake's release. Just play it on Dolphin if it's so fucking perfect already.

We've been reading a different thread.

I thought I was expressing disappointment not anger or lambast. It seems as though the people "defending" the game are incredibly sensitive.
 

Marlowe89

Member
I think your inability to see how anyone could be unhappy with this change in art style is ignorant.
Calling me "ignorant" and discussing an inability to have the same opinion as another in the same sentence is pretty hysterical. Do you know what a strawman fallacy is? Do you know what an irrelevant conclusion is? I've only stated I saw no issues with the change in art style, and I realize the difference in opinion comes down to personal preference. But that's exactly what it is; personal preference. I've also only added my intuition that the criticism of bloom is exaggerated (to insinuate that it's "blinding", as many have been doing, is quite plainly untrue to me), I've said nothing of anyone's opinion of bloom itself even though I was adding to a quote from someone who personally felt it was bad-looking. If you were capable of fully and intimately understanding why I subjectively enjoy and appreciate the art style, you wouldn't have the opinion you do now. And the same rule applies to me.

It's like you're really a child.

If Okami HD stripped all cel-shading from the game and in its place put in a bunch of bloom and other cheesy realism lighting effects and filters into the game, would you be absolutely, 100%, perfectly okay with it?
Ironically, rarely anyone seems to complain about these visual effects in games like Shadow of the Colossus (which, by the way, implements it far more than these pre-release screenshots). It's called a stylistic choice.
 

Mit-

Member
Calling me "ignorant" and discussing an inability to have the same opinion as another in the same sentence is pretty hysterical.
I did not say you were incapable of having the same opinion as someone else. From your post and from posts by others people seem to completely write off complaints about a change in art style, particularly with the heavy bloom lighting, one of the largest changes present. With how heavy it is, I can't see how so many people can not understand why some would be upset. The bloom is heavy. Please find some examples of bloom being used like this in a professionally developed game, in a broad-daylight scene. It should only ever be used at times like dusk, or when you're actually near an incredibly bright light source such as magma, and even then it is not usually that heavy.

Refusing to accept that this is much more bloom lighting than you'd see in a typical game, and that it is even more jarring to a fan of the original cel-shaded style which did not utilize any lighting effects even similar to bloom (hence making their complaints even heavier), and writing them off as "childishly exaggerated" comes off as ignorance to me.

Do you know what a strawman fallacy is? I've only stated I saw no issues with the change in art style, and I realize the difference in opinion comes down to personal preference. But that's exactly what it is; personal preference. I've also only clarified that the criticism of bloom is exaggerated (to insinuate that it's "blinding", as many have been doing, is quite plainly untrue), I've said nothing of anyone's opinion of bloom itself. If you were capable of fully and intimately understanding why I subjectively enjoy and appreciate the art style, you wouldn't have the opinion you do now. And the same rule applies to me.

It's like you're really a child.
"I think complaints about the bloom are genuinely and childishly exaggerated" says a bit more than "I think your criticism of bloom is exaggerated." 'Childishly' implies that the person 'complaining' is himself being childish. Calling someone childish doesn't sound like a respect for personal preference, so no, I definitely did not get that vibe when reading that post.

And I myself also have no problem with people who enjoy this style. I don't pop off at people who come in here and say they think it looks cool. It does agitate me when people come in and write off those with a different opinion as childish, insane, and all manner of insults that have been thrown around in this thread so far toward those who are displeased with what's been shown.
Ironically, rarely anyone seems to complain about these visual effects in games like Shadow of the Colossus. It's called a stylistic choice.
Bloom and other visual effects are not evil. They have their place. But they weren't a part of what defined the art style of Wind Waker, or Okami, and are quite contradictory to what the original art styles of those games were trying to accomplish.
 

HYDE

Banned
For fucks sake people! Use your heads!

You know who created the wonderful art in wind waker (and the rest of the gorgeous 3d Zeldas after it)? The same people that are making this remake. They can handle it. They have good artists. Some of you sound like they will somehow release a hideous looking straight to dvd Disney movie sequel style of ugly remaster of one of their crowning achievements all of a sudden. Think about it for a second.

How about we wait till we see some more?
Some people understand...though few it seems.
 

Marlowe89

Member
Please find some examples of bloom being used like this in a professionally developed game, in a broad-daylight scene. It should only ever be used at times like dusk, or when you're actually near an incredibly bright light source such as magma, and even then it is not usually that heavy.
What?

Witcher 2, Oblivion, the Halo series, Crysis 2, Uncharted, Heavenly Sword, and Bad Company 2 are all very professionally developed games that utilize the bloom shader effect to such an extent that Wind Waker HD is tame in comparison. This isn't even a fraction of the examples I can come up with. How many games have you played this generation? I'm not attacking you here, I'm asking a serious question.

The bloom is not heavy by any stretch of the imagination, and is really only a less-than-typical example. But not only is it relatively moderate, it's clearly not even visible in certain areas and screens. This is why I call these complaints exaggerated and, yes, childish. I absolutely fail to understand why anyone would claim it's being overused, unless they think its use in general tarnishes the art style. I think it's quite plainly an excuse based on sheer ignorance of how it's actually incorporated in the industry.

