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DmC Devil May Cry Ships 1 Million Copies; Forecast Lowered To 1.2 Million

I'm with Dahbomb on this one. DmC and DMC4 are roughly equal games, just depends on where you put your priorities.

IMO, DMC4 combat is simply on another level (like 10 levels above) and the rest of DmC's positives don't add up enough to make up the difference. I can see how Average Joe prefers DmC though.

That's the thing the game does not appeal to the average joe. It's not cinematic and easy enough for them nor engaging and deep for hardcore. It's yet another niche game.
 
It does seem like DMC4 gets a bad wrap purely because of the backtracking. Yeah that sucked, but it wasn't game breaking. The dice were what really pissed me off. Still a good game though, and with some minor changes and a shift in direction I firmly believe DMC5 could have been stellar.
Mechanically the thing that got on my nerves the most in the new game was the emphasis on crowd control moves. It's much more of a western action game now, and I think it suffers for that. The game doesn't let me accurately and consistently target enemies, but it does give me the ability to hit a lot of baddies all at once. It's a smoke-and-mirrors type of reinforcement that makes you think you're doing better than you really are. That might be why the Dreamrunner/Drak fights were so welcome in my eyes. That's when things felt a little bit more right.
 
I imagine some things were eventually changed (can't imagine how a prequel works when Mundus beat Sparda and Eva was an angel), but a lot of the final game seems to fit in with the idea that this was supposed to be a prequel to DMC3.

I think it was initially a prequel. It was definitely announced as such

I think it was changed, along with Dante's design, in response to the negative fan reaction.

Not sure what conclusion to draw from that but yeah, game was originally considered canon with the main series
 
I can safely say that it isn't better than DMC4 to me. It's better in some areas but in those that count (to me) it doesn't reach DMC4.
I'll concede that DMC4 has better and more refined combat than DmC. I can't deny that. However, despite the combat, DMC4 runs into problems with level design, pacing issues, excessive padding, and backtracking. So even though the combat is top tier, it can't overcome these issues (for me), and it made extended play a chore. And it was the first game in the series to make me feel this way. I can honestly say that DmC is much superior game in those regards, even with the different combat engine that doesn't quite reach DMC4's. It's a much more well rounded experience in my opinion.

And no, playing 100+ hours of BP in DMC4 doesn't constitute as a better gameplay experience either.
 
I'm with Dahbomb on this one. DmC and DMC4 are roughly equal games, just depends on where you put your priorities.

IMO, DMC4 combat is simply on another level (like 10 levels above) and the rest of DmC's positives don't add up enough to make up the difference. I can see how Average Joe prefers DmC though.

I agree with that. In fact, if I were to analyze them as those games I beat once and never go back I'd say DmC is a much better game, but when you consider they're DMC games, top tier combat action games, DmC's flaws suddenly have a lot more weight.
 
I think it was initially a prequel. It was definitely announced as such

I think it was changed, along with Dante's design, in response to the negative fan reaction.

Not sure what conclusion to draw from that but yeah, game was originally considered canon with the main series

The game was a prequel, remake, reboot, preboot, sequel, reimagening and finally alternate timeline all in the span of a year. WTF!? The PR damaged this game more than any hardcore fan ever could.
 
Ugh really? Played the game nearly a dozen times and never even thought to try this.

Damn it.

Yeah, it's really easy. One pattern goes: 1, 3, 5 and the other pattern goes: 2, 4, 6. Just get the patterns down and Devil Bringer the number you want.
 
Yeah, it's really easy. One pattern goes: 1, 3, 5 and the other pattern goes: 2, 4, 6. Just get the patterns down and Devil Bringer the number you want.
Haha well ya learn something new every day I guess.

Not that I minded, I just slapped it with red queen and kicked alittle more ass.
 
I've been playing DMC4 again and it's amazing how much you can miss by skipping the cutscenes. I haven't seen Gloria in ages.

oh dat Gloria! Goddamn I was so pissed when I found out she is
Trish in disguise. I heard Gloria was meant to be her own character but Capcom wanted to get the game out the door soon so her character was cut including Dante's own missions with no backtracking.


