Speaking of the KE changes, there is a mod that rolls that particular change back I think.
Yeul mentioned that, yeah. I'm on PS4, but it's all good with me.
Speaking of the KE changes, there is a mod that rolls that particular change back I think.
She is. Especially pre-patch, non-nerfed KE. She was my MVP.
Has anyone played this with the Camera Zoom mod? It essentially dramatically lowers the FOV for non-cinematic conversations to bring it closer in line with actual cinematic conversations from the previous games.
Ugh. That's awesome and I wish I could magically make it work on PS4.
I'm using it on another playthrough I'm about 30% through. It actually seems to nail the camera about 95% of the time so it actually looks like two people talking rather than two dolls in the distance. I was just curious to see if Trespasser played nice with it.
Really wish that was an option on console versions. I highly disliked the zoomed out camera in conversations. Even though the dialogue would remain the same obviously, the zoomed in angle from prior games made it feel a lot more intimate and, well, 'cinematic'.Has anyone played this with the Camera Zoom mod? It essentially dramatically lowers the FOV for non-cinematic conversations to bring it closer in line with actual cinematic conversations from the previous games.
Really wish that was an option on console versions. I highly disliked the zoomed out camera in conversations. Even though the dialogue would remain the same obviously, the zoomed in angle from prior games made it feel a lot more intimate and, well, 'cinematic'.
I know exactly what you mean, I sorely missed that.It's honestly given me a fresh outlook on all the NPCs and characters in the game, it actually feels like my Inquisitor is having conversations with people.
Very good DLC all around. The added customization to the skill trees is nice, I didn't try the new trials but they seem to be interesting. I really liked the Crossroads part of the DLC, while the hub itself didn't really do it for me. Great work on most of the characters. This could have been easily an expansion, sometimes the limited budget is readily apparent, but there are strong moments nonetheless. The music is fantastic.
About the endingSolas seems to be a great villain, something that was sorely needed (the last one I really enjoyed was Loghain lol). I would have done without another world ending threat though, I was hoping for something more personal
It's incredibile how much they managed to turn around the lore of the series after the Mage-Templar stuff, which was sort of interesting as a concept but they run it into the ground in DA II. Very hyped for the game set in, good riddanceTevinterSouth Thedas
The DLC crashed on me several times on PS4, it seems to be connected to some skills (Lunge & Slash?), still I hope they patch soon enough, I'm eager to do a second playthrough skipping most of the fetch quests
About the new threat/implications for DA4:
Yes, it's a "world is ending" threat, but it also has a tad more behind it. Solas isn't just going to destroy the world, he's opening the floodgates for the Elves to return. In the lore of Thedas, what Solas is trying to do is is much bigger than what the Archdemon/Blight or Corypheus were trying to do.
They wanted to blow up a dam. Solas wants to drain all water from the planet.
Well maybe.We don't actually know if it'd even work if he were to try. Last time he did something that big he destroyed a civilization. More likely than not, he'd kill everyone and without any return of the olde civilization.
I'm not convinced it's that simple.Although he put the wheels in motion without knowing all of the implications, Elvhenan fell because all of a sudden common Elvhen didn't have any direction from the Evanuris. They didn't know what to do and then Tevinter swooped in when it was already on its last legs. Just because Solas says "even if it means this world must die", I highly doubt it will be like the shockwave in ME3 in the Destroy ending that will send out an EMP and effectively "kills" every AI/robot/whatever. Would there be deaths? I'm sure as a byproduct of tearing down the Veil yes, just based on the nature of possession. But the thing with Solas is that he holds spirits to a level of reverence and sees them as people. Why wouldn't he try to take precautions against such a thing. The Crossroads is a middle-ground construct of the Fade and there are plenty of spirits (such as the archivist in Vir'Dirthara) that are probably severed versions of their ancient elven selves. Perhaps before the Veil elves and spirits were joined together and not "abominations" as Thedas considers it now (i.e. Justice/Anders). If he wanted to restore the world of the elves, wouldn't he try to take a precaution so that the spirits of those elves remain?
Really wish that was an option on console versions. I highly disliked the zoomed out camera in conversations. Even though the dialogue would remain the same obviously, the zoomed in angle from prior games made it feel a lot more intimate and, well, 'cinematic'.
I think there's more potential in real time conversations.Can we please be vocal about this over the next couple of years? I want to make sure the devs know how badly I want all conversations (well, most anyway) back to cinematic framing.
Can we please be vocal about this over the next couple of years? I want to make sure the devs know how badly I want all conversations (well, most anyway) back to cinematic framing.
I think there's more potential in real time conversations.
I think the Elvhen most likely fell not just because of a void in their leadership, but because their entire society was inherently shaped with the Fade, the Eluvians, Vir'Dirthara etc. in mind. With the separation of two worlds everything ssimply crumbled. Cities were destroyed, knowledge was lost, as was most of their magic. To be free, they lost everything. And Tevinter was there to pick up what was left. Just like the world of Mass Effect without relays, it's not that dissimilar. I imagine that tearing down the Veil would probably "reshape" the world, not really destroy it. But even if you discount the return of the Evanuris, I think the dinamycs between men and spirits have become much different (possession, abominations, spirits are influeced by men, not just the other way around). I doubt a world without Veil would be the one that Solas wants, everything has changed
The premise is super interesting for the next chapter in the series.
They can keep the open world template, but they really need actual complex and layered main quests and subquests. If all the areas in Inquisition had at least a major plot-relevant quest with some known character , people wouldn't be so hard on the game.
Man, he literally has done nothing right. CreatingThe veil destroyed both world, removing it is doing to destroy them again with zero ways to ensure it'll in the end fix anything. Dude is just another Architect.