"I think complaints about the bloom are genuinely and childishly exaggerated" says a bit more than "I think your criticism of bloom is exaggerated." 'Childishly' implies that the person 'complaining' is himself being childish. Calling someone childish doesn't sound like a respect for personal preference, so no, I definitely did not get that vibe when reading that post.
I was not addressing someone's dislike of bloom, I was simply referencing some of the rather absurd replies about bloom in this thread. You only have to skim to see them. You misunderstand exactly what I'm disputing.

I have respect for personal preference, I have no respect for blatant hyperbole to make a point.

Bloom and other visual effects are not evil. They have their place. They weren't a part of what defined the art style of Wind Waker, or Okami, and are quite contradictory to what the original art styles of those games were trying to accomplish.
Stop. This isn't Wind Waker for the GC. It's an HD remake, they're perfectly within their rights to modify the art style as they wish.

I, for one, wholeheartedly welcome an art style that's different but still remains true to the world of TWW.
 

Dr.Guru of Peru

played the long game
You maybe missed the by everyone part... if to kid who has never played and is not into zelda aside this you ask for "the game with the green dude that looks like a cartoon" he immediately will point you to WW, the same with the more navigate gamer
if you want people to recognize this what will you say? what's the zelda with kid link? what one between zelda1 and everyone after since WW?
What's the zelda with the sea? what one between PH and WW?
Oh yeah i have one... What's the Zelda with uberbloom?
But i think i know your problem you actually do not see (or see too much i still don't get it) the graphical qualities of WW
while here you can actually see the depth of the things (you can recognize in where on the Z axis something is)

in the original cartoon style cel shading is a lot harder because looks of course like a cartoon (hence the people who wants the remake "flatter")

this believe it or not it's part of the artstyle and is also an huge part of its charm for a lot of people, remove that and you remove the charm.

Wind Waker only looked flat in blurry screenshots and in certain lighting conditions when you actually played the game. People have terrible memory, because this was actually a big gripe when the game first came out. This remake looks the exact same, but with bloom.

The wind waker screenshot you posted doesn't look any "flatter", its just more blurry.
 
Environments look awesome, but not really a fan of how Link and the other characters look with the update. His hair especially looks kind of weird and chunky.
 

LukeTim

Member
I like the bloom. I always loved how bright and sunny the original was (mostly, at least), and it made the game a really pleasant experience... the bloom and improved lighting now just makes it look more so.
 

wheapon

Member
It looks pretty nice, but I get the impression from the Nintendo Direct that these are very early and I'm doubting they're representative of what the final game will look like. I'll be pretty surprised (and a little disappointed) if the game is that saturated. I like bright colors, but I feel like some color balance is important too.

It kinda reminds me of the newer Disney rereleases-they totally ignore the color choices of the original releases.
 
So I hope Nintendo take advantage of the Game Pad with the Tingle Tuner and Camera in the remake. No one had the friggin money to buy a Game Boy with a cable or any of that crap just to do some ridiculous multiplayer mode, but with the Tingle Tuner that becomes so much simpler and inviting. I can imagine this game being so fun to play with a buddy using the Game Pad, the Camera could be improved as well with gyro controls.

I'm really hoping this is more than a graphical face-lift and they actually add some new features and such. I'm not talking new dungeons or anything, but just improvements that the new hardware allows such as what was stated above, and perhaps other features like an automatic HUD and such on the Pad.
 

Neiteio

Member
What?

Witcher 2, Oblivion, the Halo series, Crysis 2, Uncharted, Heavenly Sword, and Bad Company 2 are all very professionally developed games that utilize the bloom shader effect to such an extent that Wind Waker HD is tame in comparison. This isn't even a fraction of the examples I can come up with. How many games have you played this generation? I'm not attacking you here, I'm asking a serious question.
I know I'm not a part of this debate, but could you please post a screenshot from a game where the bloom is more intense than these TWW screenshots? In particular the ones where Windfall's grass looks radioactive? I'm trying to think of a scene like that from Uncharted, Crysis 2, etc, where it looked so unnatural. Specifically, I'm looking for screens where a blue broad daylight sky smolders like in these TWW screens. So no sunsets or sunrises.

Also, I have to agree with Mit -- it's ridiculous for anyone to take issue with people strongly disliking the graphics. For many people, they're completely counter to the aesthetic that defined TWW.
 

Marlowe89

Member
I'm only willing to post screenshots if you're willing to ask for an example from a specific game, because I'm not going out of my way to post examples of strongly self-evident uses of bloom in every single installment/series. For Uncharted in particular, the environment wasn't too bad, but there were times where Nate's shirt would literally create a large white aura around his torso and head, which looked ridiculous.

And you're seriously telling me you can't recall an example of Crysis 2's excessive bloom? Crysis 2? Shit, man, do a google search. Nearly the entire game was a headache.
 
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