Knew this was his ending before I even clicked on it.
Classic.
Worst character in tekken...If they don't put Anna in, Tekken is DONE.
I take it back, second worst.Julia when?
19 years on and people are still complaining about Eddy 3,4 spam.
Block/parry low scrubs.
Anyone complaining about the leg sweeps is holding a big neon arrow pointing to them flashing "I am a gigantic scrub."
Do you guys lose to Hadoken spamming too?
good but we all know the only character that mattered
good but we all know the only character that mattered
Kunimitsu and Armor King. They both started out as clone(ish) characters but now have great new movesets.
Also Jun
What classic characters (from 1-3) with unique fighting styles are missing now? Just Roger/Alex,a Chang, and Lei?
Lucky Chloe being a pseudo-capo.
She's completely different.
Unlike Christie, who is WAY too similar to Eddy to justify inclusion. Unless their differences are Devil Jin to Heihachi level, characters using similar styles shouldn't be in Tekken imo.
Like, I want Jun in T7, but I admit she's just Asuka but with a few different moves (which don't affect her play style either to be honest, all her extra moves look nice but are shit, the ones she shares with Asuka are the best)
I wouldn't mind Jun as an alternate costume though.
19 years on and people are still complaining about Eddy 3,4 spam.
Block/parry low scrubs.
Anyone complaining about the leg sweeps is holding a big neon arrow pointing to them flashing "I am a gigantic scrub."
Do you guys lose to Hadoken spamming too?
She's not a classic but Zafina has one of the most unique styles. Unfortunately she's not popular.What classic characters (from 1-3) with unique fighting styles are missing now? Just Roger/Alex,a Chang, and Lei?
Okay.
I don't think T7 Eddy will be that strong, especially with low parrys giving full combos now.
She's not a classic but Zafina has one of the most unique styles. Unfortunately she's not popular.
I really hope we get JayCee and not Julia. And Lei of course.
Fuck the Williams sisters. Been playing since Tekken 2, I say cut them out lol.
That's the wrong way to think of low parries. Damage wise, it's still relatively low because a giant chunk of the damage in juggles is the initial launcher's damage. Low parry starts scaling on the first hit too, so this limits the first follow up hit's damage potential on your juggle depending on the character.
The only thing that allowing screw attack post low parry really does is add a lot of wall carry, which is where the real extra damage potential comes from compared to low parries in Tekken 6 and Tag 2.
19 years on and people are still complaining about Eddy 3,4 spam.
Block/parry low scrubs.
Anyone complaining about the leg sweeps is holding a big neon arrow pointing to them flashing "I am a gigantic scrub."
Do you guys lose to Hadoken spamming too?
19 years on and people are still complaining about Eddy 3,4 spam.
Block/parry low scrubs.
Anyone complaining about the leg sweeps is holding a big neon arrow pointing to them flashing "I am a gigantic scrub."
Do you guys lose to Hadoken spamming too?
Oh so you meant 3~4? The slow low that is seeable and -100 on block?
Yeah, that's not bad at all. The problem with the move in my twitter link is that the whole string is a counter hit combo off of a very fast mid. b+1 is only 14 frames, which is pretty much general mid poke territory.
In low to even general mid levels of play, people don't know how to punish the string properly. Stuff like b+1, 4 by itself being launch punishable on block, or the fact that you can sidestep right after the initial back 1 to avoid all of the follow ups, or even the fact that if you just stand still and they complete the string into the low, the end low doesn't trip you, so you can punish them with a float for free.
This all changes at higher levels of play where the good players know how to confirm that string, so you can't even punish them properly unless you fully commit and put yourself in harms way.
Top all of this off with the garbage tag system in Tekken Tag 2 allowing for absurdly damaging combos like the ones that I linked earlier, and you have a recipe for disaster.
The other general annoying Capo stuff is the relaxed stance stuff. Specifically the low hitting slip kicks out of that stance. Low combo starter where it has to be low parried to be punished at all.
Or something like b+2 (or is it b+1?) the auto sidestepping mid that almost works better than a regular sidestep. A major weakness for Capos was supposed to be their lack of sidestep, but this move damn near completely negates that.
19 years on and people are still complaining about Eddy 3,4 spam.
Block/parry low scrubs.
Anyone complaining about the leg sweeps is holding a big neon arrow pointing to them flashing "I am a gigantic scrub."
Do you guys lose to Hadoken spamming too?
19 years on and people are still complaining about Eddy 3,4 spam.
Block/parry low scrubs.
Anyone complaining about the leg sweeps is holding a big neon arrow pointing to them flashing "I am a gigantic scrub."
Do you guys lose to Hadoken spamming too?
If you complain about Eddy Gordo users you probably aren't as good as you think you are...
Really excited about this Tekken. It seems like Namco is committed to giving the fans lots of content unlike another fighting game this gen.
Day 1 for me.
Gotta give props to the lag option select thoIf you complain about Eddy Gordo users you probably aren't as good as you think you are...
If you complain about Eddy Gordo users you probably aren't as good as you think you are...
Really excited about this Tekken. It seems like Namco is committed to giving the fans lots of content unlike another fighting game this gen.
Day 1 for me.