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Albert Penello puts dGPU Xbox One rumor to rest

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benny_a

extra source of jiggaflops
So when these systems are released and the multi-platform games for both look virtually identical, what will the response be?
Make a specific claim and take out subjectivity (semantics of the meaning of "virtually") and then I tell you what my response will be.
 
Well Jeff over the GiantBomb has been dropping that line for the last few weeks, He was told a platform holder paid to cap the performance on multiplat games in order to make games on there platform look better the past generation.

And that kind of shit happened in different ways this gen. On disc content for multi plat games has to be the same. its why stuff like Kratos in MK is a download code and not on the disc for example.

Knowing those 2 things I dont think a platform holder demanding the same resolution / frame rate as the other console even if it means making the other version look worse would be far fetched.

And if the on paper gap is as big as it might be I wonder if MS would try to make up the gap by enforcing a performance parity clause for multiplat games.

If we see some suspiciously equal performing multiplatform games and knowing what we know about both consoles? Well that would look mighty suspicious.


I do admit its a bit conspiracy theory..y but hey. Thats what these threads or for. LETS GO! Lets get into it.

It would just take a yes or a no from Albert. Or did I just scare him off?

no way is he going to admit to anything like that, even if there is a shred of truth to it. it's almost as bad as the DRM/used fiasco. at least to me it would be.
 

Chamber

love on your sleeve
Why are some of you guys angry. He works for MS, why would he put down his company. He's just doing his job.

We all know, including Albert, The PS4 is more powerful than the Xbox, if it wasn't Ms would have told us already.

But we are waiting for employees of the company to admit it, good luck, especially one that does PR work.

Frankly, they are both powerful consoles and finally , at least , 3rd party games wont be a mess as it was on the PS3.

Can he not back up his company and their product without posting the kind of FUD he has been lately? I mean, those bandwidth numbers he posted are flat out insulting and shameful. Anyone posting that kind of stuff here is going to get taken to the cleaners.
 
For me, it's this way.

1) A Microsoft employee knee deep into the Xbox One, who asked a developer of the Xbox One, and got a posted his response, a response which was well written and explained in a way, that to me, having no knowledge in hardware, made sense.

Congratulations, you're exactly the kind of dupe this misinformation is targeted at.

2) A developer in a smallish company who helped make Gears of War Judgment and BulletStorm, who probably has no experience with both systems, and who's source is his developer friends who claim a 50% speed difference. Claim is already vauge, RAM speed? CPU speed? GPU speed? Overall speed (I'm guessing this?) the 50% claim, which is already above and beyond the 30%/40% claim used on GAF, and since people like to exaggerate, and he presented no in detail explanation as to why it's 50%, and since we also don't know what company his friends work for (I'm guessing Epic, since People Can Fly and Epic are pretty close), we aren't sure his friends are even credible and have used and compared both systems.

on the other hand, we also have developers like Carmack say both systems are very close, and he HAS benchmarked them.

Actually, he said specifically he had NOT benchmarked them and was only commenting on their architectural similarities from his perspective as a developer. From that point of view they have the same amount of RAM, identical CPU, very similar GPU capabilities. In terms of planning an engine for these machines they are about as close as could be. Be he emphatically did not comment on any performance disparity.
 

Lord Error

Insane For Sony
Albert Penello said:
2. If it comes out after we launch that the difference between 3rd party games is maybe single-digit FPS between the two platforms, will I get an apology or concession?
That's a bit of a loaded question. Single digit difference can mean many things. It can mean a difference between 59 and 60FPS, which is indeed nothing, or it could mean a difference between 21FPS and 30FPS, which is literally huge, and equals the 40-50%.
 
