I know people are excited about Nvidia's recent announcement of 30 Tlop PC GPU's, but realistically they are just doubling the number of cuda cores per SM, similar to how you double the number of CPU cores per physical core. Yet more than that, in every generation, consoles never had the best hardware and in every generation the best GPU the PC had to offer was always much more expensive than consoles....
Yet we are back to the same old cycle with PC GPU's vs a console. The strongest PC GPU is never going to be leveraged by a dev or no one is going to give a dev the gargantuan budget they need to defy all graphics technology by developing solely for a 3090, because realistically the market would not be there to make it viable. PC devs have already been burnt by pursuing such. Look at Crysis, a stalwart developed for high end PC GPU's years ago, but whilst Crytek has been on the verge of going under numerous times, the dev who developed a very good looking but also fluid 60fps game in COD has made bank upon bank over the years. The fortnites are bringing all the cash, why? Accessibility, because these games can target a wider spread of the market. In truth, boasting about the best GPU is something that has no real impact on how games are made, which games are made and which games are pushing the graphical envelope anymore....
In PS4's era, you had 13.7-15TF GPU's in Vega, Pascal and Turing, but the hardware which consistently wowed people with visuals or visual engineering was the PS4, time after time. In order to exploit hardware, you need an end game, you need a solid installbase with good enough hardware where talented devs can utilize and maximize it's potential minus utility rez upgrades. By no means was PS4 anywhere close to the i7-i9's or the 1080ti's to 2080ti's, but it was where a solid enough installbase existed to fuel a proper investment and commitment to AAA development. In essence, there were some limitations last gen based on what could go into these consoles. Yet now, consoles will be decked with state of the art CPU's and GPU's, not mobile parts and just like a 1.84TF console with a lowly Jaguar gave us the best looking games in the last seven years over all the PC behemoth machines, I expect the 10TF custom hardware with a good GPU to do even more against the behemoth kits we will see on PC, simply because the PC power will never be utilized ground up, the high end cards will never have the installbase to warrant the AAA development and budgets in the consoles space.
As we have seen very often. PC has always stayed ahead of the consoles, but it has been the consoles always pushing visuals forward with every new generation........