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Sony officially cuts ties with Superbot; All-Stars DLC now handled by Santa Monica

daripad

Member
Well, in general Sony franchises face competition from many more games than Nintendo franchises.

Think about it: There's only so many games that a gamer can buy per year so not every game can be 5M-sellers.
If their games were better and more appealing, I would be buying a lot of Sony games. But outside of infamous,little big planet and uncharted, the rest of Sony IPs I didnt like them or there are better games in their genre
 

Boss Man

Member
Nope. I am talking about the characters, thy are the ones that are just known in gaming forums. Even some of us don't recognise some of the cast.
I guess I can see where you're coming from but Kratos actually is pretty damn popular. Ratchet is pretty well-known as well. It's also worth noting that a lot of Sony's IPs right now are new, so we'll have to wait and see about them (Sackboy, Drake, etc...).

A lot of the characters that people associate most with Sony didn't make it into the roster because they aren't owned by Sony and I guess they didn't feel like it was worth the effort to get them in (hopefully this changes for the next game). Namely Cloud, Sephiroth, Crash Bandicoot, and Spyro.
 

DaBoss

Member
You're not correct on this one, sorry. Mario is the single most well-known videogame character on the planet. If not everyone can agree on that, I know for certain everyone (except you) would agree that he is more recognizable than Lara Croft.

Above summarizes my thought about Mario vs Lara.

Nopes, it sold poorly because it was bad and the bad word of mouth. I didn't say anything about Nathan Drake and Link about how recognizable they are. I said more relevant this generation. So, again, don't try to be sensationalist.

You're the one being sensational. The spin you are putting by saying the Uncharted games had more influence over games this gen than Zelda games. The argument everyone else was making towards you is the fact that SSB characters are more recognizable than PSABR.

So are you going to say that the poor marketing didn't have a role in poor sales?
 
If their games were better and more appealing, I would be buying a lot of Sony games. But outside of infamous,little big planet and uncharted, the rest of Sony IPs I didnt like them or there are better games in their genre

Well, you're going on a tangent here - you're talking about your taste here. You not liking the Ratchet & Clank games does not mean that they're bad or that PS fans don't like them. Truth is that Sony has a lot of critically acclaimed franchises - more than any other developer I would think.
 

daripad

Member
I guess I can see where you're coming from but Kratos actually is pretty damn popular. Ratchet is pretty well-known as well.

A lot of the characters that people associate most with Sony didn't make it into the roster because they aren't owned by Sony and I guess they didn't feel like it was worth the effort to get them in (hopefully this changes for the next game). Namely Cloud, Sephiroth, Crash Bandicoot, and Spyro.

But I told him to go to the streets with images of smash and battle royal rosters and you will know which ones people recognise the most. It is an easy job and the balance will be clearly inclined in one side
 
You're not correct on this one, sorry. Mario is the single most well-known videogame character on the planet. If not everyone can agree on that, I know for certain everyone (except you) would agree that he is more recognizable than Lara Croft.

Why blinker yourself and sticking to video games? That's like the posters on GameFAQs who say that Mario is more popular/well-known than Cristiano Ronaldo. I used him as a example to demonstrate how they had a blinkered view.
 

Boss Man

Member
But I told him to go to the streets with images of smash and battle royal rosters and you will know which ones people recognise the most. It is an easy job and the balance will be clearly inclined in one side
Oh yeah no doubt, but there are reasons for it. A lot of Sony's IPs are new and it doesn't help that the roster wasn't as good as it could have been either.

Basically I'm saying that if they had done a better job with the roster (and the game) then it could have sold a lot better. They were missing some very recognizable characters, I do think that there's a market for this game if it were to be executed better.
 

pantsmith

Member
Do we know anything about there being a next one?

I re-read the article a couple times, and its not clear if Santa Monica is just taking over whats left of the game (servers, unfinished DLC), or actually has plans for the series, which I hope is the case.
 

daripad

Member
Well, you're going on a tangent here - you're talking about your taste here. You not liking the Ratchet & Clank games does not mean that they're bad or that PS fans don't like them. Truth is that Sony has a lot of critically acclaimed franchises - more than any other developer I would think.


No, Nintendo has more. And I was just answering what you said about competence, Nintendo first party games are better than sonys (if we include critics) and they sell more
 
Why blinker yourself and sticking to video games? That's like the posters on GameFAQs who say that Mario is more popular/well-known than Cristiano Ronaldo. I used him as a example to demonstrate how they had a blinkered view.

Books are better for you than pudding! Cameras take pictures better than buckets of water!
This soccer player is more well known worldwide than this video game character!

You see what you're doing here, right?
 
Above summarizes my thought about Mario vs Lara.

You're the one being sensational. The spin you are putting by saying the Uncharted games had more influence over games this gen than Zelda games. The argument everyone else was making towards you is the fact that SSB characters are more recognizable than PSABR.

So are you going to say that the poor marketing didn't have a role in poor sales?

Well, yeah, Uncharted had more influence over games this gen than Zelda. That's pretty much a fact.

SSB characters are more recognizable because of they have been around longer. But I have to ask the question - what PS gamer doesn't know the PS characters?