Adding memory bandwidth makes sense to you? I'm no expert either but it should still be obvious you can't just add the bandwidth of the 8 GB DDR3 RAM and the bandwidth of the 32 MB eSRAM to one single number. It does not work. That said, neither MS nor Albert can explain how the total bandwidth number came together anyway.
I'm seriously terrible at this hardware stuff, but isn't that what happens when you, for example, insert 2 8GBs of RAM into your PC? They just add together? Hell I'm probably really wrong haha.
Source? According to the latest discussion on GAF he explicitly hasn't benchmarked them.
Huh, he's original quote makes it seem like he HAS benchmarked, and did quick light tests using them.
"I haven't done really rigorous benchmarking [but] they're very close and they're both very good,"

Maybe I'm wrong and read it differently then I should have.

But half of it was untrue. That doesn't raise alarm bells for you? The people here who DO have knowledge in hardware are calling out the bluffs and he has no response to them.

All the information he provided was relayed in a nice way for those unknowledgable in tech to understand, yes, but most of it simply isn't factual. 30 GB/s vs. 10, 6% per each CU being different than overall, 274 GB/s, 10% over Sony on the CPU, all of these are either mistruths or misleading.
I still haven't ready any post discrediting him go in detail to say why it's wrong, so I still don't personally see/understand why he is wrong/incorrect.

Then again I did fall asleep for an hour and missed a few pages in this thread since my last post here, so maybe someone had and I just didn't see someone discredit him yet.
 

jusufin

Member
To be fair, they have been talking about games. And showing games, and allowing people to play their games. They are only really discussing specs on these internet forums. Their main PR will never touch spec battles.

And they have been talking about their services. In fact, they revealed their system speaking about their services.

I watched the conference but I felt that they didn't show how the X1 services relates to gaming. I also personally don't think they have done a good job of showing gamer why the kinect is worthwhile. I admit that I will probably end up buying it and the PS4 down the road, but all this mixed messaging really pisses me off as a fan. That post above was my nerd rage in full effect, lol. Anyway, this is my first time posting on a forum - Its kinda addicting!
 
Albert can you comment on whether or not Devs will be using Tiled Resources on the Xbox One? Since it was mentioned and it's in Windows 8.1 and all
 

Kuro

Member
Liers at Microsoft? Lordy. These are just electronics man. If they really wanted to spread fud they would be hitting up the media. Not making one off comments in a gaf thread. I think he's really just trying to engage and participate in the community.

Its working judging from the comments here http://www.reddit.com/r/xboxone/comments/1m2suv/penello_specifies_why_x1vsps4_performance/

It's sad that his tech FUD is actually convincing people.

(they also really hate GAF for some reason over there)
 
no way is he going to admit to anything like that, even if there is a shred of truth to it. it's almost as bad as the DRM/used fiasco. at least to me it would be.

Thats way fucking worse if you ask me. Sabotage your competitor because they have a better product?

That would pretty much bury Microsoft if it were true. I hope like hell its not for their sake.
 
Right. He said it'll look better on one system but he can't tell the public which one specifically (MS throwing money around, eh?)

Unghh...

The dev said one would look more or less as good as the PC version if I recall. Looking better isn't really the point when the difference in power is talked about in numbers like 50%. Just looking marginally better won't get the job done. Besides, the dev pretty much said that parity was their goal and one version of the game out classing another was not in the franchises best interest. I could be wrong but I remember reading that.
 

HORRORSHØW

Member
Can he not back up his company and their product without posting the kind of FUD he has been lately? I mean, those bandwidth numbers he posted are flat out insulting and shameful. Anyone posting that kind of stuff here is going to get taken to the cleaners.
That seems to be the biggest point of contention for the tech-heads here. Microsoft's mathemagics and real-word math do not add up.
 

KidBeta

Junior Member
I'm seriously terrible at this hardware stuff, but isn't that what happens when you, for example, insert 2 8GBs of RAM into your PC? They just add together? Hell I'm probably really wrong haha.
Huh, he's original quote makes it seem like he HAS benchmarked, and did quick light tests using them.

Maybe I'm wrong and read it differently then I should have.


I still haven't ready any post discrediting him go in detail to say why it's wrong, so I still don't personally see/understand why he is wrong/incorrect.

