got muhvia cheeseuchigatana
Same, dude just rolled off a cliff for me.
got muhvia cheeseuchigatana
I'm about half way into the game after, and I'd rank it lower than DeS and DaS but better than DaS2 and BB.Pontiff boss
The game suffers a lot from reused assets, reskinned bosses and very easy ones at that. Thefeels straight out of Bloodborne. The difficulty doesn't go up until you're quite far in and of course there's FPS issues all over the place. Other than that the game is good and feels like Souls.forest and catacombs area
Most of the bosses are also gimmick fights, which is disappointing.
got muhvia cheeseuchigatana
Painful criticisms since these are things I was actually wondering about. Along with all the warping, hub area etc. the complete package doesn't really sound nearly as promising anymore.
anyone have a picture in english for bonfire options? i thought it was among the resources i'd saved but that's only NPC menus like andre and the firekeeper
Kinda disappointing Hype level diminished
And yes, you'll be constantly warping as no area leads back to the hub, at least so far.
Anyone figure out how to swap X and O? I'd rather not get too used to this configuration since I doubt I'll be using it once the English version is out.
I prefer Bloodborne so far...
I just want to be clear before I try and do this.....
When you purchase the game on the XBO Japan store and switch back to US and download it, the game is COMPLETELY in English? I know the voice acting was always in English, but what about menus and items?
The few streamers posting here show their item names in Japanese, but I don't know if that is because they downloaded it prior to switching back to the US store or not.
So if I do this, IS EVERYTHING IN ENGLISH?
I feel alone on this, but I much prefer disconnected hubs (The Nexus, Hunter's Dream) than Firelink Shrine in DaS. I never liked it, nor did I grew any attachment to it.
In your Accessibility settings, flip X and O.
Has any streamer mentioned if the world is interconnected after the first few areas?
Thanks not worth it at all, as expected.I just did this to check. 2000 Souls.
I will never understand the obsession with connected hubs. Did people actually enjoy the tedium of walking though all those transparently connected paths back to Firelink Shrine?I feel alone on this, but I much prefer disconnected hubs (The Nexus, Hunter's Dream) than Firelink Shrine in DaS. I never liked it, nor did I grew any attachment to it.
I'm about half way into the game after, and I'd rank it lower than DeS and DaS but better than DaS2 and BB.Pontiff boss
The game suffers a lot from reused assets, reskinned bosses and very easy ones at that. Thefeels straight out of Bloodborne. The difficulty doesn't go up until you're quite far in and of course there's FPS issues all over the place. Other than that the game is good and feels like Souls.forest and catacombs area
Most of the bosses are also gimmick fights, which is disappointing.
Man all these streamers are going to make big cash for a few weeks by playing this.
I hope they dont do a staggered released ever again
Fuck collectors editions
I'm about half way into the game after, and I'd rank it lower than DeS and DaS but better than DaS2 and BB.Pontiff boss
The game suffers a lot from reused assets, reskinned bosses and very easy ones at that. Thefeels straight out of Bloodborne. The difficulty doesn't go up until you're quite far in and of course there's FPS issues all over the place. Other than that the game is good and feels like Souls.forest and catacombs area
Most of the bosses are also gimmick fights, which is disappointing.
Why i'm not surprised that this game is much easier than the other souls?
Why i'm not surprised that this game is much easier than the other souls?
Why i'm not surprised that this game is much easier than the other souls?
lol, then IGN posts this:
http://www.ign.com/articles/2016/03/23/dark-souls-3-is-the-hardest-dark-souls-yet
Why i'm not surprised that this game is much easier than the other souls?
I'm surprise because BB was not easy, and got a huge success. I don't know why they decide to change that...
lol, then IGN posts this:
http://www.ign.com/articles/2016/03/23/dark-souls-3-is-the-hardest-dark-souls-yet
Can anyone who has it give me some clarification on how classes work? Looks like classes give you a starting weapon and some starting weapon arts for that weapon. Does that lock you in to those weapons? Can you only use the art for that particular starting weapon? Can I change my mind later and pick up a different weapon like the previous games?
Im feeling like whoever designed the bosses for Ds2 did this game as well. So far the bosses ive seen(1st 3) are pretty vanilla in terms of difficulty. Nothing too special or jaw dropping. Hopefullt that isnt the case for the majority of the game.
Why i'm not surprised that this game is much easier than the other souls?