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Awesome games with bad boxart.

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Metroid Prime 3's box art is especially atrocious. Why must there be a floating head?

Never noticed it until now, wow
 
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Metroid Prime 3's box art is especially atrocious. Why must there be a floating head?
Somehow the Japanese version is even worse.

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Man, the Metroid Prime series has a rough history with box-art. Outside Prime trilogy and the Japanese box art for Prime 2, all of them are bad.
 
I want to like it.

Surely you can at least appreciate the Hitman trilogy's cover art as an hommage to famous posters like Star Wars and Indiana Jones, both of which look amazing. So at least you can't fault the trilogy's cover for being lazy. I mean look at that Castlevania bullshit where they just put the game's box into the cover. At least they didn't do that with Hitman.

This is the first time I've seen this and I honestly love it.
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2/3 fail right there in the OP (Alien and SotC).

I always thought Rage had a particularly weak box art which explains nothing about the kind of game it is.

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That's okay. RAGE didn't know what kind of game it was supposed to be anyway...

And I thought this was a thread about "awesome games" with bad boxart? RAGE doesn't qualify.
 
Thread is off to a bad start it seems.

Anyway, here's a shitty trend in a lot of great game's boxarts: Dude standing walking towards you (or away) to look like a badass.

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Yeah, Dark souls is so bad it kept me from playing the game for years. It's like the most generic thing ever.

Wow, never saw that bonfire one. So much better :(
 
Shatter hand is an amazing game. The box art makes me want to punch a douche.
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And of course, never forget Golden Eye...
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And not bad because it's bad, but because some people like half assing their jobs...
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2/3 fail right there in the OP (Alien and SotC).

I always thought Rage had a particularly weak box art which explains nothing about the kind of game it is.

rage-pc-boxart.jpg

Wow. Talk about a difference of opinion. I think the cover for Rage is pretty great, actually. I like how it communicates the feeling of a desolate wasteland, with crumbled and ruined building in the background forming the logo text. Although it's arguably better at communicating what the game wants be, rather than what it actually is.
 

If by "bland" you mean "awesome", sure.

My pick:

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It's pretty bad from an aesthetic point of view, but what really sets it apart is that SHODAN's appearance is supposed to be a late-game plot twist. Uh, spoiler alert. This isn't even getting into the [transmission interrupted] on the back.
 
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