Then again I did fall asleep for an hour and missed a few pages in this thread since my last post here, so maybe someone had and I just didn't see someone discredit him yet.

You can't add the bandwidth together like that because you don't have 8GB of memory space that works that fast, you can at most keep a small subset of memory in the eSRAM and read/write to it quickly but theres 0 chance of keeping anything over 32MB in it, and therefore its a bit disingenuous to just add up all the bandwidth from the memory pools.
 

x-Lundz-x

Member
Albert, I respect what you're trying to do and understand it's your job. However, as one of Xboxes biggest fans, I must say I am certainly disappointed in how you guys have handled the One. I was there in line for launch day of the original Xbox. I was there for the midnight launch of the 360. And up to 2012 I was damn sure I'd be there day one for the One.

But then came 2013.

I've been gaming since the Atari 2600 and the 360 is my favorite console of all time. I own a PS3 ,Wii, and 360, and 99% of my game time the past several years has been on the 360 only. I never touch the Wii at all anymore, and my PS3 I use basically for Blu-ray movies. When I heard that the One had Blu-Ray, I was excited. I figured, "OK, maybe I don't need to own all the consoles this generation. Xbox has had me covered for years, and will again."

Unfortunately that is not the case. Sony has you beat on specs, AND price this time. And while I have no issues with Kinect, and would own one anyway, because my family likes the games, the DRM fiasco left a bad taste in my mouth, especially after being such a loyal Xbox gamer who never pirated a single game and spent god knows how much money over the years on Xbox products.

The one undeniable advantage(to me at least) was that I much, much, prefer the 360 controller over the PS3 controller. But now indications are Sony has redesigned their controller so it is a huge improvement from before.

I love the One's launch lineup and think it's superior to PS4, without a shadow of a doubt, and I'm too big of a Halo fan too,which now means I will end up having to but both consoles. The only question is, which one first. A year ago, it was a no-brainer, Xbox first. Now I may just get a PS4 first and wait for a price drop for the One. sigh.

The point of this post is, if someone like me, who was one of your biggest fans has doubts about the One, then what does that say about MS' hardware decisions and policies lately?

I could type this same exact thing, except I never owned a Wii :). 360 was easily my favorite console because it did all the right things minus not having blu ray. Easily 80% of my many game purchases were on 360. And what do they do? Tell me their specs don't matter, force a camera on me I don't want, and charge me 100 dollars more on top of it. I don't think I've been this disappointed in a console maker in a very very long time. Ill be PS4 only until I can get an Xbox one with the next halo game for cheap.
 
no way is he going to admit to anything like that, even if there is a shred of truth to it. it's almost as bad as the DRM/used fiasco. at least to me it would be.

Its pretty scummy.




But I guess he has ran away once he read that post.

Lucky for us this is a age of twitter rumours and CBOAT's sailing the brown oceans of the sub continent. If they do try and pull that kind of BS I am sure we will know about it sooner rather then later.
 

krioto

Member
For me, it's this way.

1) A Microsoft employee knee deep into the Xbox One, who asked a developer of the Xbox One, and got a posted his response, a response which was well written and explained in a way, that to me, having no knowledge in hardware, made sense.
2) A developer in a smallish company who helped make Gears of War Judgment and BulletStorm, who probably has no experience with both systems, and who's source is his developer friends who claim a 50% speed difference. Claim is already vauge, RAM speed? CPU speed? GPU speed? Overall speed (I'm guessing this?) the 50% claim, which is already above and beyond the 30%/40% claim used on GAF, and since people like to exaggerate, and he presented no in detail explanation as to why it's 50%, and since we also don't know what company his friends work for (I'm guessing Epic, since People Can Fly and Epic are pretty close), we aren't sure his friends are even credible and have used and compared both systems.

on the other hand, we also have developers like Carmack say both systems are very close, and he HAS benchmarked them.

