Xaero Gravity
NEXT LEVEL lame™
I'm really enjoying the game despite the obvious technical flaws, but this type of performance is absolutely embarrassing. I can't even begin to imagine what it was like before it was delayed.
Go read his other post's from the that thread. He gives an example of the game running on an alien ware, a tested, pre-built system, running Mordor on HIgh.
Which goes with my last post about it not having a lot going on in the engine to use such high specs, and vram.
It is I will say in way more stable shape than Evil Within, but the whole VRAM usage and what it needs to attempt ULTRA with the patch installed.
His video did not tell me if they were running pre-or post patch. WHich I guess there is a difference in VRAM usage and performance.
Why? The game dips into the low 20's, something that undeniably affects the gameplay, and thus affects how enjoyable the game is to play. People have a right to be angry and disappointed if the end product runs so poorly.
Sure, the game might deserve a wide audience, but it deserves better performance also. For both the gamers and the devs sake.
Sure - raise the tech issues. But people passing on it for them is stupid.
It's not a good port, but it's not bad either. At least, it offers nice performance and options.
This is why you don't get excited for new IPs from Bethsada.
Sure - raise the tech issues. But people passing on it for them is stupid.
I dunno, I think it depends on the circumstance. Performance this bad is a genuine deterrent for some of us. It's not acceptable and it does ruin the game for myself and others. Clearly that isn't a problem for everyone but it's something that should be noted. Everyone will have a different threshold.Sure - raise the tech issues. But people passing on it for them is stupid.
I really don't understand what the problem is. You wanted to buy the PS4 version which runs like crap. Right? You don't think my advice steered you away from making a bad decision?
Y'know that whole argument in favour of multiplatform development, rather than optimised exclusives...?
Yeah.
But the gameplay is good.
I will keep my stance of not buying full price games that have poor performance. So much to play. Sorry but if I can speak with my wallet I will do it.
Paying full price for this level of performance is dumb.
I thought your reasoning was bullshit for what you said in the Previous thread, I said you wait and see and it will be a bad port, low and behold it isn't that greatly optimized.
That's all, and since were at it I bet Unity will be somewhat a mess. ANd so will Call of duty since we havn't gotten wind of official Specs yet.
I said this will be a trend going forward till they get a handle on optimizing their engines to take full advantage of Desktop GPU's and CPU's, and system memory.
If people continue to reason that technical shortcomings aren't a detriment when spending $60 on a game, it's likely to encourage developers to continue with the trend of publishing technically inefficient games.
Even if the core content is great, it doesn't mean that we should just bend over and take it simply because of Mikami
Sure - raise the tech issues. But people passing on it for them is stupid.
Probably shit.How are the 360/PS3 versions?
Let's assume that all this is true. That all these PC games are not as optimised as they should be, like Evil Within. If the unoptimized PC version still runs and looks better than the PS4 version, which one should you buy?
if people buy games only because they have good ideas why would they care to optimize ?
If core content is interesting but optimization makes it less good to play. It is a real problem.
Sure - raise the tech issues. But people passing on it for them is stupid.
It runs better? My understanding from Digital Foundry article is it's inconsistent? Even with moderate hardware?
PS4 isn't native 1080p but close and has frame rate dips. Thats about it. Xbox one version I guess is worse than PS4. But they seem better optimized than PC, which seems to be good in some area's but really bad in others.
Obviously because of better image quality they may recommend the PC version. But this is only their first got with the game with a specific setup, who says that people with AMD cards wont have it worse?
Or people that don't gave a 700 card?
No it isn't. People should at least wait until the issues are patched before they buy, otherwise why would devs even bother optimizing games if they sell regardless?
I'd rather it be on every system and Bethesda hadn't forced this shit engine on Tango.To be fair, as far as AMD cards are concerned, the game's running pretty well on my 7990. I've only put an hour or so in and only just noticed a minor texture pop in on one of the 2 enemies in Chapter 2 where you encounter the first wall trap.
Still I would've been perfectly fine had this come out on one system only and been optimised.
It runs better? My understanding from Digital Foundry article is it's inconsistent? Even with moderate hardware?
If you're alarmed about buying the PC game based on Bethesda's alarmingly high recommended specs, at least we have some good news there. A 4GB graphics card doesn't seem to be required at all for 1080p gameplay, and we've run the game just fine on the mid-range GTX 760, while even the entry-level enthusiast GTX 750 Ti offers console-style frame-rates at 1080p on max settings. As for hitting a consistent 60fps - well, it's here that the unoptimised nature of the PC port becomes apparent: we'll have more on that in a later update.
