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DmC Devil May Cry Ships 1 Million Copies; Forecast Lowered To 1.2 Million

I'm not sure but I think I only brought it up today.
And for better or for worse, its the closest thing to a more objective consensus we have. And seeing as I was replying to someone who said "Except its not a good game.", in response to someone who considered that it was, it seemed appropriate to bring up the general opinion that is less heavily poluted by poorly hidden agendas. The "professional" one.

You brought it up several times in this thread even quoting metacritic and user-reviews and I'm just asking myself, what for? Metacritic is not an objective metric by any means and no indication of general consensus, especially for a series and genre as polarizing as this. I'm choosing to ignore you trying to validate the "professional" metascore by pointing out how "butthurt" DMC fans are in the user-reviews. As if anybody cared about either.

Do you think most of the ~50 reviewers played the game at least twice? And at least on Nephilim? Because to many these are the minimum requirements in judging the game, making most reviews as useless as some kneejerk comment by a disgruntled fan. I like Brad Shoemaker from GiantBomb but his review is worthless to me when half of his already small combat description reads like a tutorial. If you want to defend the game, feel free to show us your arguments but Metascore doesn't add anything to a discussion.
 
Considering how early DMC4 released in this generation to DmC, I'd say 4 did alright for releasing at a time where the install base was smaller. Seeing DmC sell like that just shows me nobody asked for this.
 
Without the backtracking, a better story (i.e Vergil featuring prominently) and a couple extra weapons for Nero, DMC4 would have been dope as fuck. As in, best in the series.

That was pretty much all they had to do and everyone would have been happy. How things ended up is both hilarious and disappointing. They nail the crucial part of the game and throw that all away.

Such is Capcpom
 
Yes, obviously. I played and beat the game but thanks for being condescending about it.

The level design, aside from one or two gimmick fights, is still exactly the same as every other level. It had neat visual design, but the actual design of the levels is as cookie-cutter as they come.

Didn't you get the memo? You are not allowed to dislike the game for any reason (lest you be labeled as a "lol your just mad about the hair" hater by a few).
 
I hate being told what to do. I won't do it now because I'm a rebel.

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I love the arguement "oh I loved the game, but I didn't like the predecessors focus on combat, you loved the predecessors combat but you should love this game too"

no one is going to lynch you for liking the game, but were do you get off telling series vets that they should like the game for the same reasons you do?

And all this talk about whining, just remember without the love and passion we have the franchise, it wouldnt exist in its current format anyway. It would of died after the first game.

And I guarantee, even amongst the vets that find the game fundamentally flawed, we will still be playing DmC long after you guys have moved on to the next cinematic blockbuster game-that-wants-to-be-a-film.

that's what you do with these games, you play them and dissect them. That's why they have such a following and that's why we can back up or criticisms with evidence instead of appeals to metacrtic gods and insults.

So come the fuck off your high horse.
 
I love the arguement "oh I loved the game, but I didn't like the predecessors focus on combat, you loved the predecessors combat but you should love this game too"

no one is going to lynch you for liking the game, but were do you get off telling series vets that they should like the game for the sane reasons you do?


And all this talk about whining, just remember with the love and passion we have the franchise, it wouldnt exist in its current format anyway. It would of died after the first game.

So come the fuck off your high horse.

This is actually pretty hilarious, considering that almost everything gameplay-related outside of combat is just so amateurishly designed.
 
Have you guys seen what I believe is a little criticism against Capcom's (not Ninja Theory) dealing of this whole New Dante thing in the new Witcher 3 announcement trailer?

Here's the quote:

It's on around 1:00 http://www.youtube.com/watch?v=8gIsYuPIKco

We don't we really want a producer from company XYZ sitting here and telling us 'you know, Geralt with grey hair? That sucks', the only people who should tell us how the game should look like should be consumers

(and for the record, no, it's not my only complaint against the new DmC, it's mostly about the gameplay/difficulty, but everything I could say has been said already by others so I won't repeat it)

God damn. Slowly but surely they are becoming my favorite dev. That free dlc.
 
With how Capcom was talking about how they love Ninja Theory the game is probably getting a sequel by them which will sell even less. lolCapcpom.
 
This is actually pretty hilarious, considering that almost everything gameplay-related outside of combat is just so amateurishly designed.

According to this there can't be much difference between DmC and the actual DMCs. Except the combat in DmC is about as amateurishly designed as everything else.
 
