Imagine making a BGS game without the BGS engine. It wouldn't do any of the cool shit BGS games do.It's shameful the next BGS game is using the same engine, Phil can't seem to get his house in order. Seems like a nice guy who just throws money around at everyone and hopes.
Not trying to diss Starfield, but it's certainly proof it's time to move on from the engine. People paid for your mega teraflop machine to run new stuff, not brute force through your old habits.
Is the only concept of what is next gen the graphics? Starfield has a larger scope than cyberpunk. I love cyberpunk but 90% of the world has 0 interaction and is mostly set dressing so it’s easier to push the graphical capabilities.
100% yes.
Game is frequently stunning and is one of the best looking games ever made.
Imagine making a BGS game without the BGS engine. It wouldn't do any of the cool shit BGS games do.
I'm pretty certain that Night City has more scope than all of Starfield's cities combined, and it has environmental destruction which is pretty much non-existing in Starfield.
I don't really know what interaction you mean otherwise - what can you do in New Atantis, Neon or Akila that you can't do in Night City?
tok and ff16Of course it is. Name me another game that's doing the same thing on current hardware and does it better.
Deus Ex: Mankind Divided was a very, very good looking game for it's time.No offense but these look nothing special and instantly remind me of this :
Oh look, the usual rant from edmix about cyberpunk with random fucks in every sentence which surely make your opinion more meaningful. Incredible that after 3 years you are still so butthurt.doubt.
Bought both games day 1 and Starfield is MILES ahead of Cyberpunk in regards to scope and actually being a fucking RPG....
What can Starfield do that Cyberpunk can't? Lets see their enemies know how to drive fucking vehicles and shoot at you sir, in space no less
Customizable vehicles like the ship..
working train station, the thing that CDPR couldn't figure out despite the likes of GTA 3 having this function lol
Don't even get me started on Cyberpunk not even having factions or guilds to join, you just choose some fucking shit that shows a different opening and provides basically nothing for the rest of the game lol You actually have REAL factions in Starfield, you do REAL MISSIONS regarding those groups
The fact that 3 years later some of that shit they are struggling with and just charging people for DLC, yet a game in fucking space with customizable ships, 1000 planets, bases that you can build and actual REAL factions aka (guilds) and many more, but shit, Cyberpunk has more scope?
Who the fuck here is believing a game that can't even figure out how to get bad guys to drive cars, has MORE SCOPE then a game in fucking space with 1000 planets and you have space battles and can board the ships? Sir, even if we just said this is a game where they are not in space, but on earth and we substitute space ships for cars, imagine how bat shit crazy and nonsensical that sounds to claim the game with customizable cars, bad guys that can drive said cars and with factions that you can join, is less scope then the game lacks all of that....
I'm not here to argue that Starfield is next gen as these features are not unknown or brand new ideas, but shit neither is anything happening in Cyberpunk, I'd argue it even reverts back generations. You'd literally have a better argument saying this about Far Cry 6 vs Starfield.
The game has the player flying planets, driving boats, cars, bad guys can drive cars lol Thats fucking already MORE then what is happening in Cyberpunk to really feel this is a hill to die on. Not a game struggling with some shit Saint's Row reboot does flawlessly lol Of all the shit people said about that game, it had functions Cyberpunk doesn't, even Watchdog 3 does and many saw that as a flop in regards to quality, where the fuck does that land Cyberpunk in this if even that game is still doing more functions?
Cyberpunk is basically selling itself as a tech demo of a game you WISH existed
I'm pretty certain that Night City has more scope than all of Starfield's cities combined, and it has environmental destruction which is pretty much non-existing in Starfield.
I don't really know what interaction you mean otherwise - what can you do in New Atantis, Neon or Akila that you can't do in Night City?
Roleplaying in starfield is super fucking limited, not having a voiced protagonist does jack shit when the game clearly has an optimal way to play since all of your companions are boring goody 2 shoes that get mad if you kill or steal or take bribes etc, you have to bring a fucking robot to not have your balls crushed by judgemental fucks.doubt.
Bought both games day 1 and Starfield is MILES ahead of Cyberpunk in regards to scope and actually being a fucking RPG....
What can Starfield do that Cyberpunk can't? Lets see their enemies know how to drive fucking vehicles and shoot at you sir, in space no less
Customizable vehicles like the ship..
working train station, the thing that CDPR couldn't figure out despite the likes of GTA 3 having this function lol
Don't even get me started on Cyberpunk not even having factions or guilds to join, you just choose some fucking shit that shows a different opening and provides basically nothing for the rest of the game lol You actually have REAL factions in Starfield, you do REAL MISSIONS regarding those groups
The fact that 3 years later some of that shit they are struggling with and just charging people for DLC, yet a game in fucking space with customizable ships, 1000 planets, bases that you can build and actual REAL factions aka (guilds) and many more, but shit, Cyberpunk has more scope?
