Zoe
Member
So I'm looking at this thing and thinking of cross-play with the Vita. Then I think about that Tear-away game that requires a mic. Holy shit I think that might be a mic, not a speaker in the middle.
Tearaway requires a mic?
So I'm looking at this thing and thinking of cross-play with the Vita. Then I think about that Tear-away game that requires a mic. Holy shit I think that might be a mic, not a speaker in the middle.
I hope they rubberise the analogue sticks mind, unless they already are but just not visible in the pic. All it needs now is proper triggers for L2/R2 and it's a home run!
It can be both mic and speaker.
The weird stick ridge looks a lot more useable with the new angle. You can definitely tell it's a lot more ergonomic easier than in the first shot.
Is it just me or do the face buttons look significantly more raised than on the DS3?
new pic looks much better, but why does it have 5 wires coming out of it?
Also to people telling that mic must be tiny :
Good mic neeed to be bigger than puny vita or PSP one.
I just love that on that forum the posted just went "here's a better pic taken by me" like it was nothing.
Even better from this angle. Far more ergonomic looking! Big improvement over the DS3 imo, what looks to be slightly longer palm handles too.
...How is the controller standing?
Must weigh less than paper.
so it looks like that touchpad isn't clickable after all right? which is good, cuz that didn't make sense >_>
new pic looks much better, but why does it have 5 wires coming out of it?
If thats a built in mic and its good enough, why would we even need an included headset? For me, the bult in mic + a pair of headphones of my choosing would be ideal because it wont cost me anything extra.I was just considering that after seeing the PSEYE photo...
If that is it's purpose, then I hope the system comes bundled with a headset. Otherwise I can't wait for other devs to add tacky noises to it.
Wireless is a last gen feature.new pic looks much better, but why does it have 5 wires coming out of it?
looking good. and matte. yeah baby.
what's the fuss over the jack input? sound will be wirelessly transmitted to the controller?
That would be cool...
^nice
I like how the gloss finish extends around the buttons and d-pad.
With regard to the prototype: The touch portion being gloss, with the adjacent regions matte, looks a bit "busy" to my eye.
Guys, if that speaker on the controller is really a mic, it's not gonna pick up shit. Think about how you hold and controller when you play, and think about how low. Now think about how when you have a headset all the up to your mouth it still struggles to pick up clearly.
It's a speaker.
Doesn't need to be particularly creative to make it useful...it could be useful in fairly mundane ways...pinch-zoom for maps, swiping/scrolling through menus/inventory, additional context-based soft buttons (split the touchpad down the middle, map left half to one action, right half to another), etc.I still would like to see the real or at least the potencial use of that touch surface
I do not own a Wii U but at least I can see such big touch surface having some potencial for creative designers
in this case, it is so small that you really have to be creative (thats what she said... sorry)
Guys, if that speaker on the controller is really a mic, it's not gonna pick up shit. Think about how you hold and controller when you play, and think about how low. Now think about how when you have a headset all the up to your mouth it still struggles to pick up clearly.
It's a speaker.
That's silly. Ever use the speakerphone mode on your smartphone? it could easily be a mic.
We have three pictures, but not one from the rear or side?
Is this old?
Guys, if that speaker on the controller is really a mic, it's not gonna pick up shit. Think about how you hold and controller when you play, and think about how low. Now think about how when you have a headset all the up to your mouth it still struggles to pick up clearly.
It's a speaker.
The controller bits are all legit. Including the speaker that will be used for some neat things. Most importantly is that it feels great in your hands and the triggers and d-pad are perfect. Analog has no dead zones which kills the DS3 automatically for shooters alone with that fact. Every game should control better with this pad.
Can't say anything on the dev kit though.
Ok lets get to the bottom of this.
Is this old?