terrene said:Pics from FFXII:
PS2 over component:
PS3 over HDMI:
Taken from
http://boardsus.playstation.com/playstation/board/message?board.id=ps3&message.id=773566#M773566
Exactly what I'm seeing.
Unfortunately, this looks like some kind of aliasing. Perhaps it's corrupting 2D information during the de-interlacing process that goes from 480i to 480p. Whatever this is, it's ass. Would you believe I've logged 24 hours of FF12 playtime looking at shit like that?
kaching said:The issue is most noticeable with text, as the screenshots attest. The rest of ingame assets don't seem so perceptibly affected, if perceptible at all, based on the time I've spend with a few PS2 games, including FFXII.
Errr... that is not the problem.TheProfessor said:stop whinning about not being able to get your TV to display 480i/P correctly.
Haven't tried MGS3:S but the cutscenes I've seen thus far in FFXII don't fit that description.JB1981 said:MGS 3: Subsistence and FFXII look like shimmery, jaggified, pixelated ass in the cutscenes on the PS3.
kaching said:Haven't tried MGS3:S but the cutscenes I've seen thus far in FFXII don't fit that description.
Either way we both winmanxor said:Errr... that is not the problem.
Just tried this out with the PS3 at work on our Bravia. AFAIK, there's no solution to this (PS3) problem... yet.
JB1981 said:I'm talking about the opening CG movie, specifically.
What about the rest? I can pick out scaling/de-interlacing issues if I look closely but it doesn't come across as so outright asstastic as you describe.JB1981 said:I'm talking about the opening CG movie, specifically.
JB1981 said:MGS 3: Subsistence and FFXII look like shimmery, jaggified, pixelated ass in the cutscenes on the PS3.
fartblast said:who would want to play MGS3 let alone watch the cutscenes
fartblast said:who would want to play MGS3 let alone watch the cutscenes
You're right, why would I want to play a masterpiece of a game?fartblast said:who would want to play MGS3 let alone watch the cutscenes
i guess that was a bit of a misphrasing on my part. i meant that the problem seemed to be an output layer outside of the emulator. they have perfect emulation but an issue with some scaler or output filter. what it sounds like to me is that they made all the right engineering decisions, but weren't able to do enough testing with a wide range of output hardware/interfaces (and this doesn't seem like that easy of a problem, much like the reported HDMI sync problems)Panajev2001a said:It somehow reminds me of that old Denis Leary joke: "Ted Kennedy would be a great date... he would come home, drunk, no pants on and he would say "whoa, what did I forget ?!? Oh, the f*c&ing girl, that's what!""...
You cannot say "what a good job" just because many games work if the output quality sucks. Would I rather have less games supported and a better output quality ? No, I want good backward-compatibility AND good output quality.
JB1981 said:I am noticing that games that offer progressive scan support actually look better than they did on the PS2. God of War and Shadow of the Colossus in 480p look smoother and sharper than they ever did on my PS2.
Bebpo said:Yeah.
The problem is coming from the PS3 FORCING 480P on 480I games and the process ****s up the image. Games that are already 480P should not be changed at all and just have the additional benefit of HDMI.
All Sony needs to put in their next firmware patch to fix this is turn off the 480P switch for PS2/PS1 games and just have PS1/PS2 games output in 480i unless you turn on 480p within the specific game (if it's built in). This should in theory fix everything and give an identical image to the PS2.
JB1981 said:I don't think the PS3 even offers 480i over HDMI or component, though.
JeFfRey said:At least Nintendo did mange to get the GC emulation right (besides the controller thing).
JeFfRey said:It works for component, but the image is the same subpar quality as 480p.
TheProfessor said:Please sell me your PS3 and buy yourself a Wii. You win as you get to play cube games, I win, and GAF wins because you stop whinning about not being able to get your TV to display 480i/P correctly.
Flo_Evans said:how about you STFU as you don't have a PS3 and don't know what the hell you are talking about?
I am just going to play PS2 games on my PS2 for now until this gets fixed. rumble+clean 480i output FTW.
dark10x said:You're right, why would I want to play a masterpiece of a game?
I think I'll go play Bomberman Act Zero, Gundam PS3 or Red Steel instead.
evilchicken said:Many ps2 games look bad with HDMI and higher resolutions...think of lower resolution as a poor mans anti-aliasing.
"Which one of these is not like the other? Which one just doesn't belong?" >_>dark10x said:You're right, why would I want to play a masterpiece of a game?
I think I'll go play Bomberman Act Zero, Gundam PS3 or Red Steel instead.
marwan said:Do PS1 games suffer from the same PS2 on PS3 problem?
and what if the PS3 is set to 480i/480p and then you insert a PS2 game, would that fix the problem?
Onix said:Once Sony fixes this, and adds 720p BluRay output ...
I think they need to offer an advanced video output mode in the XMB, where you confgure the display resolution is for each type of media. The current guessing game the PS3 does just doesn't work when considering all the scenarios of TV input resolutions, quality of de-interlacers, etc.
PS1 - 480i / 480p / passthrough
PS2 - 480i / 480p / passthrough
PS3 - 480i / 480p / 720p / passthrough
............[sub menu for manual control based on game native res]
............720p games - 480i / 480p / 720p
............1080p games - 480i / 480p / 720p / 1080i / 1080p
DVD - 480i / 480p (if they add upscaling, then add 720p / 1080i / 1080p / and eventually 1080p24 if it detects a movie)
BD - 480i / 480p / 720p / 1080i / 1080p / passthrough (and eventually 1080p24 if it detects a movie)
Please Sony ... DO IT!!!!!!!!!!!!
While I agree that this BC is very disappointing, that sounds a bit extreme. It makes it sound as if you only got the PS3 for PS2 games.JeFfRey said:So if the next firmware doesn't fix this, I'll say hello wii and bye bye sony.
chespace said:Sorry I haven't read this whole thread, but how does Okami look on PS3?
It's the next PS2 game I play after I'm through FFXII.
(BTW, I get my PS3 in the next week or two -- depending on when my buddy at SCEA gets his).
Y2Kevbug11 said:I've read various reports (like Kohler, among others) that the text is affected significantly, but I've read conflicting reports that say it is fine otherwise.
BTW I tried Tobal 2 and it worked...I thought DCharlie posted that it wouldn't load up; maybe the firmware update fixed some BC issues? Also in addition to Neo-Geo Battle Coliseum, KOF XI and Guilty Gear XX SLASH also both have shortened loading times.
Holy shit man, that looks terrible.terrene said:Pics from FFXII:
PS2 over component:
PS3 over HDMI:
Taken from
http://boardsus.playstation.com/playstation/board/message?board.id=ps3&message.id=773566#M773566
Exactly what I'm seeing.
Unfortunately, this looks like some kind of aliasing. Perhaps it's corrupting 2D information during the de-interlacing process that goes from 480i to 480p. Whatever this is, it's ass. Would you believe I've logged 24 hours of FF12 playtime looking at shit like that?
Yay another MH player.DCharlie said:okay - IS still dies at the same point and i don't have Tobal 2 right at hand.
I did take some photos of Monster Hunter going through the mangler :/
"Enjoy" :
Opening FMV gets automatically treated to Youtube filter :/
Ugh :
:/