Fair enough.

Average Joe says DMC4 is king.

Average Joe don't give a fuck and playing COD or smart phone games.
 
I actually like DMC4 more than 3. I think my opinion of DMC3 would probably get me run out of DMC-GAF. :p

I like them both equally.

The first will always be my favorite though, that atmosphere can't be beat.

I was actually a little scared while playing that game for the first time as a kid.

The creep factor really went away in subsequent entries.
 
oh dat Gloria! Goddamn I was so pissed when I found out she is
Trish in disguise. I heard Gloria was meant to be her own character but Capcom wanted to get the game out the door soon so her character was cut including Dante's own missions with no backtracking.

This is why I don't understand why Capcom felt that the formula of DMC4 was weak. The game was rushed out the door to meet deadlines and it was shortchanged because of it. The title had tons of potential that I was hoping we'd see in a DMC5. These games need time to cook, but instead Capcom rushes them out the door. It was especially infuriating considering that Capcom gave Ninja Theory all the time in the world to make their game.
 
http://www.mcvuk.com/news/read/capcom-almost-halves-dmc-sales-expectations/0110372

It’s potentially a sad end to a tale brought about very much by the fans themselves. Anyone who played Devil May Cry 4 must surely of seen how desperately the IP needed an injection of new ideas and modernisation – which is exactly what the skilful Ninja Theory achieved.

Yet the fans revolted because Capcom dared to reinvent its IP for the 21st century and dared to change the colour of Dante’s hair. It’s really very sad.

A headline suggested by a colleague: “Devil May Cry fans destroy brand out of spite.” That about covers it.

The shitstorm is about to begin.
 

Squall-Whatever.jpg
 
And all this talk about whining, just remember without the love and passion we have the franchise, it wouldnt exist in its current format anyway. It would of died after the first game.

And I guarantee, even amongst the vets that find the game fundamentally flawed, we will still be playing DmC long after you guys have moved on to the next cinematic blockbuster game-that-wants-to-be-a-film.

that's what you do with these games, you play them and dissect them. That's why they have such a following and that's why we can back up or criticisms with evidence instead of appeals to metacrtic gods and insults.

So come the fuck off your high horse.

Nothing excuses the retarded reaction that a very loud segment of the DMC fanbase seems to be so keen of fueling.

All this talk of passion and the silly "you guys have moved on to the next cinematic blockbuster game-that-wants-to-be-a-film" comment aimed at who knows who, feels like you are coming in defence of the general negativity aimed at this game.
I dont know the reason for this since most of the criticism towards the negative fan backlash is towards the child-like tantrum that some (a very big "some") are throwing in all directions in hopes that if they are loud enough, mommy will give them what they want.
In the prossess, this "passion" is doing very little beyond portraying a well made product as broken piece of shit and giving the entire fanbase a bad name because of some rotten apples.
 
I like how they're still banging on the white hair drum. It's pretty hilarious.
I also like how we're the bad guys for not buying a game we don't want.

Holy shit, what? You seriously just turned my life around. I no longer have a legit gripe about DMC4. Thank you. :D

It's cool, bro. Plenty of people have no idea that the dice works like that.
 
I like them both equally.

The first will always be my favorite though, that atmosphere can't be beat.

I was actually a little scared while playing that game for the first time as a kid.

The creep factor really went away in subsequent entries.
Love the atmosphere of the first game, Nobodies still creep me out. It's sad they haven't even TRIED to match that aspect of the original game.


Gaming media sure loves them some Ninja Theory.
 
I don't know what black magic NT have done but the critics fucking love them to the point they are ready to give gamers shit. Happened with HS, Enslaved and now it seems with DmC.

HS got pretty average to decent reviews, and reviewers took then to task for their combat engine. So i don't see what you're trying to go for here.
 