Based on what's rendered inside the letterbox, however, we're left with a 1920x768 resolution on PlayStation 4 and a meagre 1600x640 on Xbox One.
meagre 1600x640 on Xbox One
1600x640
So much fucking whining, holy shit! I'm loving this game so far (at chapter 5), and I only anticipate even more greatness awaits. The only problem I have with it so far are some of the bugs which are just awful but everything else so far is just great. This game is just so tense most of the time when you're in battle.
This is why you don't get excited for new IPs
Direct quote:
Is that clear enough?
I don't see what your point here is? You're essentially reframing what I previously said.
I hear you. And TEW does have legitimate issues. And some in this thread have legitimate points. But frankly, it comes to a stage in threads like these where I think a portion of the detractors simply will not be happy. Ever. Regardless.
And they simpy strive for something that would take the developers another year to fix that 70% of their players arent concerned about who can enjoy the experience. Is that extra Dev time cost effective?
The game is here now. It is unlike any other title for me on the PS4. You wanna jump in? Jump in. Mikami and the team have produced a great game. You wanna pass because of tech issues? Go for it. But when it comes to a sequel, that counts on sales and the person counting at the end of it all will honestly not differentiate 'protest tech non-buys' or whatever.
So to all passing, vote with your wallet but in a year do not fucking come here moaning youre not getting a technically improved sequel that doesnt dip your precious frames.
What about people without A 700 series card, regardless.
Hey, man. Exactly!Y'know that whole argument in favour of multiplatform development, rather than optimised exclusives...?
Yeah.
I can never relate with this mindset. What does your enjoyment have to do with legitimate criticism? You know you can choose to just not read the complaints and continue enjoying your game, right? Why do you let it affect you? There is even a general thread about the game if you'd rather just discuss the content.
Just because you like a thing does not mean that you can just reduce any complaints or criticism about it to "whining."
Yes. Read the article.It runs better?
Or continue moving goalposts I guess.What about people without A 700 series card, regardless.
Direct quote:
Is that clear enough?
offers console-style frame-rates at 1080p on max settings. As for hitting a consistent 60fps - well, it's here that the unoptimised nature of the PC port becomes apparent: we'll have more on that in a later
Yeah, I guess it's not hitting consistent 60 FPS on most systems.Which isn't saying much about the game.
Yes. Read the article.
Or continue moving goalposts I guess.
There is a clear gold standard, which is proven by many games, which stands for quality in craftsmanship. TEL completly fails to achieve that. It is basically an unfinished product.
If 70% of players are not offended by a shit framerate (I don't care if they just can't name it), in the sense of, they are having less fun that they could, this industry has a really, really big problem.
Incredibly well said.while I certainly understand that some people are more sensitive to framerate than others, and some people care more than others, for me it varies by game -- and while I agree with everyone else that 60 fps as a rule is always best regardless of genre, (TLOU RM proves this) the absence of it is felt far more in some games than others.
In the case of TEW, this is a game lavishly adorned with various filters, effects, glows, and carefully thought out, highly contrasted lighting. With this overall soft and "well-mixed", for lack of a better term, look -- The presentation isn't as sensitive to framerate as that of, say, an action heavy FPS or a racing game.
So, yea, this is a game with a highly processed presentation and suspenseful pacing. I'll admit I've noticed a few dips in framerate, and the fact that this is mainly right at the beginning of the game is probably feeding the hysterical reaction we're seeing from some, but as an entire experience -- I just wouldn't characterize this game as one with a particular framerate issue. It, yes, feels fine to me.
It'd be such a shame if anyone missed out on this terrific game because they are so preoccupied with letterboxes or small fluxuations in framerate. Games like this don't come along every year. Anyone who liked RE4 or likes survival horror is doing themselves a horrible disservice if they pass on this over something technical.
if serious, case in point. what a shame.
Which isn't saying much about the game. And notice they said they were not finished with the PC version.
So right now on Steam there are people with lots of issues more apparent then what is talked about.
Someone mentioned the crashing issue, and so far ons team lots of people are experiencing it, and can't run the game on HIgh without it crashing and they have if not better the specs listed in Eurogamer's analysis.