I know who I trust. ;P

you'll tie yourself in knots at this rate
 
MS should be focusing on Kinect, HDMI input, Xbox Live features, and other exclusive software features and exclusive games. Getting into a losing fight with PS4's hardware specs is a terrible distraction from real exclusive features that might sway some people.
 

B.O.O.M

Member
Guys the focus on 'launch games' alone is a trap. Don't fall for it. At launch, with so many cross gen titles, don't expect a clear cut situation of PS4 coming on top in every comparison. Hence why the focus on launch and launch alone. It takes time for the differences to really show up

Sadly now this will be used by those who believe PR words blindly as justification for their faith too :S
 
Albert, I understand you're not an expert on the X1's hardware, so trying to argue against a whole forum with experts on the subject is suicidal. If you're gonna say that there is not point arguing because you say so, the least you could do is accept an AMA, just take a list of questions, give them to your tech guy at MS, and come back with the answers, otherwise your reputation in here is pretty much damaged beyond repair, this is NeoGAF afterall.

Well said. This is why I love NeoGAF more than any other place on the web. Plenty of technically minded people who can cut through the BS, or at least people who know enough basic math to know when numbers don't add up. Toeing the company line isn't tolerated well in a tech discussion. I'd love to see a real tech talk from MS, but not if the numbers are going to be abused for the sake of a message.
 

Duxxy3

Member
no way is he going to admit to anything like that, even if there is a shred of truth to it. it's almost as bad as the DRM/used fiasco. at least to me it would be.

Until microsoft flat out says "no, that will not happen" I am going to assume that is the case. Every comparison he brings up between the two systems is tainted until that is answered clearly.
 
Unghh...

The dev said one would look more or less as good as the PC version if I recall. Looking better isn't really the point when the difference in power is talked about in numbers like 50%. Just looking marginally better won't get the job done. Besides, the dev pretty much said that parity was their goal and one version of the game out classing another was not in the franchises best interest. I could be wrong but I remember reading that.

it could be a mix of framerate and resolution,maybe even AA.
 

chadskin

Member
Unghh...

The dev said one would look more or less as good as the PC version if I recall. Looking better isn't really the point when the difference in power is talked about in numbers like 50%. Just looking marginally better won't get the job done. Besides, the dev pretty much said that parity was their goal and one version of the game out classing another was not in the franchises best interest. I could be wrong but I remember reading that.

I'm refering to this Videogamer article:

Pushing him on the subject further, I asked: “Does that mean that the PS4 version of Rivals will look better than the Xbox One version?”

“I think that both consoles will look pretty much on parity,” he replied, “but one of them might stick up a little bit.

By how much better remains to be seen, of course.
 

VanWinkle

Member
I'm seriously terrible at this hardware stuff, but isn't that what happens when you, for example, insert 2 8GBs of RAM into your PC? They just add together? Hell I'm probably really wrong haha.
Huh, he's original quote makes it seem like he HAS benchmarked, and did quick light tests using them.

If you add 8GB of RAM to your PC, at 68GB/s bandwidth, and then add 8 more GB, the bandwidth will remain 68GB/s. You didn't change how fast the RAM can be read - only how much data you have that can BE read.
 
To all the people who are talking FUD and misinformation.

I love NeoGAF. Every possible perspective on gaming issues and tons of insiders to give valuable insight all in one place...it's why I lurked for years. But NeoGAF is small. Hardcore gamers who obsessively read and think about gaming are a small group. If the Wii U launch showed anything it's that hardcore fans and early adopters don't make or break a console. With just TV stuff, NFL, Titanfall, Kinect and good old Madden/COD/HALO inertia, the console will do about the same no matter if they engage the hardcore or not.

If Albert is here to "save MS on GAF" and get every single person here to buy a day one edition along with a nebulously featured day one gold card, then what is that like...maximum 50K units? GAF has influence though, so maybe double that, quadruple? Maybe more if you use microsoft math (sorry Albert).

