I don't think Sony over delivered, it's MS that did not deliver anything close to the hype they themselves built for their machine.
So as a consumer you feel MS has delivered?
All they offer is promises... this is all they have done for 10+ years now. excuses, one year after the other.
I mean, sure they could pull off some nifty tricks, but I would not expect them to pull ahead. I just don't think this is realistic, just like when they promised DX 12 and the cloud would have them at least catch up to the PS4 with the one. Given what their hardware is I would not expect too much anyway, this is all well known technology, there is not much maturity to gain there.
Their best hope is for some of their studios to start delivering games that are actually compelling and they get attention this way, I'd say at best this will make them as appealing as Sony (which would be great, Sony is my favorite publisher)... but this may still be 2 or 3 years down the road, by this time it may be too little too late.
I don't have a Series X or PlayStation 5 as of now but I was finally able to snag a Series X off the Microsoft Store the other day and should be receiving it by December 23rd. I believe Microsoft relied and depended way too much on Halo Infinite and that obviously didn't go as planned. While I will play Halo Infinite when the time comes, I have never played a Halo game but will play through the main line games before Infinite so unlike most, there's no attachment to the franchise whatsoever.
I do believe that they're behind in their SDK because it's of public record due to waiting for RDNA 2. Third parties only had the SDK since June 2020 and considering that it can take 6-8 weeks to get a game certified for retail release, having the games that we do have for launch is surprising since every game (including Sony's) were coming in hot because the entire year has fucked everything up for everyone including when it comes developing games. To see Watch Dogs Legion have Ray Tracing at launch is simply amazing because it's not just that the SDK is only five months old and still not finalized, it's that the development studios had maybe three months if that to implement what they wanted to implement or better still, implemented what they could.
Microsoft put everything into Halo Infinite and it backfired. They should have had a plan B and a plan C but at the same time, when you look at all of their studios, there was never going to be enough time even without Covid-19 because every studio had either already released a game like Rare/Undead Labs/Playground did in 2018 with Sea of Thieves/State of Decay 2/Forza Horizon 5 or was going to release a game in 2019/2020 like The Coalition/Obsidian/InXile did with Gears 5/The Outer Worlds/Wasteland 3 and for a few of them like Obsidian and InXile, they're contractually obligated to fulfill them.
Sure, Microsoft could have held a few games back for launch like Ori and the Will of the Wisps, Bleeding Edge, Minecraft Dungeons, Battletoads and Tell Me Why but regardless of the quality, it wouldn't have mattered much if at all because they were all set to release before Series X/Series S as majority of them would get buried at launch.
Having Gears Tactics at launch in regards to quality is great and is a game I will be playing but it is niche and not going to set the world on fire. A few other games like Crossfire X, The Ascent, The Medium and a few other smaller titles were all delayed to 2021 so even from Global Publishing, they had nothing else.
You could say it's disappointing but considering that im more hyped for Assassin's Creed Valhalla, Immortals Fenyx Rising and to a lesser extent, Watch Dogs Legion, I wouldn't have been playing any of those delayed games at launch anyway even if had the Series X already. And if Halo Infinite did launch without Ray Tracing, I would have waited especially since I need to play through the six other games in the series.
I look at it this way - im getting arguably the best AC game since Black Flag and I love AC. I'm getting what will be for me, the BOTW killer in Immortals and I will see how good Ubisoft's Ray Tracing implementation is with WD Legion. Plus, I do have that Bright Memory demo as im super hyped for Bright Memory Infinite next year as well as the previously mentioned Gears Tactics and I will also have within the next ten days or so, the Gears 5 Hivebusters DLC so overall, I personally have more than enough to play.
Overall, I will be getting 60FPS and faster loading times all while playing on an LG 55" CX OLED so I have minimal to no complaints esecially if I compare this launch to 2013 which I skipped and didn't bother buying a PS4 until May 2014 for Watch Dogs and a few other games.
PlayStation 5 wise, Sony has done an amazing job, no doubt. Sackboy is a good platformer and easily better than Knack. Demon's Souls is excellent but also a niche title. The main game is Spider Man: Miles Morales but it's a cross-gen title which means you don't need to buy a PS5 to play it. Outside of Demon's Souls, there's not a single exclusive on either side that you can't play on PS4/Xbox One.
Personally, I only care about Miles Morales and will play it when I eventually buy a PS5 in the Spring 2021 or later. Exclusives wise, for me personally, I will have 2 games for both platforms through 2021. Spider Man: Miles Morales and Ratchet & Clank: Rift Apart for PS5 along with Gears Tactics and Halo Infinite for Series X. The rest I have no interest in and until it actually releases, I don't believe Horizon 2 or GOWR are releasing in 2021.
So overall, while I can't say that Microsoft delivered due to not having the console yet, I can say that im the most hyped going into a generation overall than I have ever been and more hyped for Xbox than I have in over a decade. There's simply way too much great stuff to be bogged down by all this other shit. The generation just started. Both companies are off to a great start and I do believe that having Halo Infinite in November 2021 is far more important for Xbox than it would have been at launch for the simple reason that regardless of which console it is, they all sell out at launch.
Does Microsoft have to execute and hit with their first party titles down the line? Absolutely. Am I expecting every one of them to hit or for me to be interested? No. Same as Sony for me. I play the games that I truly want to play and the rest get ignored.
I can say that future wise, excluding the 4 exclusives I listed about for 2020/2021, im interested in Horizon II: Forbidden West and God of War Ragnarok for PS5 which would give me as of now, 4 exclusives that im looking forward playing on PS5. For Xbox Series X, I have Starfield, The Elder Scrolls VI, Wolfenstein III, Hellblade II, Fable, Avowed and State of Decay 3 that im looking forward to playing on XSX. Total exclusives is 9 including the two I listed a few paragraphs above.
Granted, the exclusives for Xbox won't truly get going until 2022 at the earliest but that doesn't bother me for two reasons - first, I already knew this since E3 2018 as all you have to do is look at the studios Microsoft acquired and figure out when their first next gen title would most likely hit and second, I owned a PS4 which was my primary gaming console and exclusives for me that were great or better didn't hit until 2016. Over 2 years after launch so if I get exclusives in 2022 that I want to play, they would surpass PS4 by a year for me.
So it all depends on how you want to look at it and what you prefer. I will own both next gen consoles like I always have since SNES/GEN so for me, it doesn't matter as no game is out of reach or unplayable. So while yes, I can understand that some people may be disappointed with Xbox Series X, I don't have the console yet so I can't say either way but on paper, im super hyped and want the next few weeks to zoom by so I can start playing the games that I have been looking forward to playing for months.
Apologies for the long reply.