rip gaming
it was nice knowing ya
Yeah sometimes I notice lag issues, on occasion (as with any online game) but if you aren't PvP then it isn't really that big of deal when it pops up. In the long view, I think Blizzard made the right call. The upside to the server side always on gameplay is the social features: quick join, friend chat, achievement etc. All of these are always available at all times.
Most people aren't lying, this lag is fucked. Tried to play Hell today and last night and was getting disconnected constantly (after being killed due to not being able to use any skills while the monsters destroy me).
It's an MMOs problems without the quality control
Just for numbers sake I'll mention I was DC'd 6 times in 20 minutes,
Insane. I'm assuming this won't show up on the NPD numbers?
If my gaming habits continue like they have been then most likely nothing I've seen this year will dethrone Diablo 3. I'm hopelessly addicted to it.The year isn't even halfway done........
Only the physical retail sales, sadly.
And yeah, without the online connection requirement that number would likely be significantly less.
Hate them if you want, but it looks like requiring constant online was the right business decision. And millions of folk decided it wasn't a deal breaker.
I hope you will enjoy next-gen gaming consoles which will probably also have some sort of always online DRM system enabled.
Ubisoft is going to read this and make AC3 on pc require always online connection.
I would be surprised now if they dont announce a console version at E3.
Where are people playing that they see queues and lag and disconnections?
Seriously, i play on the american server, and i never once saw a queue and the only lag and disconnections i get are when my shitty wireless internet decide to give up to make fun of me.
I'm playing in Europe, and I've never seen a ping below 130. It often spikes to 300, and sometimes above that.Where are people playing that they see queues and lag and disconnections?
That is a hell of a lot of copies for just a decent game given the time invested. I still wonder how this game took that long. 30 people could have made it in a couple of years.
I hope more people that currently pirate will enjoy paying for their entertainment on next-gen gaming consoles. But hey, that's just me.
Sure... the game could have been done last year if Blizzard ignored any and all QA.
always on drm wins
He didn't say the problems didn't exist, he just never experienced them himself while playing.What an interesting and thoughtful question, guess the lag and disconnections don't exist, thanks for the insight
always on drm wins
I would be surprised now if they dont announce a console version at E3.
Most people aren't lying, this lag is fucked. Tried to play Hell today and last night and was getting disconnected constantly (after being killed due to not being able to use any skills while the monsters destroy me).
It's an MMOs problems without the quality control
Just for numbers sake I'll mention I was DC'd 6 times in 20 minutes,
Congrats Blizzard! It's appropriate for the best PC game dev. Sorry Valve.
I'm in Pennsylvania. I can only play 7PM-11PM Eastern time and weekends. I've had 200-300ms ping every single time I've played the game and I'm not alone.
What an interesting and thoughtful question, guess the lag and disconnections don't exist, thanks for the insight
This is what I read from the story. Consumers voted with their wallets.
This is what I read from the story. Consumers voted with their wallets.
Lol the bosses are far easier then the unique mobs lol
Valve's next game will be far more popular than Diablo 3.
Valve's next game will be far more popular than Diablo 3.
Most people aren't lying, this lag is fucked. Tried to play Hell today and last night and was getting disconnected constantly (after being killed due to not being able to use any skills while the monsters destroy me).
It's an MMOs problems without the quality control
Just for numbers sake I'll mention I was DC'd 6 times in 20 minutes,
The 2 D3 Expansion Packs will be out and Diablo 4 will be out before Episode 3.
This. No piracy and PC shows its true sales potential.
This. No piracy and PC shows its true sales potential.
Yes, they did. But I think a TON of leeway was given for a few reasons:
-It's Diablo/Blizzard
-They were gonna play online in multiplayer anyway
-They gotta have it
I wonder will other games thrive with always on games that have a real focused single player experience.
That's great for Blizz, but explains to a great extent all those 37s, 3006s and 3007s. :/ Hope that improves over time
Sure... the game could have been done last year if Blizzard ignored any and all QA.