http://kotaku.com/rumored-xbox-one-launch-issues-lead-to-lots-of-question-1453405464
has an ariticle up mentions dev kits being buggy too . new thread worthy?
This picture has been debunked by Sony a month ago..
who is this?
One source said that as of at least a few weeks ago, Xbox One SDKs were very buggy. Another source said some developers who have already submitted their games to Microsoft for certification have had to resubmit those games with a more recent version of the SDK. In other words, both developers and Microsoft staff have been working overtime to get games shipped and approved.1
"It's going to be a fun few weeks in Microsoft QA," one developer source said.
What does that all mean for people who plan to buy an Xbox One on November 22? At this point, it's tough to say. A third, high-level developer source assures us that this sort of thing is par for the course. Hardware launches are always rocky, and while this is the type of issue that will lead to all-nighters for people working on the console and its games, these last-minute SDK bugs might not have much effect on what we see and play this fall.
Connect the dots?
Were doing this?
Uh oh...
Where?
http://www.geek.com/games/red-line-ps4-overheats-at-sony-event-1573962/Sony Computer Entertainments president Shuhei Yoshida has since claimed via his Twitter account that the red line of death is untrue. We agree. Its not a red line of death, its apparently a warning of overheating. Even so, Sony is officially stating this isnt true, and if so, wed like to know what does happen when the PS4 starts getting too hot.
Debunked by Yoshida, bro.It is true...if you keep it in a small plastic display case with no ventilation.
Example A:
nop that wont cut it
gaf needs drama
completely missed thoseOoh thanks I'd read most of that earlier, but that Tales and Dragon Quest PS4 news is exciting and a nice change of pace from all these shady hardware issues.
Next gen JRPG's
Dude, You sign an NDA, then you stick to it. Otherwise, Don't sign any at all. As simple as that.
As a journalist, You will be given the right to see hardware/software which is currently 'in development'. You are given many rights under that contract. You'll be able to talk about the features of the said software but you're not allowed to point to any problems to it unless you're allowed to according to the NDA. because it's "IN DEVELOPMENT" and the consumer will never see that alpha version of the software and/or hardware. Development =/= final build intended for consumer use.
MS and Sony and other publishers as well are allowing the journalists to do their jobs as per the NDA contract. If a journalist is gone rogue, His actions will not hurt himself only. It will hurt the company, the hard working people who spent hours and maybe took an overtime shift to deliver the product and it will hurt the families of the people who were associated with that company and eventually your economy will be hurt as well.
Not a single company on earth would tolerate childish behavior from childish journalists.
Resubmitting games because the SDK is so broken. Ouch.
Debunked by Yoshida, bro.
It's fake!
So much for console parity.
Trust me I wish this mattered, but people forgave the RROD fiasco.So you honestly think people will give the box 2 months of collecting dust before they shit all over it saying "OMGWTFTHISTHINGKEEPSFREEZINGSHUTTINGOFFNOTCONNECTINGTOINTERNETAAAAAAAAAAAAAAAAAAAAAA" on every damn social media network?
In today's world - if the issue is widespread - I'd expect it to go a few hours after launch before people take to social media flailing their arms about forbidding anyone to buy it.
Seriously. If major crashing, freezing, connection issues do occur in large at launch - it won't make it to 2014 without the grace of a forgiving, loving deity.
some polygon guy...iirc
Didn't he leave MS? Why are we still using him for XBone GIFs?
Trust me I wish this mattered, but people forgave the RROD fiasco.
As long as the Xbox One sort of works at all at launch, people will rationalize their purchase and complaints won't really matter.
This.
I made a thread about the state of journalism, NDAs and secrets a couple of days ago. Our very own editor for Kotaku stated that we have to be patient - it had only be 3 days (Ignoring the fact that these issues/rumours have been solid for months).
It's been 5 days by my count. It is no longer about patience - the journalists aren't doing their job properly. Whether you need of be quicker, or get some more sources etc. I'm not sure. But this shit would be unacceptable in any other industry. I certainly it's not a case of waiting for an official response from Sony/Ms, bound to be manicured nonsense.
Do your fucking job - report on this shit.
Editoor timing as the Kotaku story goes up. Though I still think 5 days give or take was far, far too long for that particular news story.
Trust me I wish this mattered, but people forgave the RROD fiasco.
But would that even be the cause of the XB1 review delays? I thought someone said that for the CoD reviews, they could choose either version to play, and not play the others. Meaning, that even if the embargo is a week later for XB1, the games are already been played and reviewed.
The red line is overheating. yosp simply said it wasn't the "Red line of death" aka hardware failure.