Who the fuck here is believing a game that can't even figure out how to get bad guys to drive cars, has MORE SCOPE then a game in fucking space with 1000 planets and you have space battles and can board the ships? Sir, even if we just said this is a game where they are not in space, but on earth and we substitute space ships for cars, imagine how bat shit crazy and nonsensical that sounds to claim the game with customizable cars, bad guys that can drive said cars and with factions that you can join, is less scope then the game lacks all of that....
I'm not here to argue that Starfield is next gen as these features are not unknown or brand new ideas, but shit neither is anything happening in Cyberpunk, I'd argue it even reverts back generations. You'd literally have a better argument saying this about Far Cry 6 vs Starfield.
The game has the player flying planets, driving boats, cars, bad guys can drive cars lol Thats fucking already MORE then what is happening in Cyberpunk to really feel this is a hill to die on. Not a game struggling with some shit Saint's Row reboot does flawlessly lol Of all the shit people said about that game, it had functions Cyberpunk doesn't, even Watchdog 3 does and many saw that as a flop in regards to quality, where the fuck does that land Cyberpunk in this if even that game is still doing more functions?
Cyberpunk is basically selling itself as a tech demo of a game you WISH existed
Horizon forbidden West apparently uses some kind of procedural animation and camera system for its thousands of dialogue scenes. At first i thought they were all mocapped but DF side alluded to GG having created a system to make these dialogue scenes feel natural. Now i dont know how an AI system can animate NPCs and change camera angles so maybe I misunderstood DF and GG did spend thousands of main hours mocapping every single dialogue tree, but if GG can do it for their action adventure game that has dialogue choices making zero impact on the story, i dont know why Bethesda couldnt.
doubt.
Bought both games day 1 and Starfield is MILES ahead of Cyberpunk in regards to scope and actually being a fucking RPG....
What can Starfield do that Cyberpunk can't? Lets see their enemies know how to drive fucking vehicles and shoot at you sir, in space no less
Customizable vehicles like the ship..
working train station, the thing that CDPR couldn't figure out despite the likes of GTA 3 having this function lol
Don't even get me started on Cyberpunk not even having factions or guilds to join, you just choose some fucking shit that shows a different opening and provides basically nothing for the rest of the game lol You actually have REAL factions in Starfield, you do REAL MISSIONS regarding those groups
The fact that 3 years later some of that shit they are struggling with and just charging people for DLC, yet a game in fucking space with customizable ships, 1000 planets, bases that you can build and actual REAL factions aka (guilds) and many more, but shit, Cyberpunk has more scope?
Who the fuck here is believing a game that can't even figure out how to get bad guys to drive cars, has MORE SCOPE then a game in fucking space with 1000 planets and you have space battles and can board the ships? Sir, even if we just said this is a game where they are not in space, but on earth and we substitute space ships for cars, imagine how bat shit crazy and nonsensical that sounds to claim the game with customizable cars, bad guys that can drive said cars and with factions that you can join, is less scope then the game lacks all of that....
I'm not here to argue that Starfield is next gen as these features are not unknown or brand new ideas, but shit neither is anything happening in Cyberpunk, I'd argue it even reverts back generations. You'd literally have a better argument saying this about Far Cry 6 vs Starfield.
The game has the player flying planets, driving boats, cars, bad guys can drive cars lol Thats fucking already MORE then what is happening in Cyberpunk to really feel this is a hill to die on. Not a game struggling with some shit Saint's Row reboot does flawlessly lol Of all the shit people said about that game, it had functions Cyberpunk doesn't, even Watchdog 3 does and many saw that as a flop in regards to quality, where the fuck does that land Cyberpunk in this if even that game is still doing more functions?
Cyberpunk is basically selling itself as a tech demo of a game you WISH existed
You can look out windows in your ship, and in all space stations.
Again, it can be inconsistent, but the texture quality is oftentimes incredible:
What is being a RPG? Choosing some pre made dialog options?actually being a fucking RPG....
