Uploaded just under an hour ago. It compares the game on PS5, PS4 Pro, and PC.
- Runs on UE4.
- PS5 Performance Mode in Temporal Anti-Aliasing Upsample 4K: 1296p-1440p/60fps with some drops.
- PS5 Quality Mode in TAAU 4K: 1944p-2160p/30fps locked.
- Different filtering on PS5 compared to the PC version.
- Foliage density, texture quality (close to ultra), shadows are higher.
- Weak texture filtering.
- FOG between low and medium.
- Motion blur in high.
- PS4 Pro : 1188p-1440p.
- Lower vegetation density, shadow resolution and LOD.
- No SDFAO (Signed Distance Field Ambient Occlusion).
- Almost locked in 30fps
- Data streaming can be slow when you move too fast.
- Pre-rendered cutscenes are in 24fps.
- Loading times are short.
- They didn't have time to test the game on PS4 vanilla
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