.Sony Computer Entertainments president Shuhei Yoshida has since claimed via his Twitter account that the red line of death is untrue. We agree. Its not a red line of death, its apparently a warning of overheating. Even so, Sony is officially stating this isnt true
Connect the dots?
Were doing this?
Yes it is will be even more so for deferred rendering engines .
Digital Foundry: Very few - if any - of the next-gen games we've seen target multi-sampling anti-aliasing. What's your solution for Ryse? Do you think that MSAA is now a thing of the past in console game development?
Cevat Yerli: MSAA is quickly getting bandwidth-bound and thus expensive. With a deferred shading based renderer the bandwidth consumption is getting prohibitively high. For Ryse we developed our custom SMAA 1TX, in essence it is a combo of morphological AA with smarter temporal anti-aliasing. It's a new robust and fairly efficient technique which we shared some details about at Siggraph this year. It's a solution which deals with any signal input changes in order to smooth out potential shimmering during movement, while masking out any potential ghosting, and together with shading aliasing solutions it provides a more filmic image quality overall.
Cevat Yerli: We put our most accessed render targets like the G-Buffer targets into ESRAM. Writing to ESRAM yields a considerable speed-up. While 32MB may not be enough to use something like MSAA to the fullest, with a smart memory management strategy it is possible to deal with that.
The fact that the console launches exactly one week later might have something to do with why the embargos are exactly one week later. That would be my guess. I think people are reading too much into that. Its not like people can't cancel their pre-orders 10 days or one week away from release/
Me too. I went from unsympathetic to bleeding heart over the course of the cluster duck that is the Xbox One pre-launch.You know as bad as this may be to watch I honestly feel even worse for the people spending so much money and having such bad systems. Poor launch buyers.
Isn't Ryse using such an engine?
Sounds like it just takes time and planning.
It's not even a final product, yet. So, Journalists are talking about something that is currently 'in development' which will definitely has many problems, OBVIOUSLY and is NOT intended for consumer use.That's exactly what I said. If they signed anything that prevents them from speaking on this score, then they've already given up any and all credibility they ever deserve to have. They shouldn't even get to sign anything like that if they want to be actual game 'journalists.'
We're really reaching absurdity territory. What you're saying is that they must sign a contract in blood before trying these games out, and if they don't, BYE BYE ACCESS. And this is what you think makes those who would speak out against those actions 'childish'?
Nobody needs to be informed as to how fucked up the system is. The problem is the system itself. If "ACCESS" is lost because a journalist cannot freely speak up against problems consumers absolutely need to know before they buy a product, then the access itself was not fucking worth it.
Didn't he leave MS? Why are we still using him for XBone GIFs?
Not sure if this was posted yet, despite being a day old, I found nothing in a search. Just more on the next-gen OSes and Smartglass being a wreck.
Kotaku said:Dodd, perhaps best known for launching the #PS4NoDRM campaign earlier this year, is not a professional journalist. He doesn't have the cachet of a well-known gaming website or magazine. However, he has been publicly correct about rumors in the past, such as the delay of Sony's PS4 racing game DriveClub, which he reported was true two days before Sony confirmed the news.
I will say this: IF all this shit turns out to be true and journalists sat by the sidelines while it was happening, there must be a reckoning. This sort of failure at their job is so fucking insane that it literally suggests they shouldn't even exist. Why bother being a 'games journalist'? At this point they'd all just be game 'enthusiasts' who bow down to whatever company gives them the nicest smile.
FUCK NDAs. I don't give a shit what people are signing. If this story is this big, it is of critical importance to inform consumers and their readers. That's the only duty. If they fail to do that, shut down their websites. Wrap it up.
And isn't Ryse 900p?
Emily Gera, writes for Polygon, former VideoGamer. Widely respected, and people's opinions of Polygon should not be a factor, in my opinion.some polygon guy...iirc
And omitting MSAA and most likely omitting/degrading some other effects. It is a limitationIsn't Ryse using such an engine?
Sounds like it just takes time and planning.
Damn, I completely agree.
Although to be fair, If shit really is hitting the fan and it is "broken", I'd expect someone to have stepped forth by now. NDA's are strong, but so is personal integrity, and with so many developers and people involved, it's hard to believe no one has spoken up yet. Not even on neogaf, but just in general.
I hope for their sake I don't buy a broken console because I am misinformed or just simply not told.
It's not even a final product, yet. So, Journalists are talking about something that is currently 'in development' which will definitely has many problems, OBVIOUSLY and is NOT intended for consumer use.
When the FINAL PRODUCT ships and the embargo has been lift. Then. The journalists has the right to speak up against whatever problems they find.
What if you own a business and you hired hard working people, and then a journalist comes in, won't you hold him accountable for what he says by signing an NDA? Are you aware of the consequences of loose lips on your business? Don't you feel any responsibility at all? :/