Presuming he is here to do PR work and hit a marketing home run, then the upside is maybe a few hundred thousand units...changing the decimal after the number of launch units isn't going to impress wall street.

I'm fairly certain that he's here because he worked hard to help make an awesome console and is kind of pissed that people have been ripping on the specs and theoretical performance. Having a pissed off industry insider fighting people is exactly what I love about GAF and should be respected.

He hasn't pulled out any new numbers, so maybe the specs deserved to get ripped on, but no matter what saying this is just PR misinformation is as crazy as supporting the dGPU rumor. It just makes no sense when you step back.
 

keuja

Member
Well Jeff over the GiantBomb has been dropping that line for the last few weeks, He was told a platform holder paid to cap the performance on multiplat games in order to make games on there platform look better the past generation.

And that kind of shit happened in different ways this gen. On disc content for multi plat games has to be the same. its why stuff like Kratos in MK is a download code and not on the disc for example.

Knowing those 2 things I dont think a platform holder demanding the same resolution / frame rate as the other console even if it means making the other version look worse would be far fetched.

And if the on paper gap is as big as it might be I wonder if MS would try to make up the gap by enforcing a performance parity clause for multiplat games.

If we see some suspiciously equal performing multiplatform games and knowing what we know about both consoles? Well that would look mighty suspicious.


I do admit its a bit conspiracy theory..y but hey. Thats what these threads or for. LETS GO! Lets get into it.

It would just take a yes or a no from Albert. Or did I just scare him off?

I'll be very disappointed if the PS4 is held back by the Xbox One on purpose. It wouldn't be ethical toward the consumers, to purposely gimp down a version just because it makes the competition looks bad.
 

nib95

Banned
Has Penello responded to anyone's rebuttal of his original points yet? Re posting mine. Just want clarifications is all.

Ok just a quick run through of points...


  • What is this inherent inefficiency you speak of? Can you elaborate? It is not something I've ever heard mentioned.
  • Your second point contradicts your first. If 50% more CU performance is viable to inefficiencies, why would 6% extra performance not also be privy to the same thing?
  • How did you arrive at the 204gb/s figure for the Esram, can you elaborate? Also you realise this is a very disinginuous claim. YES the bandwidth can be added together in that the DDR3 and Esram can function simultaneously, but this tells only a small part of the full story. The Esram still only accounts for a meagre 32mb of space. The DDR3 ram, which is the bulk of the memory (8GB) is still limited to only 68gb/s, whilst the PS4's GDDR5 ram has an entire 8GB with 176gb/s bandwidth. This is a misleading way to present the argument of bandwidth differences.
  • How do you know you have 10% more cpu speed? You said you are unaware of the PS4's final specs, and rumours of a similar upclock have been floating around. It could also be argued that the XO has the more capable audio chip because the systems audio Kinect features are more demanding, something the PS4 does not have to cater to. Add to that, the PS4 does also have a (less capable) audio chip, along with a secondary custom chip (supposedly used for background processing). There's that to consider too.
  • That's good that Microsoft understands GPGPU, but that does not take away from the inherent GPGPU customisations afforded to the PS4. The PS4 also has 6 additional compute units, which is a pretty hefty advantage in this field.
  • This is factually wrong. With Onion plus Onion+ the PS4 also has 30gb/s bandwidth.
 
Guys the focus on 'launch games' alone is a trap. Don't fall for it. At launch, with so many cross gen titles, don't expect a clear cut situation of PS4 coming on top in every comparison. Hence why the focus on launch and launch alone. It takes time for the differences to really show up

Sadly now this will be used by those who believe PR words blindly as justification for their faith too :S

No sorry that shit doesn't fly. You can't say Sony has the better developers, the more powerful console by 50% and it's clearly the easier console to develop for and then turn around and call launch game comparisons a trap. That's bull shit pure and simple.
 