The Inquisitor didn't destroy anyone or anything in Hushed Whispers though. They either prevented it from happening in the first place or they split a new timeliness, neither of which are as bad asIt's not like the Inquisitorhas any moral high ground so who are they to judge? They completely eradicated the world of the In Hushed Whispers quest without a second thought even though it was real to Leliana and everyone else who suffered through it. Never once does the Inquisitor think "hmm, maybe I should mount a resistance against this current world". Instead, they just remove it from existence because they think the world before was better than what currently is. It's not like Solas had any foresight into how thousands of years would go. All he knew was that the Evanuris would eventually destroy the world if they were allowed to continue and that the Elvhen were suffering for it. Did it go as planned? Obviously not, but he didn't know that until he woke up. But the moral question for Solas here is would you spare a world if there was someone you loved/held dear in it (be it a friend, lover, or someone you respected)? That's his internal conflict. Besides, nobody knows what the full implications of Solas's plans are. He sounds less than convinced in many dialogue options. Plus, Cole who is intrinsically tied to Solas, whether more spirit or human, knows his inner thoughts better than anyone and seems more convinced of his potential for "goodness". Solas's plan is not good, but 1) we don't know what it is exactly and 2) there is something to be said for the parallels between Briala/Felassan and the Inquisitor/Solas.
The Inquisitor didn't destroy anyone or anything in Hushed Whispers though. They either prevented it from happening in the first place or they split a new timeliness, neither of which are as bad asSolas/Corypheus/Architect.
Edit: His motivations are literally 100% identical to Corypheus. Woke up to see their empire crumbled, going to kill everyone to bring it back. The Corypheus will probably have less blood on his hands.
They didn't destroy anything. Either it didn't exist in the first place or it exists as a parallel time line. Nobody was killed.The point I'm trying to make isthat Solas doesn't consider it because initially he doesn't believe there is anything to consider. Just like the Inquisitor. And they did destroy something. They destroyed that world. It ended up being a time paradox for the Inquisitor but it wasn't that way for anyone else who lived that year. Why is it okay for the Inquisitor to effectively erase them rather than fight to save that current world?
If we want to throw in morally ambiguous "I'm doing it for good reasons" characters, let's throw in Loghain, Gaspard, Celene, Briala, or anyone else in the DA universe that isn't a straight up mindless darkspawn. No where does Solas say explicitly that everyone is going to die. No one knows and to imply otherwise is incorrect.
They didn't destroy anything. Either it didn't exist in the first place or it exists as a parallel time line. Nobody was killed.
Incidentally get says what he's doing will destroy the world, everyone will die if he gets his way, a far cry from anyone but the Darkspawn Magisters.
Nobody outside the castle in alt 9:42 exist in the first place to die. Also, of course I tried to kill the Architect, his attempts at ending the blights started the 5th blight. What you're saying makes him seem more monstrous than I had thought of him originally...Perhaps not in the confines of Redcliffe castle, but what about the rest of Thedas? The people outside that castle, why weren't their lives worth saving in the world of In Hushed Whispers? How is it any different from Solas who sees this world as one that shouldn't have come to pass? He didn't know this would be the end result. He literally time jumped just like the Inquisitor just instead of through the amulet's magic he was in uthenera until a year before. How is that not jarring? You keep saying that it was a parallel time line, basically saying verbatim what Dorian did before Leliana tells him off. That the world didn't exist and it's a paradox but it was real to her and real to everyone else in it.
Also, did you kill the Architect? Just curious.
Nobody outside the castle in alt 9:42 exist in the first place to die. Also, of course I tried to kill the Architect, his attempts at ending the blights started the 5th blight. What you're saying makes him seem more monstrous than I had thought of him originally...
Edit: and for the last time, he's not doing time travel. He's not going back in time and undoing a mistake, he's destroying the world.
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About the endingSolas seems to be a great villain, something that was sorely needed (the last one I really enjoyed was Loghain lol). I would have done without another world ending threat though, I was hoping for something more personal
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Very hyped for the game set in, good riddanceTevinterSouth Thedas
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How is this DLC and do I need to play through The Descent DLC or can I jump into this one? (finished Jaws of Hakkon recently)
Mythal in the main game:"Mythal clawed and crawled her way through the ages to me, and I will see her avenged!"
Fuck me sideways,removing the veil would allow Mythal to get her revenge wouldn't it? I wouldn't be surprised at this point if Solas was just another pawn.
I don't like Morrigan drinking from it only because I feel like it could fuck over Kieran somehow.Yeah.That's why I've been doubtful over how much control he had over the situation. t's definitely something I hope they address. On top of the fact that the Well of Sorrows might come back into play - especially because Morrigan was the alternative to the Inquisitor in that decision.
I don't like Morrigan drinking from it only because I feel like it could fuck over Kieran somehow.
So not sure if this is spoiler material, but anyone noticeTevinter spies at random places, during the Exalted Council?
Same here. Also nice how itspared a fight between the Fen'Harel guardian spirits too in the DLC.
Yeahthis DLC doubled down on spies. Leliana's spies, Qunari spies, Solas's spies, Tevinter spies. I disbanded the Inquisition for that reason. I thought it would be cooler to be sort of "underground" so to speak. Being the Inquisitor's spies for DA4 would be neat.
First thing I thought of:I'm anticipating Mythal coming back in DA4:
Needed an excuse for the latter so he won't show up later. Which is a shame I love that party member. Always my bro.Finished this last night. I loved it, can't wait to play it on other files.
Fucking Iron Bull, fucking Eluvians in the Deep Roads, fucking Solas.
Ugh, so good.
Oh, andVarric becoming viscount was unexpected but perfect.
So just reconfirm...
If I loved the game...
I should get Trespasser asap?
If you liked the main game your $15 will be well spent, yes.