And I guarantee, even amongst the vets that find the game fundamentally flawed, we will still be playing DmC long after you guys have moved on to the next cinematic blockbuster game-that-wants-to-be-a-film.
Quoted for the truth. I am still playing DmC after most people have dropped it and are gone to play something else.

We don't we really want a producer from company XYZ sitting here and telling us 'you know, Geralt with grey hair? That sucks', the only people who should tell us how the game should look like should be consumers
I SAID GOD DAMN!!!!!
 
With how Capcom was talking about how they love Ninja Theory the game is probably getting a sequel by them which will sell even less. lolCapcpom.

That's just another example of pre-release marketing. None of which have worked. The truth is now coming out and we have already heard Itsuno speak about how NT just didn't get gameplay and had to be schooled quite heavily on bosses and such, and the bosses still ended up being ass. Guess you can't teach a dog new tricks lol.

We don't we really want a producer from company XYZ sitting here and telling us 'you know, Geralt with grey hair? That sucks', the only people who should tell us how the game should look like should be consumers

My respect for CDP has increased 10 folds.
 
With how Capcom was talking about how they love Ninja Theory the game is probably getting a sequel by them which will sell even less. lolCapcpom.

Capcom is in a very weird position now with DMC and NT. It's obviously not putting up the numbers that they were expecting, but the critical reception is near where they wanted it to be. And many critics say that the reboot was exact what the series needed. I personally think that they're going to stick with NT for the future of the series, and I wouldn't be surprised if we saw an announced about them purchasing the studio before they even announce the sequel.
 
I love the arguement "oh I loved the game, but I didn't like the predecessors focus on combat, you loved the predecessors combat but you should love this game too"

no one is going to lynch you for liking the game, but were do you get off telling series vets that they should like the game for the same reasons you do?

And all this talk about whining, just remember without the love and passion we have the franchise, it wouldnt exist in its current format anyway. It would of died after the first game.

And I guarantee, even amongst the vets that find the game fundamentally flawed, we will still be playing DmC long after you guys have moved on to the next cinematic blockbuster game-that-wants-to-be-a-film.

that's what you do with these games, you play them and dissect them. That's why they have such a following and that's why we can back up or criticisms with evidence instead of appeals to metacrtic gods and insults.

So come the fuck off your high horse.
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I'm one of the expanded audience.
Good for you. Game is still selling way less than previous DMC games. Seems like you are in the minority here.

Why are people pointing out the metacritic score? It's one point difference from DMC4 (85 vs 84) and lower than both DMC1 and DMC3SE, the two best in the series. IMO it boils down to personal preference if you like DMC4 or DmC. They both have their strength and weaknesses.
 
DMC4 was such a disappointment to me but not because of its story. I found the cutscenes interesting enough visually and just how fun they were but I didn't like how Gloria was handled(And Lady for that matter), backtracking without change in environment and the fact Nero was one new weapon away from being awesome. Of course the game redeemed itself with Dante gameplay as well as the magnificent Bosses which are the best in the franchise. After witnessing DmC I'd take another unfinished DMC like DMC4 anyday. DmC definitely does more wrong than it does right in comparison to DMC4.
DMC4's bosses are definitely not the best in the franchise. Berial and Credo are the only truly good ones.
 
Capcom is in a very weird position now with DMC and NT. It's obviously not putting up the numbers that they were expecting, but the critical reception is near where they wanted it to be. And many critics say that the reboot was exact what the series needed. I personally think that they're going to stick with NT for the future of the series, and I wouldn't be surprised if we saw an announced about them purchasing the studio before they even announce the sequel.

Critically Capcom wanted a metacritic score of 90+. This game is about as well received as DMC4 and below DMC3 and DMC1. I think they failed critically and commercially.

DMC4's bosses are definitely not the best in the franchise. Berial and Credo are the only truly good ones.

All the human sized bosses were fantastic and the game had quite a few. Just so much variety in the boss encounters and they had plenty of moves to really test you well.
 
Its a bit depressing that this game couldn't stack up to what an unfinished game from 2008 and two PS2 era games have accomplished. Really.
 
DMC4's bosses are definitely not the best in the franchise. Berial and Credo are the only truly good ones.

Sanctus was a terrible final boss. Ugh.

Also playing through it again, I'm surprised at how easy Credo is, especially as Dante because he's got so much maneuverability. Still fun to fight though, very much a fight that has a lot of moment-to-moment give and take.
 