And, yeah, poor marketing does have something to do with it. An example is the live action trailer - 0 gameplay in the trailer.
 

daripad

Member
Oh yeah no doubt, but there are reasons for it. A lot of Sony's IPs are new and it doesn't help that the roster wasn't as good as it could have been either.
Yes but what we want to prove to him is that the character roster plays an important role in the sales and you just gave me the reason
 

KAP151

Member
The game failing has nothing to do with the characters. Contrary to popular belief, putting a popular character in a game won't make it magically sell well. The game had a host of problems that stopped from being a success.

Couldnt disagree more. The characters are the draw card for these games. This game had a shit-tastic roster and it clearly cost them in the sales dept.
 

Xenon

Member
Once I heard about the bizarre end game, I knew this was going to bomb. I think they tried a little too hard to be different. Putting together such a strange mix of characters in a game that has never been on any of Sony's platforms was an uphill battle. Going against the fundamental design of fighting games doomed it.
 

Boss Man

Member
Yes but what we want to prove to him is that the character roster plays an important role in the sales and you just gave me the reason
Oh well I definitely agree that the roster plays a huge role in sales. That's the reason that the game exists. I feel like Superbot lost track of that to their detriment.
 
T

thepotatoman

Unconfirmed Member
I am confuse they are not shutting down.

They have to put on a positive appearance to sell themselves to investors, but in an age where better studios then them are having to close from lack of funding, I really don't think their prospects are looking too good.
 

DaBoss

Member
Well, yeah, Uncharted had more influence over games this gen than Zelda. That's pretty much a fact.

SSB characters are more recognizable because of they have been around longer. But I have to ask the question - what PS gamer doesn't know the PS characters?

And, yeah, poor marketing does have something to do with it. An example is the live action trailer - 0 gameplay in the trailer.

There you go. They have been there longer, but they are recognizable, no doubt.

No, Nintendo doesn't have as many critically acclaimed IPs as Sony.

Sony pretty much started investing in IPs this gen, to make this claim is absurd.
 
Uh that's disappointing. PSASBR was great fun; the UI sucked and it reaked of amateur polish everywhere but the game mechanics....but it was great fun. I hope Sony keeps the franchise intact even if its relationship with SuperBot is now kind of a dud...

For a short duration.
 

daripad

Member
No, Nintendo doesn't have as many critically acclaimed IPs as Sony.
What? Just check every 3D mario game is highly acclaimed, every main console zelda too. Metroid Prime games too. Tell me which ones on Sony side? I can think of uncharted, god of war, little big planet on console and nothing more with 90+ on metacritic. Ah, and jak and daxter If I am not mistaken
 

Darknight

Member
Still dont get why the Sony Bros were given to a crappy team. SuperBot? Who is that? They are about to cease to exit. No offence to them.

I think their biggest downfall, besides marketing support, was the horrible character cast from apparently "Sony classics". No Spyro, Crash, Cloud, Blasto, Jen Tate, PS1 Spike, 3D Dot game heroes guy, real Dante, Old Snake...on and on and on. (PS: Two Coles? ugh)

We were waiting for those guys and they never showed up. Sony should of ponied the money or something but I think SuperBot being some no name dev, probably scared some big 3rd parties too.
 

Balb

Member
There you go. They have been there longer, but they are recognizable, no doubt.



Sony pretty much started investing in IPs this gen, to make this claim is absurd.

Not when you consider the original SSB and how old the characters were when that game came out.
 

def sim

Member
While I didn't like the game, I hope these guys land on their feet. Sounds like they've been given a bum deal.

No, Nintendo doesn't have as many critically acclaimed IPs as Sony.

iAFlRDMekeL4x.gif
 

LuchaShaq

Banned
Game and Roster were pretty poor compared to competition. At this point it could be free with my plus subscription and I wouldn't even bother downloading it to play it again.
 

Oersted

Member
I guess I can see where you're coming from but Kratos actually is pretty damn popular. Ratchet is pretty well-known as well.

A lot of the characters that people associate most with Sony didn't make it into the roster because they aren't owned by Sony and I guess they didn't feel like it was worth the effort to get them in (hopefully this changes for the next game). Namely Cloud, Sephiroth, Crash Bandicoot, and Spyro.

I guess Spyro costs a shitload of money now^^.


And Kratos is pretty popular, yes, but not even remotly as big as some out of the Nintendo lineup. But I guess you know that.

Another problem was that most of the Nintendo IPs proved themselves outside their "home games" with merchandise, guest appearences in different media and trips to different genres. Sonys IPs? Ratchet Wars? Kratos Kart?

Another good indicator is Wreck It Ralph. They just talked about certain figure and everybody knew who it was.

That's not what I said. I said Sony has more relevant characters this gen than Nintendo. I also said that Lara Croft is a better known character worldwide than Mario. And finally, that Cristiano Ronaldo is, also, better known worldwide than Mario.

All of the above are true.

Fighting Games Weekly with Mario vs C. Ronaldo. Calling it now.
 
