Here's all the progress I made last night!
After earning my third set of Jobs (I got Geomancer), I decided to some sidequesting. So here's Ramuh! Absolutely no point in getting him since I don't have access to Summoner. But he's easy, so why not. How easy? Well he's vulnerable to Death Claw, which paralyzes him AND brings his HP down to the single digits. One hit after that and he's dead.
Continuing the plot, we encounter Sand Worm. He, too, is very easy. The Blue spell Aqua Breath kills him in one hit.
Heh, more like CRAP Claw. He has a very glaring weakness to thunder element attacks. So we power up our Mystic Knights with Thundara Spellblades and let him have it.
Oh shit, it's the Adamantoise!
Oh wait.
We make our attack on the floating Ronka Ruins and learn the Blue spell "Missile." It's like a stronger version of Gravity. Very useful because in this challenge, I don't have access to Gravity.
The monsters here also let us learn the Blue spell "Flamethrower." It's a pretty powerful fire-elemental single target attack.
I killed this guy before he could even attack me. First I took out his buddies with a single casting of Level 5 Death and then I used Thundara Spellblades and broken Thunder Rods to kill him in a few turns.
This guy guards our fourth set of Jobs. I had some trouble with him, though. He actually has five forms but unless you know what's happening behind the scenes, you'll only notice two actual transformations. He changes form each time you deal 1600 HP of damage. His first form is weak to Wind and we have that in spades. Two castings of Aera and his first form goes down. But his next three forms are rather resilient. Each new form absorbs a different element so I couldn't rely on Spellblades. It was just a matter of chucking Aeras and Gaias at him until his fifth form emerged.
...his fifth form dies to Level 5 death.
Oh boy!
Decent, I suppose.