All ctrl c, ctrl V go speak some more there, pick some objects and kill some of the same dudes there (dudes so dump that can barely shoot you back), same as CP side quests and activities.you do REAL MISSIONS regarding those groups
Nothing but a freaking loading screen.working train station
This next gen enough for you:
Nah, this game's interiors are well ahead of Deus Ex. Asset quality isnt nearly as high in Mankind Divided and lighting is really fucking flat in Deus Ex. Thats a nice screenshot though.No offense but these look nothing special and instantly remind me of this :
This x100. I'm hoping they have the time and motivation to upgrade beyond this ancient Bethesda house style for the next Elder Scrolls.In Starfield, characters just stand still, move their arms a bit and speak. They have all the life of a Thunderbirds puppet in my opinion, just with really good lip-syncing. It is about time Bethesda updated this as despite better modelling and facial animations, the dialogue sequences look really, really dated in my opinion. They make conversations seem more dull because they're static and Bethesda don't know how to do cutscenes. When you have multiple characters speaking the camera cuts to each person in the most unimaginative and bland way possible.
Those fucking glares look like Mystery of the Druids!
Compared to what? We have open world games that blow it away (and that's open world, never mind more linear games)! I guess I'm not seeing what's so top-tier about how it looks.Kinda. Visually and physics-wise it's pretty top tier, and the scale of the game is mind-boggling. Mechanically though it's actually pretty backwards-feeling, and I don't mean that in a bad way. The Bethesda formula still works and works very well, but it's a formula two generations old.
Bethesda is behind from other devs,All I can weight in on is the graphics. Er...
Horizon on PS4.... that's PSFOUR.... looks like this:
Photomode, obivous but come the fuck on, it's a PS4. You can throw RDR2 on PS4 and a few others up there too, but it's a short-ass list to say the least. Graphics are hard. Should they be considered for "next-gen-ness" when so much of it is down to talent? IDK.
Bethesda is behind from other devs,
Talking about Red Dead, well Red Dead Redemption 1 and Fallout New Vegas came out the same year
This is just flat out wrong, there are multiple points in faction quests where you have to break or piss off another faction with certain options. Traits play into this as well, with whole factions being locked out with certain options.Roleplaying in starfield is super fucking limited, not having a voiced protagonist does jack shit when the game clearly has an optimal way to play since all of your companions are boring goody 2 shoes that get mad if you kill or steal or take bribes etc, you have to bring a fucking robot to not have your balls crushed by judgemental fucks.
The factions are a joke, you can join all of them, with almost zero repercussions, you can fucking chose your background as uc citizen and soldier and you still have no citizenship even if those are the requisite, they can't even get their lore straight.
You can chose neon birth as background and your character is still gonna have "what is neon" between the possible questions he can ask to characters, the whole system is deep as a puddle and hastily put together with duct tape and spit.
New vegas did 10x better than starfield how many years ago? They even downgraded their npcs system so now they don't even have a day night cycle and you can't kill them when they go to sleep (because they never go to sleep or have an house except for the few members of constellation that sleep at the lodge.
Quests are very stricted with maybe one variation or different solution and no real thinking on how to solve them most of the times.
The game is the quintessential definition of a mile wide and an inch deep, the more you play the more apparent it become.
Is cyberpunk much better? No
Was the game broken at launch? Yes, as much as starfield where i lost hours of progress because of quest-breaking bugs that i never had in more than 100 hours of cyberpunk (lucky me), and the amount of visual glitches and bugs is about the same, less bugged bethesda game but still more bugged than 99,99% of games on the market, let's be real.
So let's not act like starfield has this incredible roleplaying mechanics...it has a lot of them, and 90% are undercooked into oblivion and inconsequential.
It's funny you cite gta3 to troll cyberpunk when starfield npcs ia and reactions are worse than that game...i saw people shooting an inch afar from people's heads and no reaction from them, terrible.
And if they react, they look hilarious to say the least.
This is off the mark, it's hilarious.having played it a bit more, its like antithesis of what you'd consider next gen.
all the rpg systems here are at least 2 decades old at this point
graphics-wise it is last gen at best, fps gameplay they tried to shoo-in is laughable, with worst ai seen in a video game.
wont even mention load screens, zero sense of exploration at this point, its like beating a dead horse. its basically a space game without space.
game started as 8, quickly diving towards 6 for me, hope something really drastic happens at 20hrs point.
This is off the mark, it's hilarious.
Bethesda is behind from other devs,
Talking about Red Dead, well Red Dead Redemption 1 and Fallout New Vegas came out the same year
Bethesda didn't make/develop New Vegas, they just published it.Yep there's a good example of what I was thinking. Beth has no shortage of time and money. They are working with the limitations of that engine and maybe with graphics simply lower on the priority list. Either way, the graphics suck, but starfield would probably be more fairly (or at least informatively,) compared to their past work.
Bethesda didn't make/develop New Vegas, they just published it.