while I certainly understand that some people are more sensitive to framerate than others, and some people care more than others, for me it varies by game -- and while I agree with everyone else that 60 fps as a rule is always best regardless of genre, (TLOU RM proves this) the absence of it is felt far more in some games than others.
In the case of TEW, this is a game lavishly adorned with various filters, effects, glows, and carefully thought out, highly contrasted lighting. With this overall soft and "well-mixed", for lack of a better term, look -- The presentation isn't as sensitive to framerate as that of, say, an action heavy FPS or a racing game.
So, yea, this is a game with a highly processed presentation and suspenseful pacing. I'll admit I've noticed a few dips in framerate, and the fact that this is mainly right at the beginning of the game is probably feeding the hysterical reaction we're seeing from some, but as an entire experience -- I just wouldn't characterize this game as one with a particular framerate issue. It, yes, feels fine to me.
It'd be such a shame if anyone missed out on this terrific game because they are so preoccupied with letterboxes or small fluxuations in framerate. Games like this don't come along every year. Anyone who liked RE4 or likes survival horror is doing themselves a horrible disservice if they pass on this over something technical.
if serious, case in point. what a shame.