Pretty much. A lot of people are viewing DMC fans, who critique DmC openly, as stubborn. The truth of the matter though, is that a game like DmC right now just doesn't appeal to me. I only play action games with depth, even if the areas are different. I've stated that I am not the biggest Bayo fan but I still enjoy the depth in mix-ups. The simple sheer amount of options in Bayo creates depth if you choose to pursue it. The better NG games have great depth in rush down and space control. Bayo and DMC have less rush-down since the combat engines come from Kamiya. His combat systems involve using specials, styles, or forms to control space instead of standard player movement. However, it is fragmented or over-ally transitory due to this reliance. DMC just has depth all over.
So where is the depth in DmC? I'm certainly looking for it. And what I've seen mostly is emulation of past DMC titles watered down. So why would I, an action fan who only plays titles with significant depth, care about DmC? Call me stubborn but I don't want to play a game that doesn't interest me.