DK and Yoshi are very popular. Hell, even Wario is recognisable. And I'm forgetting about Bowser, Luigi and Peach. Some also know about Sonic. So there are a handful of well known characters, thogh they are all from Mario games lol
I know, that's what I said. Nintendo has been building up that cast by always keeping them in view with the spin off series and in Mario follow ups. Pikachu, Ivysaur, Charizard, Squirtle are all recognizable because their games sell a boatload and they were prominent parts of the anime. Though I imagine the latter three have lost some popularity due to almost three generations of lack of focus on those Pokemon and the anime moving on from them. I suppose Lucario has lost some popularity too with the fifth generation having been out for several years now and the sixth generation coming upon us.

Kirby is also extremely recognizable, even though Kirby game sales are mid-tier.
Recognizable with kids? I don't know. I see the people who buy Kirby game as long time fans, I don't know how familiar kids are with him now. He did have the anime a couple of years ago and Nintendo did push those Kirby shorts on Nintendo Video last year.
 

KAP151

Member
The game could have the Top 20 most popular characters ever and it would sell poorly if the game is bad.

Again, totally disagree. You seem to be missing the entire mass market appeal of these games. Casuals would flock to this if they could of got the roster right. I am sure it would of been a nightmare getting the licenses from all the third parties - but that doesnt change the fact that in it's current form - the vast majority of people just dont care about the game and that before they even get into the whole gameplay side of things.
 
Which is why PSABR had so many third party characters filling up the roster, right?

Because for some reason Sony decided that they needed 3rd party characters and :

- they decided that they would let the IP creator decide if they wanted their character in this game. For example, Ico and Wander aren't in.
- 1 character per IP (except for InFamous because Sucker Punch insisted). They could easily have taken a couple more characters from the already existing IPs (like Nintendo does).
- they haven't around for something like 6 generations (or is it 5) like Nintendo.
- they just decided not to put some characters in. Like Gabe Logan or some Demon's Souls character.
 
Still dont get why the Sony Bros were given to a crappy team. SuperBot? Who is that? They are about to cease to exit. No offence to them.

I think their biggest downfall, besides marketing support, was the horrible character cast from apparently "Sony classics". No Spyro, Crash, Cloud, Blasto, Jen Tate, PS1 Spike, 3D Dot game heroes guy, real Dante, Old Snake...on and on and on. (PS: Two Coles? ugh)

We were waiting for those guys and they never showed up. Sony should of ponied the money or something but I think SuperBot being some no name dev, probably scared some big 3rd parties too.

they were a team that split off from Sony Santa Monica. who, i dunno, sort of like made all of these masterpieces? http://en.wikipedia.org/wiki/SCE_Santa_Monica_Studio

seriously it takes just a few seconds to google them dude.
 
Marketing was not the problem. Creating a game that nobody asked for was.
Good luck for the guys at Superbot though. Don´t really know what Sony was thinking with this mess.

I'm a little late here, but I have to agree with this.

At first I thought it was just so blatantly copied, and then I heard the systems were dfferent, and how it feels like a whole new game. I watched a few videos, but was pretty much media silent.

And then I watched it being played on Game Grumps.

Yeahhhhhh... I'm sorry guys. The menus are terrible, but the roster, it's just... It's not... Using supers to kill... It's just...

Who was sitting around thinking, "Man, there's nothing I want more than to watch Dude from Killzone duke it out with Big Daddy on a LocoRoco stage that suddenly turns into Metal Gear Solid."

In any case, I hope the developers land on their feet someplace else, but I just don't think the game was very good.
 
Why blinker yourself and sticking to video games? That's like the posters on GameFAQs who say that Mario is more popular/well-known than Cristiano Ronaldo. I used him as a example to demonstrate how they had a blinkered view.

Dude please, you can't be serious. Lara Croft is not that well known.
 

daripad

Member
Because for some reason Sony decided that they needed 3rd party characters and :

- they decided that they would let the IP creator decide if they wanted their character in this game. For example, Ico and Wander aren't in.
- 1 character per IP (except for InFamous because Sucker Punch insisted). They could easily have taken a couple more characters from the already existing IPs (like Nintendo does).
- they haven't around for something like 6 generations (or is it 5) like Nintendo.
- they just decided not to put some characters in. Like Gabe Logan or some Demon's Souls character.


I caught you with that third sentence. Nintendo IPs are more popular, just say it
 

rouken

Member
wow, emperor got banned. he is a junior right?

I'm a little late here, but I have to agree with this.

At first I thought it was just so blatantly copied, and then I heard the systems were dfferent, and how it feels like a whole new game. I watched a few videos, but was pretty much media silent.

And then I watched it being played on Game Grumps.

Yeahhhhhh... I'm sorry guys. The menus are terrible, but the roster, it's just... It's not... Using supers to kill... It's just...

Who was sitting around thinking, "Man, there's nothing I want more than to watch Dude from Killzone duke it out with Big Daddy on a LocoRoco stage that suddenly turns into Metal Gear Solid."

In any case, I hope the developers land on their feet someplace else, but I just don't think the game was very good.

yeah, that's what i was thinking. even with just watching it on youtube you could see that it really is made without that much effort from the developer and sony too. they've should have given it to other 1st party studios they have that is much experienced in making games like this
 
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