If you add 8GB of RAM to your PC, at 68GB/s bandwidth, and then add 8 more GB, the bandwidth will remain 68GB/s. You didn't change how fast the RAM can be read - only how much data you have that can BE read.
Makes sense. Wonder how Microsoft got the bandwidth they did, then. I sort of see why you guys are skeptical now.
 
Devs will be using Tiled Resources on both Xbox One and PS4. Tiled Resources is a Microsoft marketing term, but the principle behind this feature is not exclusive to Microsoft platforms.

Programmers already know this feature by the name of Sparse Textures, Partially Resident Textures or Mega Texturing. It's available for OpenGL for quite a while now and Microsoft will add it to Win8 later this year.

PS4 is exclusively capable to combine this feature with Sparse Voxel Global Illumination. They use the Sparse Textures instead of Octrees for this new form of real-time GI.
Sweetness. Thanks for the reply man. I really wanna see how Devs implement it on both the machines :D
 
Oh and as for the spec wars, all I got to say is I just want it to be launch day already so I can get both of them and play my games ;-; Games are on my mind not specs
 

Arkage

Banned
I'm really not understanding why Penello would come onto this forum and start spouting off less-than-truthful statements about power comparisons, and then expect to not get called out on it.

MS's CPU boost was done for the sake of this argument, to win over the hardcore that was leaning away from them. They are hoping this unsubstantiated spec-parity argument will win the hardcore back, which is ironic, since the hardcore is the only audience that this argument won't work on.
 
I'll be very disappointed if the PS4 is held back by the Xbox One on purpose. It wouldn't be ethical toward the consumers, to purposely gimp down a version just because it makes the competition looks bad.

PS4 wont be held back in a couple years when Naughty Dogg, SSM, Guerilla, Japan Studio and Quantic Dream are putting out games that will likely blow the best looking X1 titles out of the water.

I also expect PS4 to have way more 3rd party exclusives, if the pre-order numbers are an actual indication of just how much of a lopsided install base it may be. Especially Japanese developers who tend to gravitate more towards Sony platforms.
 
But did those other guys make a game where you can grab a dude with an electric whip, kick him into the the air, and then shoot him in the dick for points?

I know who I trust.
I've just rechecked the math and this logic right here is fucking unassailable.

isvbhRoylAqtM.gif
 

Blanquito

Member
If you add 8GB of RAM to your PC, at 68GB/s bandwidth, and then add 8 more GB, the bandwidth will remain 68GB/s. You didn't change how fast the RAM can be read - only how much data you have that can BE read.
Much better said than what I attempted and then erased.
 

jusufin

Member
personally, I think MS PR should focus less on bs like cloud/specs and more on the kinect. we all know thats why the system is more money, so sell us on why the kinect is a real next gen experience. I feel like the original fell short in many ways, but the concept was interesting and forward thinking for its time. tell us why this new tech will finally give us the gaming experience promised with the original. That will resonate with more people than this, which I feel is just playing to your existing fanbase. They don’t have to sell it to the people in this forum arguing that it really is more powerful and that the cloud will make our eyes melt (they are gonna buy it anyway), they need to sell it to people like me who are angry with the original direction and still can't get any clear demonstrations on what sets it apart.
 

nib95

Banned
Xbox One GPU:

768 GCN shader cores with 853MHz
48 TMUs
16 ROPs
1.31 TFLOPS
40.9 GTex/s
13.6 GPix/s
8GB DDR3 with 68GB/s + eSRAM voodoo
2 compute command processors
something between 2 and 16 parallel compute queues
GPU cache bypass: no

PS4 GPU:

1152 GCN shader cores with 800MHz
72 TMUs
32 ROPs
1.84 TFLOPS
57.6 GTex/s
25.6 GPix/s
8GB GDDR5 with 176GB/s
8 compute command processors
64 parallel compute queues
GPU cache bypass: yes

Damn. When you lay it all out like that..
 

Proelite

Member
Holy shit.

It's nice to see Albert and Microsoft care so much about specs parity in contrast to Nintendo. I can't help but feel they should have had this mentality two years ago.
 
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