So you're comparing that old texture compression with the consoles?? That's JUST for textures, and it's also just for textures residing i VRAM already.. that's kinda pointless comparison.Reminder, NVIDIA Turing has the superior memory compression hardware.
Titan Pascal's superior memory compression hardware.
Turing has further memory compression improvements over Pascal.
NVIDIA's real-time memory compression is optimized for color.
If XSX needs ~560 GB/s BW to rival RTX 2080's 448GB/s, RDNA 2 is already behind Turing TU104.