Teknoman said:Umm jump out of the window and run away, collecting stuff along the way. Afterwards take out what you can while surviving? Block the windows with shelves to stock up on what you can. Hold your ground till Axexcutioner comes through, lure him into the building (he'll bust through anyway), then book it to the other side of the area/higher ground.
Its not that hard, and the axe dude is pretty easy to dodge. Also you gotta use your melee attacks (punches, flip kicks, uppercuts, etc) and know when to kill something or when to just down/stagger it.
sprocket said:what weird is that the ps3 version seems to have higher contrast and color saturation than the 360 version. Its usually the other way around.
Teknoman said:Umm jump out of the window and run away, collecting stuff along the way. Afterwards take out what you can while surviving? Block the windows with shelves to stock up on what you can. Hold your ground till Axexcutioner comes through, lure him into the building (he'll bust through anyway), then book it to the other side of the area/higher ground.
Its not that hard, and the axe dude is pretty easy to dodge. Also you gotta use your melee attacks (punches, flip kicks, uppercuts, etc) and know when to kill something or when to just down/stagger it.
Teknoman said:Umm jump out of the window and run away, collecting stuff along the way. Afterwards take out what you can while surviving? Block the windows with shelves to stock up on what you can. Hold your ground till Axexcutioner comes through, lure him into the building (he'll bust through anyway), then book it to the other side of the area/higher ground.
Its not that hard, and the axe dude is pretty easy to dodge. Also you gotta use your melee attacks (punches, flip kicks, uppercuts, etc) and know when to kill something or when to just down/stagger it.
Teknoman said:Umm jump out of the window and run away, collecting stuff along the way. Afterwards take out what you can while surviving? Block the windows with shelves to stock up on what you can. Hold your ground till Axexcutioner comes through, lure him into the building (he'll bust through anyway), then book it to the other side of the area/higher ground.
Its not that hard, and the axe dude is pretty easy to dodge. Also you gotta use your melee attacks (punches, flip kicks, uppercuts, etc) and know when to kill something or when to just down/stagger it.
Raist said:That the controls would have been adapted to the gameplay ?
RE had tank controls. SH2 had tank controls. But you didn't run into 10 ennemies in 2 secs.
fernoca said:Or even easier..
The moment "Axedude" appears..just run, get inside the bus..and just shoot any "ganado" that comes close.."Axedude" will just walk around and do nothing...while the "ganado" can just be killed by shooting in the knees and a melee attack.
That's why I said "ganado"..Volcynika said:This ain't RE4!
fernoca said:That's why I said "ganado"..
fernoca said:Or even easier..
The moment "Axedude" appears..just run, get inside the bus..and just shoot any "ganado" that comes close.."Axedude" will just walk around and do nothing...while the "ganado" can just be killed by shooting in the knees and a melee attack.
I hereby propose to the assembled that "of herb-sharing" be made part of the official thread title, if any "of" clause will be produced at all.greenjerk said:Alright, been watching and reading the threads and was a bit worried...
Fired up the demo after dinner and tried D style controls first and died after trying to get to some high ground. The controls were pretty frustrating... at first.
Tried again with A type and it didn't feel right. Switched back to D and jacked up aim speed to fastest. Died once more and third try made it to the end cut scene.
Tried the shanty mission and breezed through, killing chainsaw dude first try. Played co-op online with some random dude on shanty and we breezed through for the most part. Shared our herbs and ammo, had some fun.
RE5 felt very comfortable and the controls were a non-issue after a couple of play-throughs. I had zero framerate issues and I was looking for them.
Game is a blast, graphics look really nice. RE4 strats work for the most part. Just be methodical. Shoot for the knees and move in quick for the melee. Same with the bosses. Gotta be quick on the melee though.
I have no idea why all the hate. I was very skeptical but it's a must buy, day one.
Volcynika said:Please tell me you know about the melee strikes. And up your sensitivity, it's not that slow.
jett said:It's retarded that you have to shoot them once in the head, and then run up to them for a melee strike. GIVE ME MORE FUCKING AMMO CRAPCOM
Yeah, all the new melee attacks are awesome.Volcynika said:I like the melee strikes
dyls said:I'm still mostly optimistic, but they had BETTER take out any bullshit safe zones from the real game. RE4 was wonderful because you could never quite be safe, especially in the village. There was always a blind spot you had to cover.
jett said:It's retarded that you have to shoot them once in the head, and then run up to them for a melee strike. GIVE ME MORE FUCKING AMMO CRAPCOM
Surfheart said:Wow the backlash is incredible, I thought with all the Gaf love for RE4 this game would be ascending to heaven.
Volcynika said:I always forget the new name of the enemies....Majini? Iono.
MercuryLS said:GAF is fickle.
Man I remember making a thread on how much I hate RE4's controls and getting flamed to hell and back.
Now all the RE-controls haters come out the woodwork, where the fuck were you when I needed you!
GAF = hivemind.
No_Style said:I loved RE4's controls when I played the game in 2005. Now with RE5, I'll tolerate it, but I wished they kept up with the times.
You could say you were ahead of the curve...
P.S - Tekno, did you get my invite?
Teknoman said:Just noticed I had more than one after getting one from Volcynika. Seems like its taking longer than it should to join though.
No_Style said:All good. Bro is playing COD:WaW now anyways.
Funny enough, my first try with the online co-op worked perfectly. Everything worked smoothly except for the fact that my co-op partner was kind of a loon and died. Subsequent tries failed to connect, so I gave up.
MoonsaultSlayer said:Just played it. While I liked the sense of fear being in a tight place with enemies swarming I didn't like the stiffness. I know some of you are saying "it's the player, not the controls..." but let's be real. The controls are pretty stiff.
I'll try it again later. Hopefully I'll find out how to dodge roll or juke around (I'm guessing neither exist but seems kind of silly. That's like watching a horror movie and watching the characters NOT try and defend themselves).
DarkUSS said:You mean this? There is also another part a few minutes later that Leon scolds him.
No_Style said:I loved RE4's controls when I played the game in 2005. Now with RE5, I'll tolerate it, but I wished they kept up with the times.
You could say you were ahead of the curve...
P.S - Tekno, did you get my invite?
calder said:I was expecting a bit of an adjustment as I got used to RE style controls again, but holy shit I'm stunned at how much I hated the controls the first time I played the demo. :0 It's been a while since I played RE4, but even though I remember taking a half hour to get used to the control scheme in 4 I don't remember absolutely despising the controls to the point I wanted to drop it, but that's how the demo is making me feel. :|
Because we were coming off the controls/camera of the previous Resident Evil games. By the time we got to REmake and RE0 they were basically unplayable to me. RE4 brought me back to the franchise.MercuryLS said:I don't understand how people didn't find the controls to be shit in RE4, we had dual analogue controls since 2001 and after playing tons of games with great controls, playing RE4 was a like a chore. The controls were dated in 2004, I've come to accept them now with RE5 thanks to control Type D. It's not ideal, but at least it's tolerable now IMO.
~Devil Trigger~ said:what Time?, the 3rd person controls people are asking of RE5 existed before RE4....
RoboPlato said:I initially tried playing the demo with Type A controls and died really fast. I never played RE4 with a Dualshock (GC and Wii versions) so it felt really weird to me. I switched to Type D and upped the aiming speed to Fastest and cleared both sections of the demo without dying. This game is RE4-2 and I love it.
Hard to deal with it when the challenging part is due to the horrible controls.sprocket said:I think some of you just want a WIN BUTTON added to the game. Its a challenging game deal with it!
~Devil Trigger~ said:what Time?, the 3rd person controls people are asking of RE5 existed before RE4....