DaCocoBrova
Finally bought a new PSP, but then pushed the demon onto someone else. Jesus.
Other than RR6 and DoA4, which games run @ 60fps?
olimario said:I don't know, but PGR3 looks just fine at 30 and a lower res. I wish more devs would make the payoff.
jedimike said:Is 60 fps some kind of elitist badge of honor? I mean does anyone really care? As long as the game is not choppy... I'm good. Having a list of 60fps games is about as important as listing games that have weiner dogs or green apples.
jedimike said:Is 60 fps some kind of elitist badge of honor? I mean does anyone really care? As long as the game is not choppy... I'm good. Having a list of 60fps games is about as important as listing games that have weiner dogs or green apples.
jedimike said:Is 60 fps some kind of elitist badge of honor? I mean does anyone really care? As long as the game is not choppy... I'm good. Having a list of 60fps games is about as important as listing games that have weiner dogs or green apples.
Fixed. Some of us can tell quite a difference between a 30FPS and 60FPS game.Outcast2004 said:No it really doesn't matter to me.
DaCocoBrova said:Here we go.
New console + crazy POWAH = 60fps games
Why would anyone be OK with less than that? This would be a non-issue if devs would include a toggle for both.
DaCocoBrova said:Here we go.
New console + crazy POWAH = 60fps games
At least that's how it should be. The games aren't exactly mind blowing graphically, so the performance should be there.
Why would anyone be OK with less than that? This would be a non-issue if devs would include a toggle for both.
Dr_Cogent said:Some people are framerate whores. I don't mind as long as it doesn't get choppy visually either.
Some people care. When it comes to racers, to me it really sucks when the game doesn't run at 60FPS. Another example are fighting games, and it also makes platforming and FPS gameplay feel much nicer. Don't get me wrong, I don't mind 30FPS in many genres (hell, some games I think should maybe even go for 30FPS + motion blur intentionally), but almost everything feels just that much better, and moves and controls smoother when it's 60FPS - especially on a big screen.jedimike said:Is 60 fps some kind of elitist badge of honor? I mean does anyone really care? As long as the game is not choppy... I'm good. Having a list of 60fps games is about as important as listing games that have weiner dogs or green apples.
Play Burnout 4, then try playing NFS after that. Even on a small screen of PSP, the Burnout's 30FPS doesn't feel quite right when you compare it with console version. It's not nearly as big of a deal on a screen that small, but sometimes you can tell the game would feel more right if they just made it to run at 60.TheDuce89 said:What is so great about 60 fps? NFS feels faster at 30 (if it is 30) than RR does at 60.
DaCocoBrova said:Why would anyone be OK with less than that? This would be a non-issue if devs would include a toggle for both.
human5892 said:Fixed. Some of us can tell quite a difference between a 30FPS and 60FPS game.
By that logic, 20 or even 15 would have very little effect on gameplay, as long as they are relatively consistent (and it's true, see SotC) Doesn't mean it's not a valid complaint though, because it hampers the visual feedback to your actions. 30FPS is just not as smooth as 60. In fact it's not very smooth at all when there's fast motion on a large screen.jedimike said:Because it has ZERO effect on gameplay. Smooth is smooth.
Yeah, this is a great description for individuals whining in a thread dedicated to simply listing 60fps games.Outcast2004 said:Elitist drama queens, i swear.
Don't put words in my mouth -- I never said "make or break". I'm not going to skip on a game just because it's 30FPS and not 60. I did say that I can tell quite a difference, and I'd much prefer 60FPS.Outcast2004 said:youre full of it. you're tellng me 30 or 60 fos is a make or break point for you as far as games go? I highly doubt that.
Elitist drama queens, i swear.
Why? There's no difference from the previous gen, regarding to this matter. Developers have an hardware to work with, and they choose to stuff it with gfx rather than making it go 60fps. For example, Mark Rein told about GOW that he's ok with 30fps, and he prefers to employ unused console power on more gfx effects rather than on a higher framerate.DaCocoBrova said:Cannot have devs thinking that's OK. Not this gen, no sir.
human5892 said:Don't put words in my mouth -- I never said "make or break". I'm not going to skip on a game just because it's 30FPS and not 60. I did say that I can tell quite a difference, and I'd much prefer 60FPS.
Yeah, this is a great description for individuals whining in a thread dedicated to simply listing 60fps games.
Also, yeah, 30 or 60, tearing needs to go.
Leondexter said:Let's turn this into an anti-tearing thread, as it's a much bigger problem on 360 than on any console ever, and way more annoying than 'only' 30FPS. Does the 360 even HAVE a V-sync option? I've seen tearing in all 6 of the games I own, and even the MENUs tear.
Granted, the games with solid framerates have less tearing--I've only seen it a couple of times in Call of Duty 2 and King Kong, and just once so far in Condemned--but it really seems like the 360 has no V-sync.
Fixed! :lolhuman5892 said:Some of us can and some of us imagine to be able to tell quite a difference between a 30FPS and 60FPS game.
Dr_Cogent said:Same problems existed on the Xbox. Splinter Cell: CT had that problem for me.
Leondexter said:There are games on every system that have tearing, but not very many. On the 360, it's really widespread. 6/6 for me. I heard EA's sports games had it pretty bad, too. Were there ANY launch games that don't have tearing? Actually, are there any at all so far that don't?
If you really don't notice a large difference and/or it doesn't bother you...you might consider yourself lucky then. That's not the case with me, however. 60 fps makes a world of difference. It simply looks and feels so much better. It adds quite a bit to my experience. A solid 30 fps I can deal with, but 60 feels much better.jedimike said:Is 60 fps some kind of elitist badge of honor? I mean does anyone really care? As long as the game is not choppy... I'm good. Having a list of 60fps games is about as important as listing games that have weiner dogs or green apples.
A smooth 30 frames per second to 60 may may a small impact on the gameplay, but what kind of gameplay difference is made by having an object made of twice as many polygons?jedimike said:Because it has ZERO effect on gameplay. Smooth is smooth.
jedimike said:Is 60 fps some kind of elitist badge of honor? I mean does anyone really care? As long as the game is not choppy... I'm good. Having a list of 60fps games is about as important as listing games that have weiner dogs or green apples.
Pedigree Chum said:30 or 60 it doesn't really matter to me (unless its a racer/fighter) as long as its smooth, NO SCREEN TEARING (I can't stress this enough). Oh and for fuck sakes where's AF on X360? There's no excuse for the omission of this.
JoshuaJSlone said:A smooth 30 frames per second to 60 may may a small impact on the gameplay, but what kind of gameplay difference is made by having an object made of twice as many polygons?
Ganondorf>Link said:I'd like to know how you can tell the difference between 30 FPS and 60 FPS. Because when I go from playing Resident Evil 4, to playing Metroid Prime 2, I see no difference.