Removing creep deny is the smartest thing anyone could have done for the genre. It is the stupidest design decision ever that favours ranged heroes.Lyphen said:Tell us how LoL is balanced and they addresses denying by removing it. I like that shpeel.
LoL would then focus its efforts on hero harassing and build a new item set around early game. DotA early game was all about how to make the game less fun for the other player.
I've been there for a lot of hero additions. Some of them were completely wiped off, and heroes like Alleria Windrunner were so overpowered.DaBuddaDa said:I disagree. The huge amount of heroes Icefrog has implemented have been heavily tested and, barring a quick tweak or two, mix perfectly within the game.
The same thing always happens when a new hero is introduced: people don't know what to expect from the hero, they don't fully understand its capabilities, and whenever they play a game against one and die they scream "OMG THE NEW HERO IS SO IMBA OMGGG!" 99% of the time it's their fault for dying and they just didn't understand what they were up against. After a week or two of getting used to them nobody complains anymore.
Batrider was in the game for a while before being taken out for a year until Icefrog reimplemented. It was just broken and out of place when it was put in. So, no, Icefrog does not have heroes heavily tested before putting them in.
I don't know if you play LoL, but they add heroes all the time that fits well. Why? Because they have the game balancer from Blizzard who knows his trade. And there's no doubt that Blizzard themselves will be bringing a great DotA for SC2 players.