Thing is I was/am an absolute nut for AVP1/2 so I would love for this game to be awesome, but I have serious doubts Gearbox can pull it off.nofi said:I do about most games, but tend to keep it to myself.
WHAT?EnjoyIncubus said:Hopefully not in this game. It's supposed to be based off Aliens.
EnjoyIncubus said:Hopefully not in this game. It's supposed to be based off Aliens.
turk128 said:Seriously, this needs a link to at least a wiki on it before I can believe this awesome bit of factoid.
"EATTTTTT THISSSSSSSSSSSSSSS" - Hudson :lolCrayon said:I am eagerly awaiting dissapointment.
recklessmind said:From interview above:
For what it's worth. I have no fucking idea what a close encounter is...
VictimOfGrief said:Seriously, In Gearbox we Trust.
And that supposed super special AAAA (yeah that's right) title coming out in 2010Kydd BlaZe said:Man...Gearbox sure has a lot on their plate with Borderlands, BIA: HH, and Aliens all supposidly coming this year. All three look like AAA titles thus far, though.
With that said, Aliens: Colonial Marines looks great. I'm just a little skeptical about how the 4 player co-op will work. In the GI article, they talked about how they plan on killing off a few key characters in the game (characters that the players would be able to control), and about how they still haven't figured out a way to keep this from screwing up the co-op functionality.
AltogetherAndrews said:Why?
jetjevons said:http://www.gamerankings.com/htmlpages2/149551.asp?q=opposing force
http://www.gamerankings.com/htmlpages2/920310.asp?q=brothers in arms
http://www.gamerankings.com/htmlpages2/926941.asp?q=brothers in arms
Plus BIA: Hell's Highway and Boarderlands aren't looking too shabby.
It's just trite and annoying now. How many god damn times am I going to be told to "stay frosty" or "check those corners" in games?Mr. Sam said:Like you didn't love the Aliens references in COD4. Wait, did anyone else play COD4's single player?
http://www.gamerankings.com/htmlpage...posing force
http://www.gamerankings.com/htmlpage...rs in arms
http://www.gamerankings.com/htmlpage...rs in arms
Plus BIA: Hell's Highway and Boarderlands aren't looking too shabby.
AltogetherAndrews said:None of which shows any indication of this being a good developer for this particular property. If anything, Brothers in Arms was the anti-Aliens. And judging by what's been said about this game so far, and adding that unfortunate kneeling shot there, well it doesn't look bright for this poor game.
WHY!?AltogetherAndrews said:Why?
None of which show any indication of this being a good developer for this particular property. If anything, Brothers in Arms was the anti-Aliens. And judging by what's been said about this game so far, and adding that unfortunate kneeling shot there, well it doesn't look bright for this poor game.
jetjevons said:As for "what's being said about the game so far" I'm at a loss. I've only read the GI article.
Victim said:We talking about the same game? Have you seen the videos of BIA: HH? With the Aliens game... we're getting squad based action set in the Aliens universe.... Fuck-Awesome if you ask me. Then again, if you don't know from Adam what BIA:HH is then you obviously are making this judgment on previous Gearbox games that while they were good, don't hold a candle to the new BIA game.
I would assume that Gearbox will have added components they learned from BIA into Aliens and vice versa. I hate it when people pass off judgment of a game that they either don't know shit about or are already convinced the game is going to suck.
recklessmind said:I'd encourage you to reread his previous posts in this thread. You've completely missed what he was saying.
VictimOfGrief said:I went back 3 pages and re-read his posts.... I don't think I missed what he was saying. He basically is saying that he thinks Gearbox is going to f-up this game. I'm saying they won't.
MWS Natural said:Wait...what?
His opinion, that's fine. Where did I say they were making Aliens just like they are BIA: HH? Elements perhaps but not the same. My main point is Gearbox knows how to do squad based FPS's so people should relax a little bit.recklessmind said:Well, he's saying Gearbox is going to fuck up the game by making BiA:Aliens... while you think the game is going to be great because they're making BiA:Aliens.
:lol
VictimOfGrief said:His opinion, that's fine. Where did I say they were making Aliens just like they are BIA: HH? Elements perhaps but not the same. My main point is Gearbox knows how to do squad based FPS's so people should relax a little bit.
AltogetherAndrews said:It's precisely that right there that bugs me. That they are going to take fucking Aliens and suffocate everything that is Aliens with this thick blanket of sterile squad combat and of course absolute focus on your squad mates. Now, the only way that'd could possibly even almost work in the context of aliens is if they severed all ties to "realistic" procedure and went with an action movie idea of squad combat. And given that this company has spent the past few years building up this image of itself as a go to company for the action documentary, what are the realistic chances of it cutting the leash and actually focusing on the primal aspects? I've already experienced an Aliens game from a company that certainly gets that primal aspect, and I don't relish seeing it replaced by the Gearbox style.
But hey, maybe they will pull it off. I'll keep doubting it, as I'm sure you will keep being absolutely certain that it will rock.
TheKingOfSheep said:
Oldschoolgamer said:Those swarm type events sound so much like every other "you are trapped in a lock room with hundred of baddies running at you, STAND YOUR GROUND". I hope they freshen them up again. I'm looking forward to the Alien blood. Hopefully it isn't scripted...
glaurung said:Quick-time events.
Why in the world do we need this crap?
except all of Unreal 2 was awful.glaurung said:I just remembered where they used to have that "set-up-your-defense-perimeter" in an FPS - it was Unreal II and it was god awful.
I really want to like this game, but they are not making this easy.
Seems like a cool idea and yes... Gearbox will pull this off very well.Spoo said:QTE are basically timed button presses in the context of a scripted sequence. If you've played Resident Evil 4, or God of War, you know what they are.
Difference is, there aren't going to be any ridiculous buttons stuck in the middle of the screen that tear your attention away from the action. Instead, there'll be subtle colors along the borders of the screen (indicating directional buttons, or something), so you should be able to do them without diverting your attention from what's going on.
I'm not a huge fan of them, but I like the way Gearbox is approaching them, anyway.
plagiarize said:was the 'set up your defense perimeter' bit in Half Life 2 Episode 2 awful?
Giger's designs are based on horribly mutilated and deformed femalesrezuth said:
Why does that look like a pussy?
Mohonky said:
Gattsu25 said:Giger's designs are based on horribly mutilated and deformed females
AltogetherAndrews said:Yeah, it was pretty fucking terrible actually. Not only that, but it was a repeat for the series.
Rated-Rsuperstar said:Found a recent update of the title over at gameinformer.com
http://gameinformer.com/b/news/arch...f_1920_-On-Aliens_3A00_-Colonial-Marines.aspx
Yay, the game still lives.