antipothis
Member
Hey, Can anyone spare a beta code? I'd really appreciate it.
No Means Nomad said:And how wonky gun control is while you're firing.
Controlling any sort of vehicle. Kind of fine, and yet so completely awful and unintuitive. I'm not even sure how to reverse.
Still fun, but this game can be really annoying.
Das-J said:I must say, this game is pretty damn impressive! The sound, vehicles and effects combine for one of the most immersive combat experiences in recent memory. If they are able to iron out the kinks this will be day 1 for me!
ToyMachine228 said:Just played three games, and I had fun. I miss the huge scale of the Battlefield games, with infantry and vehicle combat intertwined. The destruction level in the levels is awesome, but I only have one complaint...CoD4's gun handling stomps Bad Company's.
The PC version? No. It's fairly decent.SapientWolf said:Is it as good as BF2?
QFTFlyinJ said:COD's gun handling stomps every game's... ever since the first one was released.
PedroLumpy said:So three out of the four matches I've finished have crashed the Xbox once the match finishes. What's up with that?
Anyone know how to check your connection speed?
-ARNiE- said:Dude, check your pm's. I have sent you a month to tide you over. I don't need it.
On another note, i cant get into a single game. Will someone try to invite me and see if that works. GT: arnie lfc
Oh yeah, I was wondering where the hell those craters I kept seeing came from. I had my sucpicions they had to do with explosions! Does C4 make craters? It'd be neat to make your own little foxhole. Deformable terrain, hellz yeah!FlyinJ said:I couldn't believe when I shot a tank round into the ground, it actually crated the ground, and I could use the lip of the crater for cover.
VibratingDonkey said:Oh yeah, the vehicle controls kind of suck. It's really awkward to drive and aim the turret simultaneously. Most people only have one thumb on their right hand DICE. You accelerate with A, fire with right trigger, aim the turret with right stick and maneuver the vehicle with the left. Don't know if this is a design choice or something, cause it seems to me Halo-controls would work perfectly fine.
Adent said:Yeah what does last man standing mean. ?
VibratingDonkey said:Oh yeah, the vehicle controls kind of suck. It's really awkward to drive and aim the turret simultaneously. Most people only have one thumb on their right hand DICE. You accelerate with A, fire with right trigger, aim the turret with right stick and maneuver the vehicle with the left. Don't know if this is a design choice or something, cause it seems to me Halo-controls would work perfectly fine.
PedroLumpy said:You can accelerate with the left trigger. And reverse with the left bumper. There is a list of controls you can look at in game.
Oh thank god! And thank you.FlyinJ said:There are alternate vehicle controls- check the options.
No idea why they went with trigger for accelerate as the standard.
Indeed. I actually died purely from having jumped down such vast heights once. It's rather silly. You're basically forced to go back down the way you came, down stairs and ladders. And then you get this annoying washed out visual cue thingie. I can see my health meter perfectly fine thank you, I don't need the screen going all noiry on me. The same goes for the god damned beeping in the vehicles. Or at least they could tone it down a little, it's annoying.cameltoe said:My bullets do like zero damage, but walk off a one story roof and do 80 damage to your self!
There are four sets of two crates. Yes, it logically makes no sense, but that's how it ends up working, destroy two, move on to the next set, repeat.chespace said:2). When you are an attacker, how come you can destroy both sets of gold containers and you have to go and destroy like a bunch more? I played a match that lasted for like a half hour cuz we ended up destroying 6 different containers.
Each team has two squads, if it says "last man standing" it means you're the only person in that squad alive, aka the only forward spawn.chespace said:3). What does it mean when it says "last man standing"? I can clearly see other teammates running around beside me.
Because it's a Battlefield game.chespace said:4). Why does the helicopter CONTROL LIKE FUCKING SHIT.
You need points to rank up, so if you didn't kill enough people that might be why. You might not have noticed that you did if you were playing that long. There isn't much fanfare over it and the icons look really similar initially.chespace said:5). How do you rank up? I played for like 2 or 3 hours on and off this afternoon and didn't really level up once. I got some achievements and shit (like got a couple of dogtags) but maybe it was the fact that I was in the same server for like 3 hours?
Absolutely nothing. It's honestly the perfect game to be a dick in because you can spawn right behind people you want to team kill. And it's really annoying because there are no measures you can take against someone who does kill you right now other than killing them back to have them spawn behind you.chespace said:6). What's to stop someone from team killing over and over again aside from just losing points?
chespace said:I kinda hated it, then learned to understand it, and now I can't wait to finish my evening chores (yes, I wash dishes like a real man) and get back into it.