Capcom is in a very weird position now with DMC and NT. It's obviously not putting up the numbers that they were expecting, but the critical reception is near where they wanted it to be. And many critics say that the reboot was exact what the series needed. I personally think that they're going to stick with NT for the future of the series, and I wouldn't be surprised if we saw an announced about them purchasing the studio before they even announce the sequel.


2 metacrtic points above DMC4 is what they wanted?


I could understand a mid 90's MC but basically as much problems this game solves for critics, it creates its own, that are not easily solved without reverting the game back to square one.

The story in the OG series could always have been improved. Improve the DmC combat too much and you make it just as inaccessible as DMC4 Dante was in the first place.


I dunno...it feels a little...low.
 
Critically Capcom wanted a metacritic score of 90+. This game is about as well received as DMC4 and below DMC3 and DMC1. I think they failed critically and commercially.

The score didn't match what they were aiming for, but the what's been said in the reviews is exactly why they said they were rebooting it. So think that they'll probably be happy about it from that perspective.
 
I can't see Capcom being upset about the reviews, it's exactly what they could've hoped for. I mean just look at that accolade trailer they put out, it's plastered by genuine 9/10 reviews and stuff.

It's like one of the best reviewing Capcom games of the generation and it's the BEST reviewing NT game ever.
 
I love the arguement "oh I loved the game, but I didn't like the predecessors focus on combat, you loved the predecessors combat but you should love this game too"

no one is going to lynch you for liking the game, but were do you get off telling series vets that they should like the game for the same reasons you do?

And all this talk about whining, just remember without the love and passion we have the franchise, it wouldnt exist in its current format anyway. It would of died after the first game.

And I guarantee, even amongst the vets that find the game fundamentally flawed, we will still be playing DmC long after you guys have moved on to the next cinematic blockbuster game-that-wants-to-be-a-film.

that's what you do with these games, you play them and dissect them. That's why they have such a following and that's why we can back up or criticisms with evidence instead of appeals to metacrtic gods and insults.

So come the fuck off your high horse.

I said FUCK YES son
 
The score didn't match what they were aiming for, but the what's been said in the reviews is exactly why they said they were rebooting it. So think that they'll probably be happy about it from that perspective.

I think I can agree with that. However you have to remember there are people who are in charge of greenlighting projects and people in charge of greenlighting funds.


the former maybe very happy about NTs work. But the latter, may no be so happy at all.

It might be a case that capcom USA wants to throw NT another bone, but the mothership vetos it.

It's interesting to note that Capcom USA producer in charge of DmC hasn't worked on anything of note before. As I'd assume producers play a massive part in pitching projects internally, I don't think he will be given another chance and if he was instremental in bringing NT to inufane, who then greenlit the game, even more so.
 
According to this there can't be much difference between DmC and the actual DMCs. Except the combat in DmC is about as amateurishly designed as everything else.

Well, that's the point. If you don't care about the combat, I have a hard time understanding what makes the game so much better than the original series as the DmC defenders claim.
 
Well, that's the point. If you don't care about the combat, I have a hard time understanding what makes the game so much better than the original series as the DmC defenders claim.

I was being sarcastic. It seems to me that DmC does just about everything worse than the previous games.
 
Well, that's the point. If you don't care about the combat, I have a hard time understanding what makes the game so much better than the original series as the DmC defenders claim.

bro its got cray cray visuals, modernized (sss's for everyone!), VISCERAL GAMEPLAY, automated platforming, all the good shit, 10/10 hand me my paycheck
 
DMC4 has amazing combat, the best bloody palace with Dante/Nero, amped Hip Thrusting Lucifer wielding Uncle Dante. Yeh it is way better then DmC in my eyes.
 
The score didn't match what they were aiming for, but the what's been said in the reviews is exactly why they said they were rebooting it. So think that they'll probably be happy about it from that perspective.

It'd probably be more consilation if the game wasn't so drastically missing their sales projection. Or if positive WoM was leading to a longer than usual tail but that doesn't seem to be happening and if Capcom only expect to ship another 20% of their launch shipment in the next 2 months, they don't seem to be expecting it to happen.

I could still see NT getting another stab at it, but I think that would be entirely indicative of Capcom not having the internal bandwidth to do anything else with it.
 
I'm with Dahbomb on this one. DmC and DMC4 are roughly equal games, just depends on where you put your priorities.

IMO, DMC4 combat is simply on another level (like 10 levels above) and the rest of DmC's positives don't add up enough to make up the difference. I can see how Average Joe prefers DmC though.
 
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