Ulairi said:
The Witcher 2 is looking great and all, but lets not forget that it's an action RPG more so than DAII looking to be, it's fully compatible with gamepad and from the videos it plays like a third person game you usually see on consoles and PC, the difference is that CDProjekt wanted to make a game like that, it looks like an action RPG and probably plays like one, it's beautiful, they clearly know what they are doing but it's nothing like DAO, the play/pause and isometric camera of classic BioWare games are not there, it's not really the same thing, that can replace DAO, different games.
I feel that DAII has an identity crisis, they want to make it more action oriented and appealing to more people and at the same time they want to keep portions of the old mechanics as much as they can so they can appeal to the current fans too; This is something that I don't think it's going to work because these things are contradicting each other; You expect an action RPG of this caliber to be visually great and animates slickly with really great and smooth controls, on the other hand strategic games like DAO weren't big on graphics, the presentation wasn't really the focus, it was more like an strategy game. So far from what I've seen of DAII, they are trying to do both and are failing miserably, they don't have the depth you would expect from a game like DAO and don't have good presentation and slickness of a high profile action RPG; instead of mastering either they want to have both and so far they are not doing either well. If this is how the game is going to be I think they will fail at appealing to both crowds.
The goal for The Witcher 2 was making a super hot action RPG and it's looking to be on track, I wish they had a strong marketing support from the like of EA. Right now I can't understand what Bioware is really wants to do in DAII, it looks confused. Saying that either game can replace the other is not really fair, they are different games and honestly RPG market is not really that competitive, losing a game like DA is a big loss for us, RPG fans, in a market that is driven by shooters. I think BioWare should decide, if they want to make an action RPG then drop everything and make an action RPG like the Witcher and like, if not they should stick to their classic tried and true formula, it's already proved that there is a good market for it going by DAO sales, right now I feel that they are stuck in the middle of the two and the result is a janky mess and it's not something you would expect to see from DA IP and BioWare, it just looks bad, I would love a full on action RPG in DA universe, this is not it.