Graphics are great (except for character models), gunplay isn't as good as COD4 (but then again, what is?), and the destruction and environments are insanely good.
There is so much I still don't understand about this game.
1). What are the advantages of each class other than equipment? Basically, why would anyone want to be a specialist (with the silenced assault rifle and other shit).
2). When you are an attacker, how come you can destroy both sets of gold containers and you have to go and destroy like a bunch more? I played a match that lasted for like a half hour cuz we ended up destroying 6 different containers.
3). What does it mean when it says "last man standing"? I can clearly see other teammates running around beside me.
4). Why does the helicopter CONTROL LIKE FUCKING SHIT.
5). How do you rank up? I played for like 2 or 3 hours on and off this afternoon and didn't really level up once. I got some achievements and shit (like got a couple of dogtags) but maybe it was the fact that I was in the same server for like 3 hours?
6). What's to stop someone from team killing over and over again aside from just losing points?
Anyway, I'm all over this shit. Not as good as COD4 mechanically, but it's a very interest game with its own dynamic. Loose and sloppy? Yup. But fun and can be very epic at times.
chespace said:1). What are the advantages of each class other than equipment? Basically, why would anyone want to be a specialist (with the silenced assault rifle and other shit).
2). When you are an attacker, how come you can destroy both sets of gold containers and you have to go and destroy like a bunch more? I played a match that lasted for like a half hour cuz we ended up destroying 6 different containers.
3). What does it mean when it says "last man standing"? I can clearly see other teammates running around beside me.
4). Why does the helicopter CONTROL LIKE FUCKING SHIT.
hey hey hey hey, we all want it to play like or better than cod4 but it wasnt ever promisedchespace said:Gotta agree. Just spent another few hours and suddenly I am less enamored.
Your fun quotient will have a lot to do with the team you play with and how good (or shitty) they are.
Hate the way the weapons handle. Hate how you have to shoot a guy way too many times to drop him. I nearly lost my shit when I sniped a guy dead on, only to have him "take damage" because he was probably on a fresh health pack or something. Get rid of the Castle Wolfenstein era health packs dude.
Just a really inconsistent experience all around. Fall damage is prob the most annoying thing about this beta. I swear I took a ton of damage just dropping 5 feet off a wooden box.
Biggest baffler: WHY CAN'T YOU GO PRONE?
Also, why do you show up as an orange dot for the enemy, even though you've ducked out of sight behind obstacles? C'mon. So annoying.
Pretend he has an overshield? or your shooting peas? Does anyone know how many health injectors you get? If it's limited to 1 than thats already better than BFMC with circle strafing around the magic healing boxes. Try repressing that shit :lolHate the way the weapons handle. Hate how you have to shoot a guy way too many times to drop him. I nearly lost my shit when I sniped a guy dead on, only to have him "take damage" because he was probably on a fresh health pack or something. Get rid of the Castle Wolfenstein era health packs dude.
Agreed, that shit is brutal.Just a really inconsistent experience all around. Fall damage is prob the most annoying thing about this beta. I swear I took a ton of damage just dropping 5 feet off a wooden box.
Because this game is generically frenetic and as such your balls should be on the wall, not the ground?Biggest baffler: WHY CAN'T YOU GO PRONE?
Really? It takes like two shots with the rocket launcher even if it's a direct hit.Aaron said:Shotgun drops anyone in one shot no matter where you shoot them. Of course, you need to get close, but when your secondary is a rocket launcher, you're also covered from a good distance away.
Hasn't been for me. One time I shot the rocket so it knocked over the soldier like a bowling pin to take out the wall behind him. They might not have been at full life though. It's hard to say sometimes. Grenades do seem pretty worthless though.No Means Nomad said:Really? It takes like two shots with the rocket launcher even if it's a direct hit.
Router said:Fantastic. My key is invalid.
I have a lot of the same feelings, hopefully since this is a beta, they will change a few things.chespace said:Gotta agree. Just spent another few hours and suddenly I am less enamored.
Your fun quotient will have a lot to do with the team you play with and how good (or shitty) they are.
Hate the way the weapons handle. Hate how you have to shoot a guy way too many times to drop him. I nearly lost my shit when I sniped a guy dead on, only to have him "take damage" because he was probably on a fresh health pack or something. Get rid of the Castle Wolfenstein era health packs dude.
Just a really inconsistent experience all around. Fall damage is prob the most annoying thing about this beta. I swear I took a ton of damage just dropping 5 feet off a wooden box.
Biggest baffler: WHY CAN'T YOU GO PRONE?
Also, why do you show up as an orange dot for the enemy, even though you've ducked out of sight behind obstacles? C'mon. So annoying.