This is how you get embarrassing30FPS platformer in 2017, that's what you get embarrassing!
30FPS platformer in 2017, that's what you get embarrassing!
Reviews don't (or shouldn't) consider price
Incoming shit post about Gamespot!
Lol you think this is gonna outsell Mario? Alright.Wouldn't be surprised if Crash will be the best-selling platformer this year.
They absolutely should.
Lol you think this is gonna outsell Mario? Alright.
Yes easy - one on a system that has, what is it, 60 million sold compared to another which is a tiny fraction of that...Lol you think this is gonna outsell Mario? Alright.
Only Gamespot gave it a 6, and this has roughly the same Metacritic score as DKC: TF. Seems positive to meLower scores than I was expecting, but I guess having 3 complete remakes of classic games for 40 dollars just isn't as alluring to some. I'm having a hard time seeing a 6, but to each their own I suppose.
The Crash trilogy combined barely outsold Super Mario 64, and the Playstation had 3 times as many users as the N64. And that's when the games were new, not a remasterYes easy - one on a system that has, what is it, 60 million sold compared to another which is a tiny fraction of that...
They absolutely should.
Wouldn't be surprised if Crash will be the best-selling platformer this year.
Reviews don't (or shouldn't) consider price
Can't speak for other sites/outlets, but we have a rule that states not to discuss pricing in reviews. Prices fluctuate constantly, a game's final build/quality - patches aside - doesn't.
Does it have any PS4 PRO features?
That's great you like it. I like Crash 1 because of the difficulty as well (I dont think it has anything else over 2 or 3 frankly) but it will never not be bullshit design to me. Whenever I read Crash 1 is fair I just cringe. Naw, not really. There is a reason they changed aspects of Crash 1 for this remake.
Anyway, enough of me complaining about it
Thats just bad policy then. Most consumers want to know if its a good value proposition.
You know what many reviewers do? They comment on if the game is worth the asking price at launch. Have a little blurb: buy now, buy when price drops, dont buy.
Can't speak for other sites/outlets, but we have a rule that states not to discuss pricing in reviews. Prices fluctuate constantly, a game's final build/quality - patches aside - doesn't.
30FPS platformer in 2017, that's what you get embarrassing!
Lol you think this is gonna outsell Mario? Alright.
Enemies rarely react to you, preferring instead to follow pre-determined paths and animation loops
The whole point of this gaming culture including publishers sending reviewers early review copies is to entice people to buy the game near launch. Not including price in the equation doesn't recognize the reality of how game releases work. Why even put out a review at launch then?
Reviewers get everything for free so value proposition doesn't factor into their mentality as much as it does for consumers who actually have to pay for stuff.
81 is pretty damn strong for 20 year old games.
Only Gamespot gave it a 6, and this has roughly the same Metacritic score as DKC: TF. Seems positive to me
The Crash trilogy combined barely outsold Super Mario 64, and the Playstation had 3 times as many users as the N64. And that's when the games were new, not a remaster
A review's purpose is to inform people on whether or not something's worth buying. Price should absolutely be a factor.
So can this critical response put all the "Crash was never good" nonsense to bed?
Is the gamespot reviewer serious? They said they weren't changing gameplay lol
The whole point of this gaming culture including publishers sending reviewers early review copies is to entice people to buy the game near launch.
Not including price in the equation doesn't recognize the reality of how game releases work.
If i'm reading a glowing review of a game at launch that i've been either considering getting, or definitely getting, i don't care if it's $60 or $40, i'm getting it.
Same thing with a really bad review....even if the game is $10 i won't touch it.
Don't see the relevance at all of including game prices in the reviews.
I would be EXTREMELY surprised
Price is a huge factor for consumers and if you don't include a content-to-value judgment in your review you are totally out of touch, period.
I mean, y'all want to have someone's opinion about a game be influenced by how instead they could have bought $40 of My Little Pony merchandise or pay for their health insurance, you do you.
I personally think incorporating price into a review in any way, positive or negative, to be a colossal waste of everyone's time.
Price is a huge factor for everyday consumers and if you don't include a content-to-value judgment at the launch price in your review you are totally out of touch, period.
Or dissuade/advise against should the final build not meet certain standards....right?
So free-to-play games are based in a separate "reality" as you call it?
Price is a huge factor for everyday consumers and if you don't include a content-to-value judgment at the launch price in your review you are totally out of touch, period.
Because games in the middle of those extremes exist maybe?
neogaf.gif