Speaking of all the glowing reviews, am I the only one that found it funny they didn't bother to patch in draining style grades until after most of the reviews were out?

Positive reinforcement is a hell of an opiate.
 
Seriously. Someone should make a thread titled "MCVUK blames fans for disappointing DmC sales- Moral: buy games you don't like"
 
HS got pretty average to decent reviews, and reviewers took then to task for their combat engine. So i don't see what you're trying to go for here.

Someone linked a similar article just the other day where some other bitter journalist was blaming the masses for allowing such an interesting game as Enslaved to bomb at retail lol

NT is like the Lara Croft of video game developers. They just make you want to protect them I guess. :P
 
No game, ever, is *owed* a sale by anyone. Wow.

I'll give MvCUK the benefit of the doubt and assume they're referring to the frankly childish Metacritic bombing, but I have a lot of doubts as to whether that has any sort of effect on sales.
 
What angers me most about this more than anything is, dumbasses still saying "It's about the hair". It's not about the fucking hair!

It totally is though. Totally. DMC fans are a bunch of whiny brats that only care about hur colorz. Too stupid to understand the Shakespearian undertones of comparing dick dizes.
 
No game, ever, is *owed* a sale by anyone. Wow.

I'll give MvCUK the benefit of the doubt and assume they're referring to the frankly childish Metacritic bombing, but I have a lot of doubts as to whether that has any sort of effect on sales.

nah it's pretty clear from the text they're talking about sales

In its first week on sale in the UK the game sold just a third of the number of copies shifted by its predecessor Devil May Cry 4 in the same time period. In Japan it managed around half the sales of DMC4.

It’s potentially a sad end to a tale brought about very much by the fans themselves. Anyone who played Devil May Cry 4 must surely of seen how desperately the IP needed an injection of new ideas and modernisation – which is exactly what the skilful Ninja Theory achieved.

Yet the fans revolted because Capcom dared to reinvent its IP for the 21st century and dared to change the colour of Dante’s hair. It’s really very sad.

A headline suggested by a colleague: “Devil May Cry fans destroy brand out of spite.” That about covers it.

Pretty much another professional forum poster with a persecution complex, a platform and hyperbolic tendencies
 
What angers me most about this more than anything is, dumbasses still saying "It's about the hair". It's not about the fucking hair!

This.

It's not about the goddamn hair, it's about changing everything and gaining nothing from it. Did we get a better combat system? HELL no. Did we get a better story and characters? No, which is where most though NT would actually shine a bit. It accomplished nothing outside of "piss almost everybody off" and wasn't even a better game for it.
 
Nothing excuses the retarded reaction that a very loud segment of the DMC fanbase seems to be so keen of fueling.

All this talk of passion and the silly "you guys have moved on to the next cinematic blockbuster game-that-wants-to-be-a-film" comment aimed at who knows who, feels like you are coming in defence of the general negativity aimed at this game.
I dont know the reason for this since most of the criticism towards the negative fan backlash is towards the child-like tantrum that some (a very big "some") are throwing in all directions in hopes that if they are loud enough, mommy will give them what they want.
In the prossess, this "passion" is doing very little beyond portraying a well made product as broken piece of shit and giving the entire fanbase a bad name because of some rotten apples.

Well all this response tells me that you cannot tell the difference between the fans with dissenting opinions on this reboot and the gamefaqs posters spewing bile.

I don't particularly give a shit how "some" people are being perceived. The majority on this forum and many others Luke it have reasonably explained time and time again what their issues are with the reboot, have given the reboot a chance on its own merit and are now dissecting the game like any action fanbase does.

if you or anyone else wants to lump us in with white hair idiots that's really your problem.
 
It totally is though. Totally. DMC fans are a bunch of whiny brats that only care about hur colorz. Too stupid to understand the Shakespearian undertones of comparing dick dizes.

I'm glad there's people like you to provide fine, upstanding examples of DMC fans with level heads who resort to well-reasoned arguments rather than condescending bullshit.
 
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